for some reason only things already ubiquitous get marketed these days
the reason you’re looking for is capitalism. why would I bet marketing money on anything but the most likely big return? this is also why such a huge portion of movies are either reboots, sequels, prequels or “homages”.
Yes, but the point of adveritsing is to convince someone to buy a product… if I already consume and know about said product, then what does advertising do besides waste money?
Fuck the Dorito’s “Anti-Ad” was as close as these corpos got to figuring it out
I wouldn’t say 5 pieces of dlc totalling $20 is a lot. Not these days at least. Looks like they’re things you’d normally get in the “deluxe edition” of games past.
Wouldn’t tempt me to open my wallet but it’s not as grotesque as a lot of dlc these days.
This is how I even found out they were making the game, so pretty good news. Never got around to playing the other one they released, though… Or finishing the first.
It’s insane to me how poorly they treated workers before and got away with it, but then decided to just keep pushing the envelope like the workers would never say that’s enough.
Game devs get shit from all sides. They’re pushed to work hard for long hours, during crunch they’ll frequently miss weekends and nights from their families. It is common that they burn out and their family life suffers. Most developers in the community avoid game studios because they know what it’s like, so studios attract Jr developers who are less qualified and don’t know any better. And we haven’t even talked about the putrid shit they get from gamers when they release a buggy game, that they probably did know about and desperately wanted to fix but execs forced them to release anyway.
Yet they still want more from them. And now execs are all shocked Pikachu that they’re finally organizing to unionize. And they absolutely should
The WipeOut games for the PSP were pretty great. Shame this whole genre has vanished from big publishers. A new WipeOut and a new F-Zero would make my year.
For how much people are worrying about tariffs I’ve lived my entire life with a 66% alcohol tax, 75% electronics tax, 240-380% vehicles tax and recently even saw 150% inflation.
It felt more like a retroactive beta, like taking back a move in chess saying your hand was still on the piece when they realized it wasn't working out.
PC is typically easier to develop for because of the lack of strict (and frequently silly) platform requirements. Which typically makes game development more expensive and slow than it needs to be when just targeting PC. If that barrier to entry was reduced to that of PC, you’d see a lot more games on there from smaller developers.
With current gen consoles, pretty much every game starts as a PC game already, because thats where the development and testing happens.
Rockstar here is the exception in that they are intentionally skipping PC - something that should be well within reach of a company their size while clearly being capable of doing so.
If another AAA game comes out with only PC support I’ll be right there with you - but most game developers with the capability release for all major platforms now. But not the small console indie studio called Rockstar Games it seems.
kotaku.com
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