bin.pol.social

Kolanaki, do gaming w Can somebody explain why game makers don't start their own companies together?
!deleted6508 avatar

They do, though. Like, all the time. Many Indy companies start this way, and a lot of AA to even AAA studios started after high profile people were let go or otherwise left a bigger company to start their own.

dillekant,

There were a bunch of game company closures in Australia in the 2000s and now there are a bunch of Australian indie devs, as an example. The cycle takes a long time though.

Beegzoidberg,

Right, like wild light

FlashMobOfOne, do gaming w Does Arkham Knight get better?
!deleted7243 avatar

I disliked the batmobile sequences so much it ruined the game for me.

Kind of a bummer since I played all of the other three Arkham games and loved them.

ag_roberston_author, do gaming w Can somebody explain why game makers don't start their own companies together?
!deleted4201 avatar

They do. There are plenty of indie Devs.

The reason why everyone doesn’t do it is because it requires significant capital to be able to support a dev team through production for a number of years.

Not to mention they will still have to deal with publishers potentially fucking them over, as shown with the Helldivers 2 PSN fiasco.

helenslunch,
@helenslunch@feddit.nl avatar

They do. There are plenty of indie Devs.

Exactly. In fact, there are so many indie Devs that it’s nigh-impossible to break through the massive numbers of them. Occasionally there are breakthroughs like Stardew Valley, Hades, Vampires, etc.

On the other hand, you partner with a company like Microsoft or Sony and you’re basically guaranteed success. They put up all the capital to make sure you make it to release (albeit probably a rushed, half-baked one that you just fix later because why not). Even if your game blows ass and is completely broken, full of DRM, microtransactions and ads, gamers still buy that shit up.

Eiim, do gaming w Can somebody explain why game makers don't start their own companies together?

Indie studios do in fact exist. I haven’t bought a game from a major publisher since… uhh… well, I guess I bought Portal for $1 last year, does Valve still count as a major publisher?

bekopharm,
@bekopharm@social.tchncs.de avatar

@Eiim @onlinepersona nah, just as the filthy richest one

derbis, do gaming w Can somebody explain why game makers don't start their own companies together?

As a counterpoint to most of the cynicism here, this is how the company I now work for formed. Caveats include: the founder had a lot of money because he had previously worked for a big name Internet company when it was a startup, and we spend almost all of our time as contractors for other studios rather than developing in-house IP.

CaptainEffort, do games w Does Arkham Knight get better?

It has its issues for sure, but the gameplay certainly isn’t one of them (barring the tank sections). I recently played all four games back to back and Knight has by far the most responsive and fluid combat in the series.

Imo the problems are the tank sections, and the story. Overall the story isn’t terrible or anything, but…

Tap for spoilerThe Jason Todd twist was so obvious and had zero build up in any of the prior games. They really should’ve just stuck with Scarecrow and hallucination Joker.

Zahille7,

Yeah, the whole twist that >!he was being kept in an abandoned part of Arkham ever since the first game is kinda dumb.!<

CaptainEffort,

But even just the fact that we’ve never once heard of him until this entry, and suddenly we’re getting loads of backstory, makes the “reveal” comically obvious.

pelletbucket, do gaming w Can somebody explain why game makers don't start their own companies together?

it takes time for a company to become profitable. the intentionally make sure to pay us so little we never have any run out

Kovukono, do gaming w Does Arkham Knight get better?

I genuinely enjoyed Arkham Knight, but those mandatory Batmobile sections are easily the most miserable part of the game. If we had those for an entire game, it might not be too bad, but most of the time you just end up using it to get from point A to point B. If you can put up with being stuck for a bit on those sections, you might enjoy it.

Its big issue is that it has to follow up on Arkham City. It’s not a bad game by any stretch, but it’s following up to one of the best superhero games out there. If you’re not invested in the story, there’s no harm in dropping it. Play something you’ll have fun with.

Vodulas,

100% agree. I picked it up very late and very cheap. Worth the $10 or so I paid, but the batmobile sections almost made me drop the game.

kolektyw_szmer, do zapytajszmer w Czy da się zrobić tak, żeby szmer automatycznie zmniejszał dodawane zdjęcia?
@kolektyw_szmer@szmer.info avatar

Już tą kwestię przerabialiśmy. Niestety odpowiedzią osób tworzących nasze oprogramowanie jest, że nie jest to oprogramowanie do udostępniania zdjęć, tylko linków. W najbliższym czasie nie ma raczej szans na taką funkcjonalność.

nudnyekscentryk, do zapytajszmer w Czy da się zrobić tak, żeby szmer automatycznie zmniejszał dodawane zdjęcia?
@nudnyekscentryk@szmer.info avatar

Jeśli masz Windowsa 10 lub 11 to powertoys ma narzędzie do łatwego zmniejszania obrazów masowo

dj1936,
!deleted2556 avatar

Mam minuta/loguję się przez telefon.

Nawet gdybym miał windows, to pewnie max 7 mógłby mój komputer u ciągnąć.

DebatableRaccoon, (edited ) do gaming w Can somebody explain why game makers don't start their own companies together?

Short answer: money. It’s no secret devs are usually overworked and underpaid so even a large-ish group of developers from even some of the more popular companies getting murdered simply can’t afford to start a business. Some of them could go the Kickstarter route but few would be successful as is the way for Kickstarter.

HubertManne, do gaming w Can somebody explain why game makers don't start their own companies together?
@HubertManne@kbin.social avatar

Why does anyone who works not make their own company? It takes capital and a certain skill set as well as a risk tolerance.

regul, do gaming w Can somebody explain why game makers don't start their own companies together?

Because game devs have to pay their rent.

If they go off to form their own studio, they probably have to take out a business loan to pay themselves for the time being. Interest rates are high right now, and rent and food are both expensive. It’s a huge gamble to make a game and put it out on the assumption you’ll be able to pay back 6%+ interest on whatever you took out. Games are not a reliable money maker. Especially from new studios.

Even if you get some sort of deal with a publisher to fund your first endeavor, there will still be strings attached to that, and publishers are pretty tight with the purse strings right now.

Which means really the only viable option, assuming you’re not already independently wealthy, is that you have to work another job to work on the game in the meantime, which means it will take even longer to come out.

Dymonika,

the only viable option, assuming you’re not already independently wealthy, is that you have to work another job to work on the game in the meantime, which means it will take even longer to come out.

Or be ConcernedApe.

Cwilliams,

Stardew Valley FTW

DdCno1,

So many Indie developers are making the mistake of thinking they’ll be the next [insert currently successful one-man dev here] and banking their careers and life savings on it. 99.999% of them are not.

luciferofastora,

Survivor Bias - you only see the ones that “survive”, which may lead you to underestimate just how many tried and failed and vanished from attention.

Fluentem,

Except he also didn’t work on Stardew Valley full-time for the first

GammaGames,

Which means using up your savings and relying on your partner to support you

blindsight,

To add to this:

Ain’t no way a brand new game studio is getting a loan at 6%. If they can even get a business loan at all (good luck!), it would be at a much higher interest rate due to the risk, and/or require assets to be held in collateral (only an option if you’re already wealthy to begin with…)

HaywardT, do gaming w Can somebody explain why game makers don't start their own companies together?

This might be tangentially relevant fed.dyne.org/post/146187

acosmichippo, do games w Does Arkham Knight get better?
@acosmichippo@lemmy.world avatar

I liked it as much as the others ASIDE from the tank missions. they leaned on the tank WAY too much. There are two or three tank battles where you will be pulling your hair out for sure. Definitely focus on upgrading the tank as much as you can because you will need all the help you can get.

VaultBoyNewVegas,

I’ve only beaten it once for some reason I can never beat the Cloudburst tank again

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