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bloopernova, do gaming w Sony Confirms PS5 Slim for This Holiday Season
@bloopernova@programming.dev avatar

Hermes confirms Barbados Slim is a mahogany god.

Potatos_are_not_friends, do games w Activision Blizzard Shares Xbox Game Pass Plans, Leaves Door Open for Diablo IV on Game Pass in 2024

As a person who bought Diablo 4 for full price, I highly recommend everyone wait until the gamepass version.

Season 2 updates look great.

But I like to remind everyone that Diablo 3 only got “fixed” after the necro expansion and a few years of updates.

Nacktmull, do games w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
@Nacktmull@lemmy.world avatar

How can that be so extremely expensive? I’m sure that money did not go into salaries for the devs, so where did it go?

FunnyUsername,
@FunnyUsername@lemmy.world avatar

Into the marketing to tell everyone how it’s better now

Nacktmull,
@Nacktmull@lemmy.world avatar

Now that sounds realistic.

Vox,

it includes how much they spent on making the DLC and marketing for it. Around 2/3rds of the money still went into fixing/reworking the game from what I can tell

mcc,

Why do you think it didn’t go into devs? Maybe you are being cynical, but managers and CEOs are definitely devs too, they need their extra motivation to convince themselves the game is gooder.

Nacktmull,
@Nacktmull@lemmy.world avatar

Are you sure? I never heard anyone refer to CEOs and managers as “devs” before.

mcc,

I am not being serious.

Nacktmull,
@Nacktmull@lemmy.world avatar

I see :)

funkless_eck,

headline number is only the equivalent of ~200-300 tech employee salaries for 3 years, less for junior, more for senior, less for designers, marketers, more for Directors, VPs, Execs…

tdawg,
@tdawg@lemmy.world avatar

It’s funny that companies think we give a shit how expensive it is for them to operate. Just make something good. That’s all that matters

Blackmist,

Idris Elba doesn’t work for free.

Marketing isn’t cheap either. Can’t rely on word of mouth when that word is “shite”. Fixing the code would have been relatively cheap compared to fixing their reputation.

FunnyUsername,
@FunnyUsername@lemmy.world avatar

Lemmy is nonsense. I got down voted for saying marketing lol

LiveLM, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer - IGN

alleges publisher Nacon used AI tool ChatGPT to write the apology statement issued after Gollum’s failings became public

What? No way dude, totally fooled us, we absolutely couldn’t tell!

theodewere, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer
@theodewere@kbin.social avatar

reportedly enforcing uncompensated overtime, allegedly trying to pay staff below minimum wage, and a toxic work environment cultivated by an alleged abusive leadership

nice work environment

PM_ME_FEET_PICS,

Damn so like Chucklefish and the KSP devs.

lenninscjay,

Wait, is that why KSP2 sucked?

WarmSoda,

I’m under the impression that the original KSP team left a long time ago.

PM_ME_FEET_PICS,

And the first one before they brought in unpaid devs.

Murvel, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer

Hardly surprising and it fits the scenario: a relatively small indie dev studio with only small-mid sized games under their belt with leadership deciding to buy into one of the most expensive IP available. Now, not only do they have a publisher looming over their work but are also under serious financial pressure to perform as well as expectation of a huge fan base plus promising a AAA sized game.

The leadership simply bit off far more than they could chew and panic set in, resulting in cut corners everywhere.

End result was a predictable disaster. Could have been avoided with smarter/better leadership. Clearly they didn’t think much of their dev team.

Koen967, do games w Activision Blizzard Shares Xbox Game Pass Plans, Leaves Door Open for Diablo IV on Game Pass in 2024

They could give away the game for free for a short boost in players, but they need to do something about the endgame first. Or else they end up in the same position they are in now.

Staple_Diet, do games w Activision Blizzard Shares Xbox Game Pass Plans, Leaves Door Open for Diablo IV on Game Pass in 2024

Microsoft upped the Gamepass price on the basis that it would allow for bigger titles. Honestly I think they are delivering on that with Starfield and Forza Motorsport amongst others. EA Play inclusion also adds value as does having the 2 out of the 3 most recent AC chapters. Ubisoft + can go suck a dick though, I want Valhalla and eventually Mirage on Gamepass.

witheyeandclaw, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer - IGN

“ reportedly enforcing uncompensated overtime, allegedly trying to pay staff below minimum wage, and a toxic work environment cultivated by an alleged abusive leadership.”

Saved you a click!

Infynis,
@Infynis@midwest.social avatar

Explains why the game was so bad

Draegur,
@Draegur@lemm.ee avatar

not only is it tragic that these devs were so mistreated, but it sucks even more that they went through all that bullshit to produce such a WET TURD

dustyData,

Nacon demanded AAA performance from a $16M budget game. This was a massive leadership failure. It’s a miracle it launched at all.

Draegur,
@Draegur@lemm.ee avatar

A most cursed miracle.

Perhaps it would have been a better miracle to have never launched at all…

huginn,

I think it’s a wet turd at least in part because they went through so much bullshit.

_haha_oh_wow_, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer
@_haha_oh_wow_@sh.itjust.works avatar

It’s almost as if treating your employees poorly and mismanaging everything has negative consequences. That’s just crazy talk though, right?

dingleberry, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer - IGN

All this abuse to ship public haired Gollum.

Son_of_dad, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer - IGN

Why even attempt AAA game with such a small budget/team size ratio?

It would have been a good game if they had cut the amount of developers and the scope of the game to fit the budget. I’ve recently tried smaller games like Dysmantle and they’re great, why not even pixel/FF style Lord of the rings game? That would be awesome and cost less

ours,

Maybe having licensed such a big IP they aimed for the stars.

TesterJ, do games w New Report Makes Disturbing Allegations Against The Lord of the Rings: Gollum Developer - IGN

I for one am shocked that this game was a disaster of a production. I don’t think anyone could have seen this coming to light.

toxicbubble420, do gaming w Resident Evil 4 Mobile Will Cost $60

sadly, as long as ppl keep buying overpriced electronics, the prices will continue to rise. I’ll stick to emulation

NegativeLookBehind, do games w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
@NegativeLookBehind@kbin.social avatar

Money they could’ve spent up front, to actually make the game not a total shit-volcano.

Broken_Monitor,

Absolutely, I remember seeing the original preview trailer with the tag line “Release Date: When it’s ready.” And I was like wow mad respect this is gonna rock. What a fucking bait and switch that was.

I can say I am replaying it now on the exact same PC setup I used 3 years ago and it is a completely different experience. No crashes, no glitches (so far), no random naked T posing on my motorcycle (which is kind of sad, that shit was hilarious). The skills system is totally reworked and I put it to hard difficulty and the enemies now put up more of a fight (AI is still kind of dumb tho). Cops actually chase you, you can finally shoot out of your car (there’s also new skills in the skill tree for improving vehicle abilities). Sooo it’s worth revisiting even if you don’t buy the DLC, IMO.

Veraxus,
@Veraxus@kbin.social avatar

But still no metro system! Literally unplayable!

/s

enki,

IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.

iAmTheTot,
@iAmTheTot@kbin.social avatar

were eventually pressured into releasing earlier than they wanted.

My guy, they developed and published the game themselves. They pressured themselves.

Chozo,

I think he means the developers were pressured by CDPR's upper management. The devs were saying that the game wasn't ready, but management was telling them it had to ship, anyway.

iAmTheTot,
@iAmTheTot@kbin.social avatar

That's what I just said. CDPR upper management is still CDPR, it's a distinction without a difference.

enki,

It very much is a difference. If you’ve ever worked a corporate job, the relationship between devs and execs is exactly the same as a publisher and studio relationship. The devs did not want to release the game yet, nor do I think they wanted to support legacy consoles, but the shareholders forced that on them.

Trail,

But that does not matter to us as consumers. The product was intentionally released half baked, whether the decision was made by someone within CDPR or outside, it is the same.

I don’t care about their company organisation, I care about the product.

kyle,

Anecdotally, I played on PC at launch, no mods or fixes and had a pretty good time. The most buggy things I encountered were people clipping into my car when driving and forcing me to hit them. Random stuff, but nothing too bad IMHO, not like game crashes, awful lag/latency, save corruption, etc.

Definitely not bug free, I ran into those often, but I felt like they were mostly trivial. As another concession, I did have an above average rig so I didn’t really fall into any of the terrible optimization problems.

aksdb,

I also enjoyed it playing on GeForceNow. I didn’t build up any game specific hype. I only looked forward to the next CDPR game and avoided most trailers and footage. Going into the game without expectations likely helped a lot.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I mean and there are a ton of people who are super into the far cry games even though I see them as generic games. Like sure people can find the game fun but I was expect CRPG levels of details but what I got was CDPR's version of Far Cry minus the pointless filler with capturing radio towers (thank god for that) but filled with all the other filler from those games. The story writing was pretty good and that was its big advantage but the AI was pretty brain dead, which made the fighting rather dull. Add on top of that on launch you could literally stand in the same exact spot and clear a section of the AI and then repeat ad nauseam. I haven't kept up with far cry since maybe 3 but I have played the Division 2 although that game has many failings one of its biggest pluses was the AI was pretty smart compared to most other AIs in the modern day and I would hope the other "Tom Clancy games" would use a similar AI but who knows.

Like having cyberware only be useful for combat, just feels like a pointless thing. We should have RP/world moments with them but at least in 1.0 there was none. Just the game is filled with so many missed opportunities. The og trailer for this game was sold on the importance of Cyberpsychos but in the game they are just some filler quests that you can get some lore on before you fight them but vanilla you got nothing unique for doing it (apparently in 1.2 you are now given a proper reward for it but it shows how sidelined that "questline" was). Very little destructible terrain. Like I'm not some fanboy who watched every trailer before release. I only watched the 2013 and the E3 gameplay premiere for it before buying the game whenever it released (after seeing it was scored pretty highly by reviewers). It was just a deeply disappointing game where they basically showcased the prologue showing how "reactive" the world was but beyond the prologue the world really doesn't take in account of the things you have done. There are some things but its alot smaller than what was showcased.

dlok,

Yeah same, I had quite a good time with the game on launch with a gtx 2080 but I appreciate the console players probably didn’t have fun.

SRo,

It never was a shit volcano. Maybe don’t have shit taste or try to play it on a toaster.

NegativeLookBehind,
@NegativeLookBehind@kbin.social avatar

Lol you can watch YouTube videos to see how shit it was. There’s really no reason or basis to argue this with the monumental amount of evidence that proves it. Sony pulled it from their online store because it was so bad.

SRo,

Well as I said, don’t play it on a toaster.

NegativeLookBehind,
@NegativeLookBehind@kbin.social avatar

Don’t port your software for a toaster and tell your consumers that it’ll run fine.

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