One of two. Ghosts and Ghouls on snes, I was like 4 but wasn’t scared. And the other one is not a horror game but for 6 year old me it was scary as shit, Halo CE. The Library level and the one before, 343 Guilty Spark, were hell for me. Beating those levels was a goddamn relief.
I started my third playthrough of dragonage inquisition this week. I’m playing a male Inquisitor for the first time so I can romance Dorian. I really really enjoy DA:I, I never played any of the earlier games but even without context the gameplay loop and getting to know the characters is always fun. I do feel like I make the same choices every time I play though. I struggle to have video game characters make choices I wouldn’t personally make.
I think I might get started on New Vegas again. Maybe. I’ve got a lot of other shit to keep me occupied, so we’ll see.
It’s been years, so while it won’t be “playing it like new”, I’ve forgotten enough to keep it a little bit fresh.
Just need to sort out my mod list first. All the major bugfixes and shit are there, but I want to add some of the radio mods and maybe updated character models or just textures in general (although I honestly don’t care much about graphics, but still).
Everything else is staying the same.
(For radio, I might actually add some audio drama podcasts and older radio dramas that I feel could still fit in the world of Fallout. Pretty much anything pre-Atomic Era works without needing some suspension of disbelief since the timeline only split around or slightly after WWII.)
I’ve been playing IdleOn for a few months now, but since I’ve been traveling for the last week I’ve been using my phone instead of the computer. The UI could be more finger-friendly, but it’s handy to be able to do some of the daily stuff without too much trouble
I’ve finished FF9 Remaster, the game has some problems, mainly the battle feels slow compared to its predecessor. And personally, Zidane is not as interesting / relatable, maybe until Disc 3. Vivi on the other hand, is one of the best characters in Final Fantasy.
Halfway thru AI The Somnium Files Nirvana Initiative, the game is an improvement over the first game, so far it seems like there’s a sci-fi hook dangling in front of me, that keeps me going. Characters are still ridiculous, but never annoying. The Psync gameplay part is still nonsensical, but some of them are funny enough that I can look past it. Excited to see the reveal.
I remember seeing ads on my phone saying “if you bought a game on steam, you could be entitled to financial compensation” since like a year and a half ago. I didn’t look any further cause I didn’t wanna see a thousand ads for legal mumbo jumbo, but I just thought there were a few isolated incidents of ripoff pricing or phony game sales
I have been playing Stardew Valley, which admittedly took me many years and many attempts to get into. I am now on year 3, birthdays and events no longer stress me out, but at the same time I keep discovering new things and most importantly I am still enjoying myself a lot. I think I finally understand the acclaim.
I’ve identified good progression systems as the main thing I like about games with crafting. You make something which enables you to get the next best thing, repeat.
Notable examples are Terraria, (modded) Minecraft to some degree, Runescape (no bias towards OSRS or RS3), Monster Hunter series, various MMO’s, Subnautica, ARK and Forager.
bin.pol.social
Ważne