I still dont believe that this game is as bad as people want to make it and I’m quiet surprised that my youtube timeline is full of spoilers for it (and I only watched Skillup’s video, so I dont know where this is coming from), as in people want to actually ruin the game for everyone. I think I will pick it up as soon as I’m done with Guild Wars 2 which, let’s be honest here, will be never…
Fun story but don’t expect much more out of it. Solid 7.
I must say I had more fun with some of these 7 out of 10’s than with any Breath of the Wild, Red Dead Redemption or Elden Ring. So nothing wrong in getting a 7 out of 10.
maybe it’s not that bad? I mean the only big outlet who actually think its that bad and is riding this meta is IGN and I dont understand why people suddenly follow IGN or give a shit about their review/oppinion so much. Youtubers like Skillup for example actually liked the game, it sure won’t be a GOTY nominee or will get 9’s and 10’s, but I personally still can have fun with a 7 out of 10 which where I see the game could be landing.
It might just be in-context. For all I know it’s a quite solid live service game now - unlike in the previews, which were truly terribly bad and laughable.
But that’s the thing, it’s still a soulless and styleless and barely suicide squad live service game. But the bar for those is so low overall, this might be quite good in comparison, so if you enjoy the near-endless time investment and this is your genre of choice for those, this might be a good fit for you. Personally I have FFXIV for that, so eh, not really interested at all. 🤷
I have FFXIV for that, so eh, not really interested at all. 🤷
Gameplay looked quiet fun to be honest and I always like a good coop game. And gameplay is actually the thing I care for, this is also one of the reason I quit FF14 after 800+ hours because in the end it was just a “run to the next text passage” in between the LFG instead of actual gameplay but I have Guild Wars 2 for this.
But how long do you wanna fight the same 2 or 3 enemies and do e different missions, of which most seem to be escort missions. The gameplay can't ve that fun. And it's a 70 dollar game
If they nailed the 30s gameplay loop it could be fun. Of course the rest like the loot also has to work, because of their service game approach and therfore I wait for final reviews.
From what i saw, the gameplay looks kinda fun and the story isn't cringe and alright. But man, i wouldn't rate a game that high that has 3 enemies and 3 different missions. Apparently the boss fights are even more of a joke. So it's just game journalism
Watched a few reviews now and … it seems very disappointing. Some good ideas in there, but the characters aren’t who they are, guns are all anemic and samey stat vessels, enemy variety is inexistent, and the core endgame loop is boring and clearly just exists to sell you mtx.
What a shame.
At least with the tepid reviews (60/100 at time of writing) plus the low player count, there’s a good chance this’ll not be long before it is put out of its misery.
it’s a joke… play single player, connecting to online services* "okay whatever… 3 minutes in every single time… error failed to connect to online services and proceeds to kick you to title screen… what a fucking joke
shit like that is annoying, especially if the game does not really need an online connection if you want to play solo. It seems like you already played it, is it possible to habe multiple characters in the game like two Deadshots or Boomerangs?
I cannot be the only one intrigued by the story concept of this game. Playing as the villains going after your favourite heroes, seeing everything from their perspective, potentially going through some character development. If it was that, I would’ve bought it Day 1. It had such potential, but the assholes at Warner Bros wanted to make it into a cash cow.
Yeah, the more I saw this game and the more I learned about the story as it went on, the less interested I became. That was pretty much the only thing that was still keeping me interested, but it really looks like the story also falls flat.
I cannot be the only one intrigued by the story concept of this game.
I mean this is basically a slightly rehashed version of Injustice. The Injustice game was mostly heroes vs heroes but the comics had a lot of villains being the “good guys” including Harley. Would recommend if you’re looking for a similar story.
The TLDR of the steam reviews seems to be to just buy and play the old ones. They are less pretty but much better mechanically and story wise. They also lack intrusive Denuvo DRM and data collection policies. I haven’t played the game personally but that seems to be the consensus from the top couple of reviews.
Personally this one will be staying on my wishlist for a few years.
At least you can already try it, it’s on EA on Epic store, and from what I saw trough streams, it’s already a worthy successor despite not being complete.
It’s the same game fundamentally, but improved and properly modernized in everyway.
The campaign is a little cutscene-heavy and a little short, but the story isn't much worse than HW2's, maybe a little better imo.
Mechanically though, it's (probably) better than the remasters. Directional damage is still there, homing projectiles are gone, fighters dynamically form squads instead of staying in a big blob or fixed-width squads in 2. I read some of those reviews at most of them don't appear to have played more than the first 2 missions? Like, there was one lore error in one line of dialogue and people lost their goddamn minds.
I think it was really just a victim of 1) Embracer's implosion meaning it had to launch now or not at all and 2) people's expectations being all the way up at 11 since the last game was so long ago. Really, a little bit of story DLC to flesh out the main campaign and there would be no problems.
I’ve been a fan for a while; played the originals, the remastered, and got Emergence (Cataclysm) when it launched on GOG.
I’m having a blast so far. It needs some balance work, but as long as they continue tweaking it I think the base game is entirely enjoyable. They’ve also confirmed mod support is on the way; I’m not saying that makes up for any deficiencies in the base game, but it will definitely add replayability.
God what I would pay for some sort of remaster or even a new title with mechanics like Cataclysm. That game was one of the best expansions I’ve played for a game.
Graphics are amazing, has Ultrawide support, and the game play is everything you’d expect from a HW title. The single player story though is fucking god awful and pathetically short. I’m holding out hope for the DLCs since they ‘killed the Big Bad’ in the main Campaign. War Games seems like it’s fun and promising as well. I haven’t played WG a lot as I was focused on the SPC, but the couple rounds I played it seems a fun twist to add something fresh to RTS.
Yeah, same. And man, I loved homeworld. Even spent too much money on that remastered collection with the mothership model when I was in college and shouldn’t have done it. But nah, not gonna buy an unfinished game.
I’ve been playing through the first two games again for the first time in many years to get set for this. They hold up pretty well. Haven’t tried Deserts of Kharak but might play that too. I’d forgotten how much I enjoyed them.
I’ve heard Homeworld Emergence (formerly Homeworld Cataclysm) is quite good. It started as an expansion pack for the first game but kept expanding until it was a standalone game.
I’ve been playing it and I feel like its not quite the 80/100 I expected. Its probably closer to a 70/100 to me. Which isn’t bad, its just not reaching the highs Cataclysm/Emergence did. Its better than HW2, which had a pretty lazy heroes journey bs story. That’s not an accomplishment though.
The megalith combat is really great. Its more interesting than just deep space combat that the franchise is known for. The story teeters between compelling and boring. The ship designs are amazing, and the fact I can see the elements of Sajuuk present in the Incarnate is compelling worldbuilding.
I am outright confused why they are using CGI cutscenes over the drawn cutscenes Homeworld is known for. The combat feels pretty basic, its not as smart as HWR Players Patch. This was a problem with DOK as well. I fear it will share DOK’s other problem: it stops being interesting the moment the campaign ends, and i’ll never touch it again.
Homeworld 3 was never going to move numbers, i’m worried Gearbox set this up to fail. I really think this franchise should branch out beyond RTS and give us games to explore the universe that, at times, feels as huge as its ambitions. I’m reminded of a one-off Kiith from the Cata manual, where they lost everything on Kharak – their family, their other Kiithid; so they stole a freighter and a crusade against the Taiidan Remnant became all they lived for. As the bodies were stacked, their Kiith grew once more. That would be a badass game to play, a space sim like Freelancer where I am taking out the trash.
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