U mnie działa NewPipe, minus jest taki, że trzeba instalować z pliku *.apk, a nie ze sklepu Google Play. Ewentualnie można sobie zainstalować sklep F-Droid i stamtąd pobrać aplikację.
OS: Linux Android 10 - 29 <details><summary><b>Crash log </b></summary><p>
<span style="color:#323232;">com.google.android.exoplayer2.ExoPlaybackException: Source error
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleIoException(ExoPlayerImplInternal.java:644)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleMessage(ExoPlayerImplInternal.java:616)
</span><span style="color:#323232;"> at android.os.Handler.dispatchMessage(Handler.java:103)
</span><span style="color:#323232;"> at android.os.Looper.loop(Looper.java:223)
</span><span style="color:#323232;"> at android.os.HandlerThread.run(HandlerThread.java:67)
</span><span style="color:#323232;">Caused by: com.google.android.exoplayer2.upstream.HttpDataSource$InvalidResponseCodeException: Response code: 403
</span><span style="color:#323232;"> at org.schabi.newpipe.player.datasource.YoutubeHttpDataSource.open(YoutubeHttpDataSource.java:422)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.DefaultDataSource.open(DefaultDataSource.java:263)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.TeeDataSource.open(TeeDataSource.java:52)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.openNextSource(CacheDataSource.java:796)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.open(CacheDataSource.java:609)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.StatsDataSource.open(StatsDataSource.java:84)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.source.chunk.InitializationChunk.load(InitializationChunk.java:99)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.Loader$LoadTask.run(Loader.java:412)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
</span><span style="color:#323232;"> at java.lang.Thread.run(Thread.java:919)
</span><span style="color:#323232;">
</span>
Slowly coming to the end of Pacific Drive, which has been mostly great. I think I’ll wrap it up at the perfect time, because I’m not quite tired of it but can feel my interest beginning to wane.
I have also been playing Sea of Stars. I had one foot fully over the edge to give it up during its painfully slow opening, but I just barely made it long enough to get through the first dungeon and found myself beginning to admit that it was becoming fun. I can’t remember the last time my feelings for a game pivoted so hard, because once it opens up it is a ton of fun. I’m glad I was able to stick with it.
I watched a friend play Sea of Stars and really enjoyed it! I hope it’s a good adventure for you the rest of the way.
Something to note if you’re in it for combat, the difficulty plateaus a bit towards the middle/end. And if you like this one, their other game, The Messenger, is tied to it lore wise, although it’s a different genre.
Since I finished erdtree I jumped into DMC5. Combat feels so awkward in this game and it’s so clear the control schemes are from ages ago. It’s had me thinking about whether I want to just pick up another game on my list like BG3 or cyberpunk 2077 and finally play through it, or if I want to just start a new character or re-do the erdtree DLC (made a copy of my SL110 char before beginning DLC) so I can do all the new content properly. Still slowly working my way thru DMC5 but I’m like 7 missions in and while it’s getting better as I unlock skills it just doesn’t feel smooth.
I played the hell out of the first DMC back in the day. Just over and over again, even on Dante Must Die and I almost never do hard modes. Apparently I really liked the relatively toned-down gameplay and setting, and the RE-inspired tone, because I never really enjoyed 2-4 the same way (2 goes without saying).
I largely ignored the series but spontaneously got the interest to play 5 a year or two ago. I did beat it, but it did not do anything for me. I was very glad to be done with it.
For me, Noita. I don’t recommend it unconditionally, but for me that game will forever be the only permanent game in my library. I expect it’s possible that I could finish Elden Ring. I know I will never finish Noita.
Fallout: New Vegas, Caves of Qud, Project Zomboid, Minecraft, Terraria, Morrowind, Skyrim, Dwarf Fortress, Kenshi, Rimworld, Elden Ring, and so much more.
The detail in Kenshi is pretty amazing. I don’t normally get sucked into single player games, but the design really does give the impression of nearly unlimited freedom, every different starting scenario feels genuinely unique. The slave start particularly was a ton of fun.
It’s pretty amazing that it was designed by basically one guy. He was really efficient in how he chose what game elements to invest his limited development time into and clearly had a really strong vision. I hope he can get a few more devs onboard to develop a second one, I feel like even two or three other people would make so much more possible.
Absolutely, it’s one of the few games that genuinely give the player absolute freedom, but does so in a hand-crafted world with detailed lore and worldbuilding. It’s great.
Planescape: Torment is extremely replayable. I’ve been playing it every few years since I got a copy in I think like the early 2000s. It may be that this has something to do with having gotten to play it a little bit in the 90s but not having gotten to play the whole thing. There was a lot of anticipation there.
But I don’t think it’s just that. It’s incredibly responsive to choice, and it’s one of the first games I can recall with things like faction reputations and alignments. There’s a lot there to dig through, and even once you have, it’s always cool to wander around Sigil. It feels very alive.
The other one I end up replaying over and over is Shadowrun for SNES. That’s not so much infinitely repayable though as just a really great game that I’m happy to run through.
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