An old style game would be perfect for mobile. Not too graphically intensive so battery won’t drain as fast as Pokémon Go and should run on even budget phones.
Absolutely yes. I much prefer the 2D Pokémon artstyle to the 3D models.
Also !pokemon might like this question—kind of saddened to see things that would fit in active niche communities only ever get posted in a giant Games community, but it is also very unfair of me to expect everyone to know every community ever, and you generally get rewarded with more engagement in the big tent communities. Went and crossposted it myself, people answered
I like open world games when the time I spend simply being in them without any explicit objective is enjoyable. If I’m thinking “I’m bored, where’s the next task?” then there’s a problem. If I’m thinking “I wonder if I can make a boat that operates by paddling instead of using a fan…” then we’re good.
(Tears of the Kingdom’s physics don’t work that way, I’m sorry to report. Thing flailed around like it was drowning.)
FFXV really benefits from the open world and never felt copy pasted like most others.
Outer Wilds (if that counts) could obviously only exist with a continuous map.
While I dislike most open world games, I don’t think it’s an issue with the open world itself, but with how shallow the games end up being as they all copy the same formula and they all seem afraid to hide “content” from you, so exploration gets trivialized.
I think the term “open world” is mostly meaningless these days. Skyrim, for example, is called an open world game. But… It’s not? At least not by the definition that “open world” originally meant, which literally was just a continuous game world with no loading screens between areas.
Now it just kinda means “game with big outside map.” Unless I can walk into a building without seeing a load screen, I don’t consider it to be truly open world.
Dark Souls is a true open world game, even though it’s not big or has vast open fields, while, again, Skyrim is not because going into a cave, or a house, or even a major city, requires loading a new level, breaking up the world.
I can’t say I’ve ever heard your use of the term open world before. As I’ve known it, it’s always meant a game world where you can practically go anywhere with minimal to no barriers. Such as GTA3 and that bloody bridge.
I’d argue Skyrim etc have an “open world” above ground in addition to many “linear worlds” , i.e. the caves and houses behind loading screens. Open world games let you choose where to go and how to get there, as opposed to linear “corridor” games like Half Life or Halo where you literally follow a single path from A to B as you progress from one level to the next.
Then there’s games like original Fable which blurs the line, because technically you choose where to go and how to get there, but each loading area is so small, it doesn’t feel like an open world at all. And also you can’t go off the path.
Btw if you don’t like loading screens, have you tried Space Engineers? You can literally travel from one full sized planet (~40km diameter) to another full sized without a single loading screen. While flying you can walk around the inside or outside of your spaceship, no loading screens.
If it means a return to random encounters, no absolutely not. There’s a reason I don’t go back and replay the older games even though I have fond memories of them. That reason is largely Zubat. Fuck you Zubat.
But also, aside from a handful of bugs and performance problems Scarlet/Violet and Legends: Arceus are the best the franchise has ever been. I’d rather they refine what they’re already doing and keep making things better rather then regress purely to appease someone’s misguided nostalgia.
I would call the new ones not even interesting enough to pirate, so yes.
Something like sword/arceus style but not garbage with mechanics around the gba era.
So no giga dumbshit or similar but still special/physical change.
Also if we’re requesting unicorns be brought to reality, more options. I wouldn’t hate the all the new giga shit if I could disable its cutscenes. It wasn’t even cool the first time.
i believe masuda made it very clear at the beginning of the swsh announcment, said he was going to make a “half ass game going foward, simply becauses hes tired of the franchise”, thats why every game has been a joke since.
masuda needs to hand it to another company, or have someone revamp the console games.
Bro what do you mean, if there’s a single franchise that has not changed its mechanics is Pokémon. Maybe you mean a game absent the gimmick mechanic they put in every gen? Or are you crazy enough to suggest we go back to the days before physical/special split?
I hate all the gimmicky mechanics so, I’d be down with getting rid of all that stuff like go back to gen1 before berries and holding items to increase power and stuff.
But I do not want to have to switch boxes to hold Pokémon on the PC or have limited storage for held items.
I wouldn’t mind a 2d version, but maybe they could draw inspiration from the Zelda 2d remakes.
Yeah I agree, the only one of these gimmicks that has been somewhat good is mega evolutions and they are still not great from a balance standpoint. Other than that I struggle to see how fundamentally different modern Pokémon games are from the old ones. There’s a lot of QoL stuff, but most of it is easily ignorable imo.
I think that you might want to look at rom-hacks like someone else suggested. You’ll probably find what you’re looking for in one of the hundreds that have been made.
Banished, you can’t get more Indie than just one guy’s passion project.
I don’t know what it is about that game but it really struck a chord with me and I’ve come back to it over and over. It’s my favorite game to play when I’m sick and can’t do anything. It’s relaxing and peaceful and cozy while also being complex and ruthlessly challenging at the same time, so it’s like spinning plates. Seems easy when you get the hang of it but it can all come crashing down if you make a bad enough mistake. It’s spawned some copy cats, and I’ve tried them, but the original just gets me somehow.
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