It’s a really well done RPG in the spirit of the original Paper Mario games. Charming and fun to play. Got some depth to the build choices using a similar badge system as Paper Mario or even Hollow Knight.
I don’t know why Nintendo won’t just give us a proper Paper Mario again. What is their problem? It’s so annoying. Bug Fables was fantastic though definitely hard agree.
I’ve been playing The Witcher 2 but I feel like I’m kind of forcing myself. I got distracted and started playing Returnal and resumed working on my big hole in Minecraft
Slay the Spire is the gold standard for me, at least. I haven’t played Monster Train – it doesn’t look that appealing to me, but I’ve heard good things.
It’s very similar in some ways in the surface, but pretty different in essence. I like both. STS is more hardcore and “strict” and choices matter more, MT is more chill, relying on a single good combo usually, but with very high ceiling for broken fun things. I prefer MT more to unwind.
You say that, but I never made a spreadsheet to optimize my Slay the Spire runs. Balatro is way harder and more random.
Still fun though. I’m 50 hours into Balatro and loving every minute of it. Just made a hand calc spreadsheet last night as I’m pushing into blue stakes and need to optimize every move to keep the numbers going up.
Playing on the gold stake, I think I don’t make it past the first ante like 80% of the time. I might be too greedy or just bad at the game, but in StS I can make a decent run on ascension 20 at a much higher rate.
You should be able to play Flushes, Straights, or Full Houses and win in the first Ante without any buffs. Does the -1 hand size from Gold Stake really hurt that much?
Supergiant might not be 3 dudes in an apartment, but it’s still an indie studio. They do put an impressive amount of effort into their games though, I agree on that
I have to upvote your upvote. Subnautica is one of the greatest games ever made. Gave me serious Mal de Debarquement Syndrome when I finally pulled myself away to go to bed.
When games like Duke Nukem 3D or Quake were out, Boomers were what? 30 to 50 years old?
You mean, like most of us Millennial gamers are now (30+)? The youngest Millennials, born in 1996, will be 30 in 2 years.
These games clearly took inspiration from 90s FPS games, which 👌, but they were played mostly by Gen Xers and Millenials, not Boomers.
I’m a middle-Millennial (1988), and Doom was well before my time as a gamer. I was 5 years old in 1993. Halo (2001) was more my generation, just barely. The oldest Millennials in 1993 were 12 years old, which was not the target age group for Doom.
GenX? Sure, they played Doom, but Boomers were by far the larger age group playing “Mature” games at that time. Video games have never been just for children.
I ran across a metroidvania called Feudal Alloy set in a medieval world where you and all the enemies are low-tech robots with fish bowls as heads. There’s an interesting mechanic where swinging your sword generates heat and if you’re overheated you can’t attack temporarily. You can upgrade different parts of your body to fit the situation or your play style (more armor/damage/health, slower overheat, faster cooldown, etc), and the art is nice.
Felt like a lucky find for me because I just found out about it last week from an old vid on one of the yt gaming channels I follow (Let’s Game It Out if anyone likes watching a dude try to break games by essentially QA testing the hell out of them), and when I checked the steam sale this week it came up for under 2 bucks.
Controls felt a little janky to me, but I loved the game. I would recommend it to anyone wanting a shorter Metroidvania experience, especially if the art style is appealing to you.
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