My wishlist is Final Fantasy Tactics, Sid Meier’s Alpha Centauri, and Xenogears. A Xenogears remake likely isn’t ever happening so I’d be happy with a remaster, and it’s practically an open secret at this point that an FFT project is in development. It getting the Tactics Ogre Reborn treatment would be lovely, but what I really want is an orchestrated soundtrack. Here’s hoping it doesn’t get cancelled. 🤞
As a genre, 4X is still kicking around, but I’m not even sure if SMAC is beloved enough to get the treatment. Good voice acting would be essential.
The game feels like it gradually got worse as the game progressed, but that was typical for JRPGs back then. Still had plenty of great moments, though!
I played once on PS4 (yes the one they had to pull from the store) and when the DLC was released I replayed everything on PS5. I had a great time and was doing even more sidequests than before. Wouldn’t mind going back in to 100% it, but there are just too many other games.
Omg shadow of memories! What a pick :) great game that I’ve heard barely anyone talk about :)
It feels like the rules to say an official english translation for Mother 3! Loved playing it (if Nintendo read this I did not play it)
Guiltily I’d also love a WWF Smackdown or Here Comes the Pain remaster, same arcade gameplay, same roster, or updated but just prettier and expanded! :)
Yes, we got X3FL in 2021 AND X4, but X4 is a very different game and X3FL is just a heavily scripted X3AP (more or less).
It’s a more-than-me years old game with a lot of mods that keep it enjoyable to day – as “enjoyable” as it can be, that janky piece o’ junk – but I feel about it the same way I feel about Halo 2: imagine what it could have been, if the devs had the resources they could have today. (if you say “X4” I’m going to fucking flip)
When I first played FL I thought it came out with all the others ^
I don’t outright dislike X4, but IMO it feels too… streamlined, in a way. You’ve got less wares, less ships, less sectors, no jumpdrive (yes I see the reasoning, no I still want the jumpdrive), the Xenon lost their aesthetic just to look like Mass Effect reapers, and fuckers stole my magnificently redundant ship classes. Can’t have ship in Detroit.
Turns out vehicle simulations are hard. You either have games that play like a cabinet arcade or require a “simmer” setup (control cockpit) to really be good at.
And then there’s the work that goes into the level of detail. Example, Forza Horizon 5 doesn’t even have the underside of most cars modelled, to save on polys and performance, but there’s still a lot of little details that have to be modelled, textured, and sound recorded. This is even more important when a driving game goes into VR, because you will notice when something in the interior is missing or offmodel.
Also shoutout to Live For Speed, the active-since-Windows-XP open beta / early access mediumcore simulation that’s had VR support for a long while, and a release date that will probably coincide with Half Life 3.
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