Still working on Ninja Gaiden 2 (Xbox 360 version, emulated on Xenia Canary). I’m currently halfway through Chapter 12 out of 14 on Path of the Warrior, so I’m almost at the point where I can see the finish line. Still unsure whether I can beat it as I’ve heard the final stretch is pure hell.
I have never played a game that made me feel quite like this, I have to be honest. It’s one of the best and one of the worst games I’ve ever played simultaneously. If this was released today it would be absolutely lambasted for its blatantly untested, horrifically balanced and absurdly unfun encounters.
And it’s such a shame and a waste because the pieces are all there for a spectacular tour de force of an action game and you can see that side of it shine through from time to time. Whenever the game clicks and is good, it’s fucking incredible. Lightning fast, blood and limbs flying everywhere, incredible animations and brutal execution moves as you’re zipping through combat and weaving through combos. They really had the fundamentals here for something special, and the first half of the game is mostly good - albeit still with some complete garbage like Gigadeath sprinkled in.
From around the halfway point on though it’s become perhaps the most infuriating game I’ve ever played. Some of the gameplay design is just completely incomprehensible and encounters devolve into being spammed with projectiles from offsceen while you’re showered in constant explosions that deafen you and make you unable to see shit while you’re stunlocked to death unless you ignore using your combos and instead just abuse i-frames. Boss fights like the Double Armadillo I just finished feel like a straight up “fuck you” from Itagaki. Time and again I finish a fight and say “who the fuck thought this was a good idea?” out loud.
And the worst part is I’m developing such a Stockholm Syndrome I’m already looking at Ninja Gaiden 2 Black prices.
Tried VOID/BREAKER, a roguelite FPS, that released into Early Access last week. The game definitely has potential, but needs more time to cook.
You have a grappling hook, that can function like telekinesis powers and throw certain objects at enemies, or hook to specific points in the small combat arenas, although that isn’t is fun as it should be. It’s just too slow and there’s seemingly always something in the way.
Then you can also find mods for your weapons to change and upgrade it. You’re supposed to find synergies for the mods and essentially “break the game”, but most of the time it’s just to make the numbers go higher. I finished a run twice (first time is with some story elements, after that it just loops), and I think one time I got a few mods that worked well together.
The game also has destructible environments, although that’s also kinda lacking, unless you find a bunch of mods to boost it.
So in the end you’ll be going through the same three environments, that look extremely similar, fighting mostly the same enemies, that also look very similar, shooting with mostly basic guns, while lobbing a grenade or some random object at enemies every couple of seconds.
The building blocks are there, like I said, the game has potential, but it’s just not there yet.
Otherwise with Silksongreleasing in like 10 days, my Pathfinder: Wrath of the Righteous playthrough will have to wait a bit more. I’m not gonna stop in the middle of a run.
I’m playing Lost Records: Bloom & Rage and am desperately waiting for the story to get interesting. It is an extremely slow burn. And with some fake outs I kind of lose hope of it ever getting interesting.
And I kinda hate the dialogue system. You can basically move around while talking and look at stuff and sometimes have a limited amount of time to chime in. Which is fine from a realism standpoint but somehow it doesn’t make the dialogue feel more realistic. Pair that up with some dialogue choices requiring you to be standing on certain spots and looking at certain things makes it much too stressful for a game that should be more like a relaxing point and click adventure.
I tried to watch some gameplay footage of it earlier this year as a Let’s Player I watch played it but couldn’t stand it. I concluded the game probably just wasn’t meant for me, but it’s possible it just isn’t good. It looked incredibly boring.
oh i lovvveeeed Lost Records (but I also adore the LiS games). I definitely recommend sticking through it’s clunkiness (I agree that the ‘stand in right place to give dialogue option X’ is a weird system tho)
Sorry I should have clarified, Fallout New Vegas is the best Fallout game AFTER Bethesda bought out Black Isle Studios. Devs from Black Isle helped on NV thats why it was so good!
If I had all that money in the world I would buy the rights to Friends and New Vegas and send Pinkerton agents after anyone who held an unauthorized copy. I’d then burn every single fucking one of them.
Luckily I do not have the money so the game continues to exist and I just sit in the corner, never opening my mouth because most people would try to kill me the second they I say that New Vegas bored me worse than Twilight.
I mean I wouldn’t kill you if it bored you it bored you! That’s fair game, not everyone is going to like the same shit and if anyone’s gets anymore than the tiny bit heated for you saying New Vegas is boring then they need to come off the internet. The internet, should be about expressing opinions and free speech, while others propose an agreement or disagreement but only in a manner of conversation. Never in a manner of ‘I’m better than you’ or ‘you must be stupid because I don’t agree with you’. So all in all, I love New Vegas, but if you dont that’s fine. Plus the first part made me laugh for the first time today so go you!
Said to a buddy the other day that New Vegas is my least favorite game and his instant response was “We can’t be friends anymore”. Had the same convo with someone else yesterday too and the same response.
Like NV is fine. I have no issue with the game itself, there’s nothing wrong with it, its just not my thing. I liked Fallout 3 and 4 because I like sorting through the ruins of civilization and putting together the pieces of what happened. But New Vegas is settlements and civilizations and factions and conversations as far as the eye can see. Fallout 76 was too balanced towards having nothing in it and Fallout New Vegas was balanced towards having too much for me. And it’s not like I didn’t play NV. I got a couple hundred hours in it and have done my fair share of fuckery. I’ve been beaten by the old ladies with rolling pins (THAT, I fully admit, got me hard) I’ve exploded a motel ladies head from a dude inside of a dinosaur, I went to far off casinos but meh.
Also, and I will die on this hill specifically, Fallout 3 had a better musical selection than New Vegas did. At least for me. 95% of the GNR music I can bop along to but I’m constantly changing stations in NV to escape westerns.
It frustrates me when people form an opinion based on zero experience. How would they know they do or not like it if they haven’t tried? But you have and you’ve gave it a fair whack by the sounds of it. And I totally get the overwhelming sensation NV can give you, after hundreds of hours I know the feeling. Fallout 3 was special for me as its the first one I played and I really enjoyed it, I felt NV did a better job, for me though. However 4, I think is a different ballpark because it skips a lot of the core elements of both of those games a wittles it down to be able to suit a more, easiest way to say it, ‘dumbed down audience’ and I think it was marketed wrong. I don’t know if you’ve ever tried it but I had 1000x more fun in 4 when I didn’t follow any quest or map markers or storylines. I got out the vault and just went a explored and I treated it as I was roleplaying ad an explorer. I see a building, I think oh I’ll go look at that that looks cool. And I enjoyed it so much more cause I played it without stress of the storyline but I enjoyed just searching around and seeing what I could find and there were so many parts I hadn’t explored before! In that aspect, from an exploration point of view, I really enjoyed 4.
Also the old ladies and the roling pins, you ain’t alone…awful that I know exactly what you mean haha
Also massive preach, NV has nothing on the F3 & F4 soundtracks. And 76, I played an hour or two so I can’t really comment.
I’m just laughing over the downvotes. See exactly what I mean? People cannot handle a differing opinion. I said nothing about NV being objectively worse, just why I don’t like it but nah. Not good enough. How fragile and insecure some people are would be truly side-splittingly hilarious if it wasn’t so sad.
I prefer 3 and 4 to NV any day of the week but… 4? It’s a worse game than any of the others by every margin. How I do play it is exactly how you described. I go and explore. There’s a lot less overall civilization and basically the same thing as 3 when it came to hyper simple factions. But my focus is always that exploration. It’s why I like Oblivion and Skyrim too. That same feel of wonder and awe of getting to explore something and not knowing what treasures or terrors you may find.
76 I played a very very small amount because I just don’t dig MMORPGs in general. Feels like my impact doesn’t change the world as much as you see it in single players. Can’t say much in the run of music or anything else there either. But I did like being able to wander around and find new things when I was first playing it.
And the music… yeah. Bingo bango bingo he don’t wanna leave the congo oh no no no no nooooooooooooooooooooo
Mental…people are just wet wipes but hey ho. Everyone’s entitled to whatever opinion they want, being able to communicate effectively and understand other opinions though is the kicker.
Oblivion and Skyrim are my G’s! I’ve spent so many hours on them and its exactly how I play them! Especially Skyrim, the wow factor does die after a while but I lowkey roleplay it sometimes and just go for a wander or a walk through an unknown fantasy universe wondering what’s beyond the corner. It makes it 10x more interesting and its how I think they should have marketed Fallout 4. 10x better as a exploration game than a RPG.
Maybe one day I’ll try 76, just to explore a new environment created by Bethesda but its not at the top of my list, same as ESO. Gave that up straight away. Ahhh yes the musiccc, brings me back
I played a bit of Ragebound at a friend's place. If anything I was hoping Ragebound would be more retro, it felt too easy and hand-holdy compared to the brutal difficulty the franchise is known for. Levels also felt too simple
Interesting take. I think difficulty wise, you're probably right. I don't have a whole lot of experience with the Ninja Gaiden series, but I know they're notoriously difficult. The reason I wasn't really into it was because of the way it controlled. Locked attack directions, enemy movements, etc. Everything about the movement felt very old school to me, and I just wasn't into it.
I started and finished Herdling all in one go. Nice, relaxed game with a beautiful atmosphere. The mechanics are relatively simple but with the game being so short, they don’t overstay their welcome. There was also a link at the end of the credits sequence which lead to a promotion where you can send the publisher a self-addressed envelope and they send you… something back. I did that, so I’m curious what it will be. Expecting stickers though.
I’ve also been playing some Warhammer 40k: Rogue Trader. 24 hours in and only scratching the surface, so classic CRPG I guess. The game strikes quite a good balance between story/reading, combat and space exploration.
It is pretty fun, and the movement is pretty slick too. I'm just past the part where you gain the ability to hang upside down and starting to encounter some different enemy types.
Controversial opinion. Out of the three, I deem Fallout 76 the best. xD
It’s all the wackiness of Fallout made into a game and I love it, and it’s goddamn beautiful.
Fallout 3…I finished it but it was more out of obligation to myself. Fallout 4 is lukewarm, like, all parts of it are okay…ish…but the amount of lost potential hurts. And fuck dialog circles. And shallowing R in RPG.
And I guess due to that, there wasn’t much to overcome for F76. It has fuller building system than F4. While it lacks depth in quests, it does lore building quite well, and is goddamn beautiful.
And no, I don’t really interact with the online part too much except collecting and selling furniture schematics to newbies at a discount.
My issue with 76 is that due to the nature of it having to be on a multiplayer server at all times, there was no permancence to anything.
For example, when I would base build in FO4, I could spend some time clearing out the surrounding area of hostiles and be confident that it would stay clear for a least a good while. It’s how you survive. If I complete a quest, I get the reward and move forward in my plotline.
The first time I tried 76, I popped my base down without realizing I was accidentally within trigger range of one of the random quests that exist (Robots taking over a greenhouse or some shit), and literally every time I loaded up into the game, the exact same quest would trigger, because it has to. That’s how 76 works.
So I moved my base, except this time I cleared out a small group or raiders that had set up camp just a little ways down the road, and wouldn’t you know it…they respawn every…single…time I load the game.
That’s just how 76 is designed to work. Other than the main plot quests that are “instanced”, meaning that you complete them and it goes away, literally everything else, from fetch quests, to raider camps, to robots and monsters, to clearing out buildings all respawn and there’s nothing you can do to have some sense of permanence in your little settlement.
However, Fallout 4 also worked like that, unless you dislike it for that too. Clean the quarry near Sanctuary, boom, they move back in. Clear bandits on the entrance to Boston, boom, they move back in. I found that irksome and never did the quary quest due to that xD
Fallout 3 and New Vegas were more permament…or I remember wrongly. ^^’
But personally after I learned that I adapted and I don’t find this that irksome, if anything, I find it adding some weird quality to the game. Like yeah, you cleared the bandits but even lorewise everywhere are notes suggesting that bandits also clear bandits all the time. Bots you mentioned have literally auto message cause Responders couldn’t get them to work properly. But again, I do feel ya ^^’
Overall I would absolutely love if Beth made a Fallout with the views and building depth of F76, with building scope of F4 and story depth of F:NV.
Yes. It’s natural that in a vacuum, raiders would eventually move in. But not the same raiders. And not every time you boot up the game.
It would be akin to in Fallout 4 clearing out the wreck of the USS Riptide so that you can secure your path across the bridge (I think there’s something like 6 or seven raiders including one in power armour). And then having to clear it all again, including the guy in power armour, every time you boot up the game and want to cross the bridge.
I would expect eventually, a new raider or two might try to make the Riptide their home, but not immediately, and not the same exact spawn.
The first was the camera and its quests. You had dailies and weeklies for like 6 weeks before you could even find the camera in game. Once they added it the camera was nearly impossible to find.
Well, that’s early part of it, no? When they released it, I steered clear - bought it relatively recently, what, maybe year ago? Everybody knew it was dogshit early ^^’ Hell, let’s not remind ourselves about their launch xD
Right now they rework a lot of it and goddamn I love the reworks. Fun seeing them iterate through feedback. I mean, one would think that Bethesda isn’t one to learn yet here we see it in real time xD
Looks like a cool game, but considering how many reviewers bring up complaints about the platforming I think I’m going to steer clear to protect my sanity.
A minor note: in the name Doai-eki (土合駅), the eki (駅) part means “train station”. So “Doai eki train station” in English is a tad redundant. Kinda like The La Brea Tar Pits.
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