bin.pol.social

bermuda, do gaming w How are you all playing these insanely complex games?

It’s just lots of experimentation. Lots of complex games are games that are not designed for you to make it through successfully on your first go. They’re designed to be complete game overs that you learn from and make it further the next time. Lots of games also have a lot of moving parts that you have to master each one individually before you can tackle the whole thing. There’s a reason Hitman speedruns are like 1 minute each level when most regular players can take well above an hour.

Megaman_EXE, do gaming w How are you all playing these insanely complex games?

For destiny, I have no idea. I first played D2 when it launched and that was fine, but I attempted to pick it up again a year or two later and I was immediately lost.

For overwatch I agai haven’t played in quite some time. But for multiplayer shooters like that I try to go into a casual mode or training mode first and just get a feel for everything. Eventually you get the hang of things.

For RPG’s it depends. Some games can benefit from reading up online. For example I’m playing bloodborne right now and I had no idea how I wanted to spec out my character. So I looked up what weapons and abilities are in the game and made my decision based around that. If a game features a respec option, I’ll be more likely to just go in and wing it and change things up when I need to.

helenslunch,
@helenslunch@feddit.nl avatar

casual mode or training mode first and just get a feel for everything

These usually don’t have any explanation of the game mechanics though. Like you’d have to sit down and analyze all the character traits on some web forum in order to not get immediately slaughtered by other more experienced players, since it’s multiplayer only.

valaramech,
@valaramech@kbin.social avatar

Getting repeatedly beaten in competitive multiplayer games is just kinda par for the course if you haven't learned the meta, strategies, etc. If you lack game knowledge and your opponents have that game knowledge, you will mostly lose.

If winning in the game is the only way you find enjoyment in them, then those kinds of games require significant investments of time and energy to "git good".

I say this as someone who is repeatedly shit on in every game of CoD I've ever played and will play in the future. That said, I don't gain particular enjoyment from winning alone - not that it isn't fun to win, just that I get just as much enjoyment from other aspects of the game.

It sounds to me, mostly, that these games just don't really appeal to your idea of what's fun.

cyborganism, do gaming w How are you all playing these insanely complex games?

I, too, miss the easy pick up and play games of the past.

helenslunch,
@helenslunch@feddit.nl avatar

Thank you. It feels crazy that SO MANY PEOPLE are playing these crazy complex games. Not that there’s anything wrong with that. I just prefer to spend my time playing intuitive games.

I used to play Destiny 1 and I was all about it for a couple of years and I get how much fun those kind of games can be but even after all that time I was spending more time trying to figure out how to play it than I was actually playing it and eventually just burned out.

sim_,

Are those games of the past? Games of all stripes still exist, just like complex games were in the past too (looking at Baldur’s Gate 1 and 2 from 20 years ago which are degrees more complex than BG3 today).

cyborganism,

from 20 years ago

That’s not so long ago for me, or in gaming history my friend lol.

I’m talking more of the NES, SNES era. (All consoles anc PC included during that same time.) They were much simpler. The most complex ones were maybe simulator type games.

Many big title games today require a full on tutorial that can go from 15 mins to 30 mins to explain all the game mechanics and gameplay, inventory systems, power-ups, etc. Then you have all the DLC, loot boxes and all the other bull shit.

Back in the 80’s-90’s you just put in the cartridge, pressed power and played. (Or typed the DOS command, ENTER, and played.) You had the full game on the get go and you could learn the game mechanics in a couple of minutes or a few rounds of playing.

There are games today that still do this and keep it simple, and those tend to the the ones that I’ll play and re-play and play again.

sim_,

That’s not so long ago for me, or in gaming history my friend lol.

I’d argue 20 years ago is a while ago in gaming, no matter how old either of us is. The appeal to authority due to age aside, I only mentioned 20 years ago to draw the comparison between the game being discussed in this thread and its predecessors.

there are games today that still do this

Exactly. Hell, I’m willing to bet there’s more “plug’n’play” games being made today just because of how wide the gaming industry is now versus the NES/Atari age, and that’s even ignoring the entire catalogue of these games over decades still existing for the playing.

cyborganism,

Alright. Whatever man. And thanks for making me feel old as shit.

cafuneandchill,

Well, they are still here, just sometimes in a different form. For example, shmups are still a thing – RagingBlasters is a prime example.

As far as platformers go, Shantae games are my overall favourites. Ever since debuting on GameBoy Color, I don’t think they ever strayed too far from their roots. Another honorable mention from me would be Blaster Master Zero – a remake of the original Blaster Master on NES.

cyborganism,

Yeah!! Blaster Master zero is on my wishlist. (I got so many games on my wishlist…)

RockBottomBasement, do gaming w Weekly “What are you playing” Thread || Week of November 19th

Darksiders warmastered edition. I reinstalled it because i still have 2 achievements left to unlock.

frauddogg, (edited ) do gaming w Get ready for shitty games from WB next year that are full of always-on and battlepass
@frauddogg@lemmygrad.ml avatar

They’re already beating MK with the live-service stick; they really fucking around about to make me a primarily Tekken player for the first time in like 20 years.

ampersandrew,
@ampersandrew@kbin.social avatar

Going to by the things the new Tekken has in common with the new Street Fighter, I don't think you'll escape that stuff in Tekken.

frauddogg, (edited )
@frauddogg@lemmygrad.ml avatar

god fucking dammit

What fighting games even exist anymore that are both satisfying and non-polluted by publisher greed? I don’t do shonen that isn’t DBZ anymore; so I can’t just backpedal to anime fighters for that-- and FighterZ’s dead in the water without rollback, so even that’s out

ampersandrew,
@ampersandrew@kbin.social avatar

Tons. Just not the latest crop with the biggest marketing budgets. For what it's worth though, the live service nonsense in these fighting games doesn't really get in the way if you're not tempted by cosmetics. The real problem with MK is that you can't decline wi-fi opponents, and the problem with Tekken is that the netcode appears to be unimproved from Tekken 7. These days, I mostly play Street Fighter 6, Guilty Gear Strive, and Skullgirls. Killer Instinct is getting one more balance patch soon, and rumor has it there's a sequel on the way. GranBlue Fantasy Versus: Rising is coming out very soon with Under Night In-Birth's sequel hot on its heels. There's lots to play.

frauddogg, (edited )
@frauddogg@lemmygrad.ml avatar

Granblue VS and Under Night In-Birth are both WAY too white for my tastes; and that’s the issue I have with most anime-fighters. Strive is lacking in proper melanin too; and from what I remember of Skullgirls’ playerbase, it’s like 90% 4channers-- that’s a pass from me big dawg.

If they still made Soul Calibur iterations I wouldn’t be in this trick bag; because I hate having to put my faith in unverified hype-- I def don’t believe the IG announcement Wednesday is going toward a sequel, much as I’d like for that to be the case.

ampersandrew,
@ampersandrew@kbin.social avatar

I know a sizable amount of the Skullgirls community, and I wouldn't call any of them 4channers. I don't have melanin on my list of fighting game criteria, nor do I know what's acceptable for your standards, but that's probably restricting your selection far more than live service shenanigans. If Tekken does it for you, then I hope you can tolerate its netcode.

EDIT:

I def don’t believe the IG announcement Wednesday is going toward a sequel

The rumor was there was a sequel cooking long before IG became available again.

frauddogg,
@frauddogg@lemmygrad.ml avatar

I don’t have melanin on my list of fighting game criteria

Considering it’s like pulling teeth to get any kind of favorable representation in games these days, especially out of eastern devs, it’s a larger consideration than you’d think-- and frankly, with a response like that, I don’t expect you to have thought about any of the fuckery in this space that might shift a non-settler’s priorities. When the likes of Granblue or Under Night has Leroy Smiths, Eddie Gordos, Zasalamels, Jax and Jacqui Briggses, and Darriuses running around every iteration, then we can talk. Til then, I don’t fuck with anime fighters, and barely fuck with JRPGs.

Live servicing things that never needed it is a much more recent irritant.

ampersandrew,
@ampersandrew@kbin.social avatar

I'm not faulting you for the perspective. I just don't know what to recommend you if Leroy and Jax satisfy you but not Nagoriyuki, especially since the percentages of representation appear to me to be similar or better than DBFZ and Soul Calibur.

frauddogg,
@frauddogg@lemmygrad.ml avatar

Soul Calibur and Dragonball were a part of my life long before I started seeing just how fucked the whole field was as far as representation was concerned is the only reason those never got cut off-- and Zasalamel was the first Black character I’d seen in a fighter since Jackson Briggs. (I didn’t get into KI until 2013, so I can’t say TJ Combo.) Nagoriyuki looks really new though; I’ve literally never heard of this dude regarding Guilty Gear. It’s a start at least.

ampersandrew,
@ampersandrew@kbin.social avatar

He's been top tier since launch too, for what it's worth.

CyberMMO, do gaming w Weekly “What are you playing” Thread || Week of November 5th

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lorty, do gaming w Get ready for shitty games from WB next year that are full of always-on and battlepass
@lorty@lemmy.ml avatar

Isn’t MK already pretty live-servicey?

ampersandrew,
@ampersandrew@kbin.social avatar

At least it can still be played offline, though character unlocks do require an internet connection. They also replaced the krypt mode, which was itself pretty grindy, with a far grindier mode that's far less fun this time around, so a significant chunk of the value is gone.

rautapekoni, do gaming w Weekly “What are you playing” Thread || Week of November 19th

Got gifted Alan Wake 2 and have played it close to half way through I guess. I liked te first one and have played through all other recent Remedy games too, so I’ve enjoyed it a lot. Also Finnish in jokes.

Other than that PUBG with the buddies is still on the menu a few nights a week.

delitomatoes, do gaming w Weekly “What are you playing” Thread || Week of November 19th

Yakuza Gaiden, the ending is a gut punch and leads hopefully to a good ending for Kiryus story. A love letter and greatest hits of the Yakuza series.

You could skip through the side quests as they are mostly a repeat of earlier games.

MiddledAgedGuy, do gaming w Weekly “What are you playing” Thread || Week of November 19th

Starfield. I know people are polarized about it, but I’m enjoying it.

Also Valheim.

Poopfeast420, (edited ) do gaming w Weekly “What are you playing” Thread || Week of November 19th

Finally done with Pathfinder: Kingmaker. This is a bad game, that nobody should play. The last third was a complete slog and not fun at all. Far too many fights and just full of enemies with bloated health. The post-game epilogue cards, where you get told what happened with your kingdom and companions, was pretty nice though.

I will give the developer, Owlcat, another chance with Rogue Trader, that’s getting released soon, although I’ll wait for some early reports of the game first, since buggy / broken launches seem to be par for the course for them.

Other than that, I also played more Risk of Rain Returns. I managed to beat the game a second time, but I’m just far too inconsistent. I think I’ll do some of the Providence Trials next week and unlock more skills and try some more characters.

Leshoyadut, do gaming w Weekly “What are you playing” Thread || Week of November 19th
@Leshoyadut@kbin.social avatar

Weekly raiding in FFXIV with friends, M+ in WoW by myself, also started back up in EVE Online again, just grinding a bit of isk to get back into the feel of things again.

For non-MMO stuff, I’ve been slowly getting through Cyberpunk 2077 and working on my all-numbered-FFs playthrough. Still playing Guilty Gear Strive, as well. God, there are too many video games to play.

Getting a little bored in 2077, the DLC patch hasn’t changed anything I had real criticisms of and the gameplay isn’t significantly better to make up for it, but I’ll try to power through and see if the DLC itself is any good.

Also a bit into FF2, and the leveling system is…strange. Definitely not a huge fan of leveling individual weapons/spells, especially on a per-action basis. But while the story seems basic so far, I’m interested enough to keep going with it.

As for Guilty Gear, I’m trying to get more consistent with my buttons, and trying to push myself to actually remember combos in matches. I’m good at neutral, I just don’t get enough from winning it to actually win enough games to progress where I’m at rank-wise (floor 8-9). So, getting more reward from winning neutral seems like the next big step on the path to improvement right now.

ampersandrew,
@ampersandrew@kbin.social avatar

Who's your Guilty Gear character?

Leshoyadut,
@Leshoyadut@kbin.social avatar

I main Testament. Bottom 3 character, but I love their playstyle and aesthetic, so I’m in it for the long haul with them.

Big things for me right now are learning to do an RC or WA off of hit confirms.

ampersandrew,
@ampersandrew@kbin.social avatar

Bottom 3 character

Nah, in most modern fighting games, the tier lists just don't matter. Whatever tiers exist in Strive are pretty tight these days, and they mostly always have been. You're good with whoever you like. I play a character with a white WA (Goldlewis), so I'm using it more as a neutral tool than a combo tool, but yeah, the general flow is just hit 1, hit 2, special move, red RC, then whatever's good for your character to juggle with. So since you're blessed with one of the game's best 6Ps, stain state confirms, and enormous buttons that win neutral against almost everyone, you're usually doing Slash, Heavy Slash, reaper, RC, and you can just about make up the rest and it won't matter much. You'll get that in no time. Go into training mode, practice it against a bot set to block after the first hit. Then when you've got that down, set them to block randomly so you can practice confirms.

Leshoyadut,
@Leshoyadut@kbin.social avatar

Heh, appreciate the positivity. I don’t mean to say that, because they’re bottom 3, that means Testament can’t win. I mostly use tier lists to help recognize where I may have trouble and need to work to learn the particulars, such as for matchups. The game is very well balanced overall, despite a few small hiccups.

But yeah, my f.S is definitely my main tool for getting hits to confirm off of at range. HS is decent, but very slow and can be punished hard by any sort of disconnected hitbox, so I tend to use it predictively and as a followup more than a poke; great for juggling, though, since it hard bounces. Fireball is a staple, as well, and Arbiter is nice for checking movement (catches dashs if they start out of range).

But yeah. Mostly just need to practice actually using RCs and WAs in real matches. Practiced combos in the lab enough that more isn’t helping a ton.

Thanks for the advice!

sub_, do gaming w Weekly “What are you playing” Thread || Week of November 19th
  • I finished DmC (again) last week, in my quest to play all DMC games before PS+ pulls that DMC5 Special Edition. To me, it’s better than DMC4 in terms of platforming, and to some extent the combat. The character design is not good, and the writing is good in some parts, but terrible in others. The button configuration sometimes gives me finger cramps.
  • Then I’m continuing my quest to get infinite rocket launcher for Resident Evil HD Remake. I’m using the IGN guide, which I split into smaller parts for each save, annotating it with items in my inventory. I’m better at kiting zombies now. I think it’s doable as long as I can remember what to do next. The annoying thing right now is that I’d accidentally open up the map, when I’m trying to open up the inventory.
  • I will probably start Ys Monstrum Nox this week, it’s part of my “play all these games before PS+ pulls it from the offerings” theme. It’s gonna be exciting, since I enjoyed Celceta and Lacrimosa a lot.
jaykay, do pcgaming w Why Steam is so slow to start?
@jaykay@lemmy.zip avatar

I think it’s just Steam being Steam. I have the same thing (Arch NVMe)

miklo, (edited ) do Cyfryzacja w Pomysły na projekt serwisu publicznego do przedstawienia Ministerstwu Cyfryzacji

@m0bi13
W kwestii technicznej: czy kbin wszystkim wyświetla wątki tak jak mi (screen poniżej) ?
Bo jeśli tak to jest takie niebezpieczęństwo, że będzie bardziej odstraszać niż przyciągać.
(Dla porównania ten sam wątek widoczny, też publicznie i bez logowania, na friendica)

Edit: już po publikacji tego postu widzę, że zdjęcia też dziwnie kbin pokazuje: pierwsze jest osadzone w poście, drugie tylko jako link, i to drugie po edycji znikło w ogóle z widoku www (nawet linku już nie ma).

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