bin.pol.social

noob_dragon, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

Yeah, it is basically impossible for me to use the stock switch for anything more than an hour handheld with my hands cramping up. I ended up having to get some rubber grips with a palm bumpout in order for it to be remotely comfortable.

The steam deck is a huge upgrade in that regard. Significantly more comfortable to hold. Plus, the steam deck is capable of emulating pretty much anything on the switch full speed :). On top of all of that is barely even costs more lol.

mp3, do gaming w What is your favourite game console?
@mp3@lemmy.ca avatar

N64 for me, I’ll always remember my first all-nighter playing Super Mario 64 on Christmas.

Sneptaur, do gaming w What is your favourite game console?
@Sneptaur@pawb.social avatar

It’s not dumb at all, no need to downplay your passion. Loud and proud I say!!

My favorite is the PS3. Something about its design and library just speaks to me.

stardust,

PS3 is my favorite too. I love that era of gaming. I emulated some I missed out on like Asura’s Wrath, Shadows of the Damned, and Lollipop Chainsaw and they really hold up well still with the art style chosen being more cartoon than realiatic for its time. And I’ve hopped in for short sessions in Red Dead Redemption.

Sneptaur,
@Sneptaur@pawb.social avatar

I actually picked up a ps3 slim and a decent handful of physical games. You can still buy digital ps3 games too on the console itself

Rentlar, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

Back in the day I was drifting in Mario Kart DS on the Dpad until my thumbs hurt before the Wii version (with Nunchuk) and later.

The switch was fine, of course in handheld mode its inferior to the larger/heavier, newer and more ergonomically designed Steam Deck. These days at my friends house I bring a Pro controller around which works and feels just fine.

Oh and yeah the best Switch gaming experience is via emulation of the games you own and using nicer controllers.

sleepybisexual,

Yea. Wish I could emualate some of the nicer switch games. But my retroid shits itself on star allies, 3houses would make it blow up

secret300, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

I honestly wish for a vita sized steam deck. I love the PS vita 1000. It was small and portable but thick enough to hold. Still would be uncomfortable after many hours but honestly that just means it’s time to take a break

Elkenders,

GPD Win 4?

erwan,

The problem is that the Steam Deck plays PC games, that were designed for a big screen. You can’t make the screen much smaller than the current Deck while keeping it legible.

d3Xt3r, do gaming w A personal argument for a benefit of gaming

That’s incredible. Your son has far, far, more patience than I ever did. I still haven’t managed to clock most of the games I grew up with, such as Dangerous Dave, Prince of Persia 1 & 2, Wolf3D, Doom 1 & 2, Crystal Caves, Aladdin, Lion King, Jazz Jackrabbit, Mario (NES), Pokemon Red (GBA), Crash Bandicoot (PS1)…

Every now and then I try to clock one of those old games, but then I get stuck and/or lose interest, and move on to something else. Even among recent games, I spent over 400 hours playing BotW and only managed to do two of the divine beasts. I also have over 200 hours in TotK and still haven’t gotten to the first major spirit quest. Similarly, got several hundreds of hours in Morrowind, Oblivion and Skyrim, but never actually completed any of those games.

I think the only game that I recall beating would be the Bio Menace trilogy - which I finally managed to complete as an adult, and that too thanks to DOSBox’s save states. Oh, and Diablo II too, it someone had the perfect mix of action + story + game length, to keep me interested till the end.

Honestly I’ve no idea how people manage to stick to one thing for so long and see it thru till the end, without losing interest or getting distracted by something else.

BurningnnTree, do gaming w Mariokart 8 Sucks.

They need to bring back the thing where you move the control stick left and right during drift to build up boost

t3rmit3, (edited ) do gaming w Why are there two different genres both called ARPG?

ARPGs should be the Diablo-likes. Half the time, Souls-likes are barely even RPGs.

Diablo-likes have skill trees, classes, leveling… You know, the player-customizable “role” part of Role-playing.

Souls-likes often are just action games of dodging and equipment stats, without any ability to change the intrinsic role of a character.

I’m an IT dork, and if I pick up a wrench I don’t suddenly become a plumber or mechanic.

teawrecks, do gaming w Weekly “What are you playing” Thread || Week of April 21st

Just finished Chants of Sennaar. Great game, highly recommend for people who liked Outer Wilds or Return of the Obra Dinn.

Now I’m trying out the new RimWorld Anomaly expansion.

ISOmorph,

Oh man that game is such a hidden gem. The art style is gorgeous and the puzzles are really organic and make you feel like you’re getting smarter.

HipsterTenZero, do gaming w Weekly “What are you playing” Thread || Week of April 21st
@HipsterTenZero@dormi.zone avatar

I’ve been ripping my hair out trying to get through Nodecore, a game for Minetest. It’s basically minecraft but without an inventory menu and in-world crafting. You can’t punch a tree down, but you can tear down the leaves and put together some branches to make an adze, which you can drop gravel on to cleave through one (1) log from a tree, which you can then carve with the adze to make planks, and then tool heads – it goes on like that.

So far I’ve discovered stone-tipped tools and how to melt singular items like sand. I’m trying to figure out how to do concrete in such a way that isn’t mindbogglingly tedious, and I still have to figure out how to find metal - torches don’t last forever, you see, so spelunking is an expensive and time-consuming task. If you delve too deep without proper preparations, you’re proper stuck in the dark. Subterranean pits can be save enders.

ConstableJelly,

May I ask what the appeal is to that over just the base game?

HipsterTenZero,
@HipsterTenZero@dormi.zone avatar

Its kind of like a puzzle game. You’re given hints as to what you can do, its just a matter of figuring out how to actually do it. At the endgame, there are machines you can put together that I presume automate a lot of the more tedious labors. I don’t actually know if that’s true though, its just what I’ve seen in screenshots. There’s a wiki, but its woefully incomplete.

ConstableJelly,

Interesting. Uncharted territory!

otp, do games w The Sega Dreamcast

I loved the Dreamcast. It was a great console that was ahead of its time in so many ways.

The problem was, that despite being a lot, it was too little too late.

Sega was trying to run after shooting itself in both feet with its failures (particularly in the West) with the Saturn and the 32X.

Son_of_dad, do games w The Sega Dreamcast

The Dreamcast ended itself because it had no pirating protections. You could literally copy games and play the copies on your console. I’m not against pirating, but the dreamcast’s own fans killed it, by copying all the games instead of buying them. Support your game devs, pirate old games

tuckerm,

I've heard this argument before, but I'm not sure that the numbers support it. Despite the Dreamcast having a head start, the PS2 started eclipsing the DC's sales almost immediately, and that's even with the PS2 having some supply problems early on.

If piracy was the main problem, I would expect to see huge system sales and small game sales. Instead, the DC just didn't sell very well outside of its initial launch.

I'm not saying piracy didn't exist, but Sega had lost so much support from customers and developers with the 32X, Sega CD, and Saturn, I suspect those are more to blame. They'd have been able to handle the problem of game copying better if they didn't have a dozen other problems at the same time. Heck, it was the first console with built-in online services, and that's the industry's main way of dealing with piracy now.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

It wasn’t really an issue while the console was still alive though, at least not until very near the end at least. It would have became a massive issue if the console continued though.

Son_of_dad,

My PC gaming friends get mad cause they have gotten less attention from game devs recently and games don’t release on PC as much anymore, it’s cause 35% of PC gamers pirate games, so it’s no surprise that companies aren’t rushing to that market. Pirate old games all you want, but if you pirate new games, you don’t get to complain about the game companies not catering to you

CainTheLongshot, do gaming w Good AA single player games?

I happened across We Happy Few a long while back in Game Pass. I initially came into it thinking it was going to be a small indie game that would take me a day or two tops, to finish. My god it was far larger than i thought.

I got about halfway through Act 1 before a few other games caught my attention for a while, but this game always stuck in the back of my mind, and i was determined that i would return to finish it at some point.

When i did come back, it was no longer on game pass so i ended up buying the full thing with all of the DLC, and the story just sucked me in for a week! And that was just blowing through the main quests as i was so intrigued i couldn’t bear to do any side quests. I finally did beat it the other day, and started on to the first DLC. It is just as long as the main story!! I’m still having a blast playing it!

I’ve been recommending it to everyone, and to at the very least, put it in their wishlist!

lord___vader,

What is the game name?

nizvicious,
nous, do games w Who all is out there, setting different sensitivities for X and Y on their mouse settings? Does anybody actually do this?

Never seen anyone change it for the mouse, but I think for a joystick and especially gyro it is more common to have them different. Same basic principal applies to all three inputs though.

In first person games the distance you need to move horizontally is often far more then the distance you need to move vertically, quite often only needing to look up/down a small amount. So you can get better accuracy in the vertical direction by turning down the sensitivity without sacrificing the ability to move quickly up and down. But in the horizontal direction being able to move quickly is generally more important than better accuracy.

Not sure how important the difference is for the mouse though, likely why people don’t use it. But it is an easy setting to split up for the developers so why not give players control over it and set it however they like? Would be nice if you could lock them together, but that is a little more complex and requires more thought to do. And I don’t see game devs giving that much thought about the minor user experience improvements in their games settings when they have a load of gameplay still to worry about.

nezbyte,

Since you mentioned joysticks, Joystick Gremlin is a great piece of software if you want to take the customization up a notch and have full sensitivity curves for your joysticks. You can even have modes dedicated to landing vs normal flight at different sensitivity levels.

ChillDude69,

I’ve definitely seen people use different X and Y settings, on all kinds of different joystick-style deices. I’ve even occasionally set different X and Y values on those, myself.

I’m specifically talking about the mouse situation.

Would be nice if you could lock them together, but that is a little more complex and requires more thought to do

I think the reverse is true. Up until a few years ago, it was VERY rare to see any games (or any other apps) give users separated control over each axis, for the mouse. Back in the day, there wasn’t ALWAYS even a GUI-enabled setting for sensitivity, at all. You’d just type a console command, and it would adjust the overall mouse sensitivity, which would be applied to both the X and Y.

I’m sure there were some of those games, where you could indeed use a different console command to change each axis, separately.

At any rate, once you’ve implemented a setting in the graphical user interface menu system for changing the X and Y, it technically would involve a bit more effort to provide an option to lock them together, so I don’t mind just adjusting X and Y to the same values, myself.

I was just curious whether anyone out there actually is setting their horizontal and vertical mouse movement to different values, at all, or if it’s just an option with nobody making use of it.

GnomeKat, do gaming w Weekly “What are you playing” Thread || Week of April 14th
@GnomeKat@lemmy.blahaj.zone avatar

Flipwitch: Forbidden Sex Hex :D

Very horny and actually pretty decent metroidvania, lots of jiggly titties

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • fediversum
  • ERP
  • healthcare
  • muzyka
  • rowery
  • NomadOffgrid
  • Technologia
  • esport
  • krakow
  • Gaming
  • FromSilesiaToPolesia
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • warnersteve
  • Radiant
  • Wszystkie magazyny