Ya, like wtf? I got what they were saying based on context clues, but I swear I’ve been seeing more and more profiles that are trying to do a “thing.”
Like this person with the typed characters, I’ve seen another user in comment threads who posts in the third person and refers to themselves as their fursona (scale-sona?), and of course the trolls.
Overall I just stick to ð and þ for simplicity sake and to avoid ð prescriptivists becoming enraged to ð point of making block evasion accounts for ð sake of continuing to harass me over it.
I’m gonna be honest with you, as a non-english speakers, this is unreadable, and kinda obnoxious.
Please take into consideration that this is an international website, that people from many different countries go to in order to talk to each other. If someone suddenly decide to use his local letters to write, most readers will just not understand what you write. At best it makes you look pedantic, at worst intentionally trying to exclude others from talking with you.
I can understand why others may be irritated by your behavior, albeit I’d condemn any attempt at brigading to harass you over it.
If you feel like it, you can ask for a brigading check to see if some accounts are following you to downvote every ones of your posts, admins can see votes and got some tools to help detect such behavior.
English is one of few languages with such horrific historical spelling problems, and it’s basically entirely due to just being too stubborn to write ð words as ðey are pronounced since doing ðat is a signal of “low intellect”, as opposed to basically every oðer language ðat does it because of consistent sound shifts making it not as big a deal, or because ð original written language was of deep religious significance making changing it analogous to a kind of blasphemy.
Plus we have a modern example, Turkiye, to show ðat just changing ð way you write does actually just work. Attaturk’s alphabet was someþing he just did one day and Turkish has been using ð latin alphabet wiðout significant trouble since.
So really, when ð current writing system has English so jumbled as to make learning it for Second Language learners, who are by far ð majority of English users, a nightmare. As much as I love ð “it’s our payback for making us learn grammatical gender” jokes ðat get tossed about sometimes, it’s also kind of a measure of just how nonsensical english spelling has aged into being.
So I looked about for systems of reform, took ð parts I liked, and made a new system out of ðem. Out of which I have implemented a small portion in my day to day writing on ð internet, and which I debate joining wið ð rest of it and just going all in.
The value of an art piece is always subjective. The price (closest thing we have to the objective value) is determined by the buyers.
What other mechanism would there be? A committee? That’s a bit nazi for my taste. A popular vote? Look at the election results to see why that might be a bad idea.
The theme is a bit touchy these days, especially in certain small country in eastern europe, where the new minister started to cut subsidies to the art she considers unworthy, obscene and politicized, in favor of art reflecting so called traditional values and national identity. The mere existence of the ministry of culture, established with the most noble goal of supporting art, creates this kind of potential vulnerability.
I feel like people are taking this commentary a little too literally. I don’t think it’s intended to suggest that all remakes are always bad and we should be ashamed of ourselves for enjoying them. Mankind has a habit of romanticising the past, and that’s led to something of a modern obsession with nostalgia. These are fair, and interesting, statements.
That said, the choice of pairing the statement with an allusion to FF7 is probably not a great choice. The remake is fantastic, and isn’t at all symptomatic of the problem of quick cash-in, nostalgia driven remakes. Hell, the first game specifically tackles themes of pre-determination, which functions as a pretty on-the-nose metaphor for nostalgia. And fascinatingly the meta-analysis of this is critical of exactly the same thing: there are literally spirits of sorts which attack the player and manipulate events to ensure the original story remains untouched, and they become a prominent antagonist of the game as the player works to tell a story that is different from the one told in the original. Perhaps there’s something counterproductive about attaching this message to a remake that’s critical of soullessly telling the same stories we’ve already heard.
You seem to have liked the remake (and the game in general). I have finished the first one last year but for some reason, it didn’t click with me and the whole commentary you made wooshed over me (unless your whole text is satire). Are there some pointers you could give me to understand FF7 a bit better?
No satire here; I genuinely think it’s a great example of a remake done well.
There are some major breaks from the original plot, which in itself would be neat, but they introduce an entire plot element that interacts with this derivation. The spirits I was talking about, “Whispers” (had to look up the official name, tbh), appear whenever the story attempts to break from the original story from the original release. In universe, this is explained as pre-determination, or destiny. Thanks to our meta knowledge, we know in reality that these spirits are attempting to maintain the timeline from the original release.
As an early example, after the events at the first Mako reactor, Cloud decides to collect his pay and go his own way, which is not the original intended path of the game. To correct this, a group of Whispers attack the party, and ultimately injure Jessie, preventing her from going on the mission. Needing another body, Barrett is forced to rehire Cloud for Avalanche’s mission to the next reactor. Without spoiling specific details, the whispers slowly become a form of antagonist as the characters try harder to get away from the original plot of FFVII.
This is interesting in a few ways. First, we’ve introduced a new major conflict in the form of the characters fighting against a physical embodiment of destiny. They do not want the outcome of their struggles to be predetermined, particularly as that predetermination involved the death and suffering of some specific characters. This is, in my opinion, an interesting new plot element beyond being “the same game again.”
Second, stepping back, and examining this with a wider lens, we can look at the Whispers for what they are to us, the players, rather than what they are to the characters. We know they are not maintaining “destiny,” but instead trying to reestablish the original story we loved. As a result, I see the Whispers as the collective voice of the “change nothing” remake ideology. When a community asks for new content of IPs they love, there will always be diehard essentialists who want their loved stories to remain untouched; the Whispers, then, are these people.
So if the Whispers are a physical representation of the “change nothing” remake ideology, then what is there to make of the fact that they’re largely an antagonist? This seems to me that the writers were critical of this culture, so much so that they ask you to fight it to earn the different take on the story. Of course, it’s far from the only derivation from the original game, but that’s exactly my point: FFVII remake was so far divorced from the conceptual, soulless “let’s pump out the same game again” remake that they literally wrote that culture into a new antagonist.
Wow, I went in on the remake blind (having never played the original before) and shrugged off the whole Whisper thing as another element of the world that makes little sense to me yet. That’s actually a very interesting idea and I wish I had played the original first to get to appreciate it.
Same. I remember playing the original on an Amstrad in the 90s and it was already mind blowing. I was so happy they remade it, and even happier that they barely changed anything about it.
Running it wasn’t exactly straightforward. My CD-ROM copy was a no-go, but I managed to get the GOG version working in a 32-bit Wine prefix with DXVK. (I’m on linux.) Remaining problems are lack of wide-screen support (so I run it in a full-height window) and pauses between various scenes (which I might be able to solve with an older Wine version). It’s playable already, though; I’m glad I put in a little effort.
Other linux users wanting to try it might want to use Lutris, which seems to have install scripts for it, or a console emulator. Or maybe the Steam version works fine through Proton? I haven’t tried it.
I am on windows, so I’m not quite sure why my steam version of the game just…stopped working one day. And the work around fixed it. Until it didn’t. But now it’s better? Maybe? I haven’t checked in a few months, maybe it’s back to Not Better.
I have no problem with remakes as long as they aren’t just trying to grab some cash from you without any work.
I’ve really enjoyed the Final Fantasy VII remakes or the Planet of the Apes remakes. Yes they aren’t perfect, but it feels like some passion was put into these projects.
As long as we aren’t just getting remakes, I have nothing against it. And sometimes remakes even have more originality than another generic game.
@harcesz w ramach "masakra, na youtubie nawet przy ograniczeniach wieku nie da się zablokować niektórych kanałów ani stworzyć whitelisty" zainwestowaliśmy w YouTube Kids - okazało się, że nie ma tam wartościowych programów edukacyjnych dla dzieci, bo z jakiegoś powodu YT uznał je za nieodpowiednie dla dzieci, są za to wątpliwej jakości YouTuberzy czy instrukcje typu "jak wrzucić Putina do Minecrafta"....
Jest jeszcze masa zupełnie powalonej generatywnej treści, jeszcze z przed obecnej fali AI. Jest to mocno niepokojące i własnego dziecka bym z tym na pewno nie zostawił (ta, wiem, że łatwo powiedzieć).
Bardzo chętnie, ale mam nagły wyjazd w celu organizacji rewolucji w jakiejś bardzo odległej dżungli, pustyni czy jakimś innym środowisku bardzo nie dla dzieci… 🤪
Znacznie bardziej; nie obędzie się bez przekleństw i jest realne zagrożenie nagością. Bardzo mi przykro KSZSZSZ sorry tracę KSSZSZSYZSYZSYSYZ ZASIĘG TRA SZSZKSKZSZKSZZ CĘ POROZMAWIAMY JAK WRÓCĘ KSKKSKZKSKZKSZKZ.
@harcesz@skillissuer
Patentowanie oczywistych rzeczy, które już dawno ktoś wymyślił i używa i wyciąganie za te "prawa" kasy ma się po drugiej stronie oceanu coraz lepiej: mastodon.social/
I used to think this idea was kinda silly and based on flimsy and handwavey justification, but then I saw a colloquium by a famous black hole physicist on it. Now I REALLY think this idea is silly and made up!
lemmy.sdf.org
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