Depends on the game. Deep Rock Galactic is a good example of a more pro-social game, in the fps genre no less.
Assuming you have not reached the level of actual addiction anyway. Anything enjoyable, even things like sweets or gambling, can potentially become addictive. That’s a whole different consideration.
I'd say Honkai Star Rail is the most commute-friendly one, since it's based on turn-based battles. Genshin is definitely not the best one for that. Exploring the open world and doing quests take a long, long time. Honkai Impact 3rd has short missions too but it's action oriented.
This may be truth but I down voted because addiction and gaming were thrown into the same pot. You have to differentiate this topics a little… It’s the same like: car drivers don’t give a crap about the environment and drive like a*holes or people interested in football are drunken hooligans…
Too much of something is literally almost bad for a person.
Pirates of the Caribbean (2003) is my favourite pirate game. No, it’s nothing like what you think a licensed tie in game from 2003 would be like.
It’s a real oddity. This was made by a Russian studio and originally meant to be a sequel to their previous age of sail game, Sea Dogs. In Russia it was still marketed as a sequel, without the Pirates of the Carribean branding. It has basically nothing to do with the movies in reality. I have no idea how or why this ended up being a tie in.
I don’t really have a short hand for describing the genre. It most reminds me of space sims - where you control a vessel which you can replace, has an economy/trade system, management mechanics, factional reputation systems and an open world. It’s not a simplified as Freelancer, but not a spreadsheet game like the X series.
The sailing is great, a happy medium between completely arcade stuff where you just point your ship where you want to go and sims. Wind and weather play an important role without being tedious or overwhelming.
You also control a character for ship environments, like boarding, and exploring towns and islands (with swashbuckling combat, of course). It’s pretty bare bones but the variety is appreciated. There are lite-RPG dialogue/story mechanics and quests, though I do not want to give the impression this narrative heavy game. It’s an RPG style that used to be relatively common but not so much anymore.
But the real highlight is the New Horizons mod which greatly overhauls the game. It’s been developed for almost 20 years. I don’t recommend playing the vanilla game - I enjoyed it at the time, but it’s just an inferior experience to the mod.
Chiming in as a parent. My kids are MOST social when playing video games. They hop online with their friends and they chat and laugh and bullshit with each other.
The case against video games was created by people who think staring at the TV until they fall asleep is a good night.
This is stretching things a bit, but I’d like to throw in Skies of Arcadia if you like retro games. They’re also fantasy Sky-ships instead of real ones.
Kind of along the same lines are Air Buccaneers and Guns of Icarus. Both are kind of like Sea of Thieves but with air ships. I don’t know how active the communities are for either these days.
Yes! studies have found that increased hours of gameplay can be associated with higher feelings of loneliness and anxiety, potentially indicating a substitution of social interactions with gaming
I really think Genshin is awful on mobile. Even with a high end phone I had extremely bad performance. I haven’t played Honkai so can’t say anything about that.
To be fair I wouldn’t recommend Genshin at all, I’ve been playing since launch and there’s a lot of FOMO, so just by starting now you already missed many things that will never return (like weapons, events, etc).
I really liked the Nier Reincarnation game and played full f2p. The story telling and the soundtrack is beautiful. The game will be closing in the next months though, which is really sad. :(
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