User accidentally opens Uplay when trying to double-click Steam
A store banner ad shows ‘Skull and Bones’
User immediately frowns in disgust and tries to spam the X button to quit Uplay
Uplay privacy-invading telemetry captures an image of the user frowning via the webcam, and tracks the movement of the mouse cursor moving across the banner ad of ‘Skull and Bones’
Uplay closes, telemetry is uploaded to Ubisoft’s servers
An offline mode is the only way I'd consider buying and playing Nightingale; I do love survival games, but I need them to be offline adventures balanced for single-player experiences! As an introvert the last thing I want to do is encounter another person in a game.
And this is what Sony was afraid of, why buy on PlayStation when I can play it on XCloud with gamepass for a fraction of the price? Especially if all I care about is the campaign which doesn’t take lightning fast reflexes and can be played with a small amount of latency.
This is also why the EU was worried about cloud gaming competition, but Microsoft played the long game with gamepass and now it doesn’t matter if their stuff is on other cloud platforms as long as they get that gamepass sub.
The thing is, this whole buyout was Microsoft spending “fuck you” money. They can’t beat PlayStation right now, so they’re playing dirty, shifting their business elsewhere and buying out the competition. Their whole business strategy is just hoping nobody gives a shit at this point, and if someone does give a shit they’ll just pay the fines and continue.
So this is why MS didn’t care if CoD went to Playstation. If people can just use Game Pass for $10-15/month and possibly already have it, why spend $70 every 1-2 years on new CODs on PS?
I thought that was clear from the start. They haven't really been shy about it. There haven't been exceptions to games appearing on Game Pass day 1 when Microsoft owns it; not that I can think of, anyway.
Can you put the existing ones on there already? I’m not shelling out for any of the old games but I sure would like the fuck around with some of them. I feel like they’re only going slow with AB properties so they can get further and further away from the merger date to shore up their case if regulators come back after them. Bethesda games hit gamepass almost immediately after their acquisition.
I keep watching clips of Helldivers 2 and it looks fun but I don’t understand why I would play it over Deep Rock Galactic, especially when the original Helldivers actually has splitscreen co-op.
So what does this game’s combat bring over Deep Rock Galactic? It seems a lot flatter and less tense.
I really want to see a good YouTube reviewer critically compare them.
I’ve played both games and tbh I wouldn’t really compare them, I like them both individually. Helldivers 2 is a lot more focused on combat and fighting overwhelming hoards of enemies. On higher difficulties sometimes stealth or just running away is the best solution because of how absurd the number of enemies are. Its honestly really fun just trying (sometimes in vain) to thin out enemy numbers while protecting an objective. That being said, everyone gets access to cool down based, very powerful orbital abilities that do everything from calling down powerful support weapons to dropping a 500kg bomb on a bunch of enemies. At the moment there are 2 different enemy factions that require pretty different playstyles to overcome as well. Honestly pretty dope game, check out SkillUp on YouTube for a good review of the game.
Helldivers 2 is a lot more focused on combat and fighting overwhelming hoards of enemies.
I confused, Deep Rock Galactic is almost entirely focused on fighting overwhelming hoards of enemies. Stealth isn’t an option since they aggro at you which seems like a significant difference though.
Having played both games, I gotta say while DRG does have hordes, they’re not on the same level as HD2. HD2 is the first game in a while that truly has made me feel overwhelmed by the amount of enemies thrown at me and I love it. In HD2 I even find myself doing stealth a lot to sneak past patrols.
Overall though I don’t think it’s worth it trying to compare DRG to HD2. They might look similar in some aspects. But they are vastly different in gameplay, experience, and mechanics. It’s apples to tomatoes, sure they’re both technically red fruits, but that’s where the similarity ends.
I love all three, but they are quite different in their gameplay. In DRG you choose a class upfront so your role is more defined by this choice, the challenge is mainly about getting your bearings and traversing the terrain, and the mission objectives are (IMO) more involved. In HD2, the challenge is more about surviving against hordes of enemies without killing each other. In DRG, if you shoot somebody you hear a funny voice line, but I don’t think I’ve ever killed a teammate by shooting them. In HD2, this happens all the time.
I don’t understand why I would play it over Deep Rock Galactic, especially when the original Helldivers actually has splitscreen co-op.
I don’t see the logical connection here, but you do you. Perhaps worth pointing out, the original Helldivers doesn’t have splitscreen but rather shared screen coop – meaning you can’t get separated from your teammates, which is both a feature and a pretty big limitation.
I have played both DRG and HD2. I think you simply have to play HD2 to answer that question. It might not be for you, but having played both games “a lot flatter and less tense” is how I feel about DRG.
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