Does it work with a ds stylus or is it capacative touch only? The ds had many titles that required finer precision than you could reliably get from a finger or modern touch stylus. Pokemon ranger also would have torn my finger to shreds lol
They’re just (basically) two 4" phone screens, one above the other. So its only going to be modern capacitive stylus like is pictured.
That’s the ‘trade-off’ with these. You get modern and bright, upscale screens but you lose that original stylus input.
That said, I’m obsessed with the DSi consoles, and I’ve actually enjoyed using this stylus on it. Or, whatever misgivings I initially had disappeared after an hour or so, when I got used to it.
I wish I could get into it as so many says that it is.
The animations they’ve chosen feels like input lag for me and I just can’t get passed it. I expect my character to move forward when I press forward, not half a second afterwards. That together with the horrible keybinds and optimisations when using kbm made me leave ship shortly after reaching the second chapter.
If I could handle playing shooters with a controller it might’ve worked for me even with the slow ass character animations but with both those two negatives I couldn’t get into it at all.
I’ve finished BG3 4 times by myself and failed to make it past the first act in a group 5 or 6 times.
Love the game (obviously) but I found it PAINFUL to play in a group. Especially combat, having multiple people making decisions meant it was more waiting and reacting than planning. And planning is my favorite part!
The waiting does get painful lol. On the upside it makes for some fun moments when playing with friends. One of my friends was talking to Astarion, and i got bored and was curious if i could do anything to him while in a cutscene, so i just hurled a Chest at him and accidentally killed him. We ended up rolling back the save just in case but we all thought it was funny to see him cut off the conversation and attack me for that.
Damn, i’ll have to try that next time. I’ve been collecting everything i can and hoarding it so it’d be fun to collect all the chests or something. Do they persist between instances of the camp?
In GTA 5, get on a train, get a wanted level, try to keep the wanted level for an entire round-trip around the map, then try to escape the wanted level, all while staying on the train and surviving.
(it’s been a few years since I tried this and don’t remember if those were the exact rules, but they were something like this)
I play games to have fun, which is the reason I don’t play multiplayer games (unless local). I also have a very limited amount of time to play games after work.
I cheat with WeMod on openSUSE Tumbleweed for every game I can. I’ve just recently beaten Resident Evil 2+3 and am currently on 4 right now, and am having a blast getting to play these games!
The number one reason I am having a blast is BECAUSE of the cheats. Every game is different for me, so I only use the cheats that will minimize the amount of time I have to do silly shit like collect X amount of this material or whatever other stupid grindy stuff they come up with that doesn’t respect my time as a player. Using the RE games as an example, I don’t turn on every single cheat. I don’t want to worry about inventory management (not fun to me, personally), so I turn on No Reload. This means my weapons will never need to be reloaded, which means more space in the inventory for the story important items. Win/Win for me. What I don’t do, for these games in particular, is use the infinite/god mode cheats. I still want to get damaged and try to recover if it happens, so I leave that one off.
People get… really fuckin’ weird when you talk about how much fun you have using cheats in a video game. “You can’t be having that much fun, or else you wouldn’t cheat!”, “You shouldn’t cheat on video games because it takes the fun away!”, “WOW, YOU NEED TO GET GUD SCRUB. ONLY LITTLE BABIES CHEAT IN VIDEO GAMES!!!111!!”. And here I am just having fun and completing game after game after game to get through my monumental Steam library. :P
Cheating to get around parts that aren’t fun for you is just valuing your time. I’ll cheat any way that improves the fun of the game. Sometimes, that’s extra ammo or money or materials I don’t want to grind for.
That said, my favorite games are still Souls games and the only “cheats” I like there are ones that make the game harder.
Why are people downvoting this daily post? I like it, it’s fun to share with others and it gives life to a community and discussions. Thanks OP for keeping it up!
Some people find it to be repetitive and low effort, which, as much as I love doing these, I can understand their perspective. The last few days have been mostly Halo and Zomboid (and Shadow of Mordor one time) while I finish the move over to CachyOS. So I kind of understand where they’re coming from.
I still enjoy it though, and as long as other people are enjoying it, I’ll probably keep going (or until life requires too much time of me).
Not only playing a game every day, but also writing about it, isn’t low effort by any means. I’m lucky if I get to gaming once every two weeks, let alone write about it.
Mostly singleplayer, when I feel like I’ve completed the most that the game would offer. Sometimes save cheesing/rng manipulation if I can’t get a certain thing to go my way, but not a lot.
On multiplayer, I did used to play anarchy minecraft servers (where cheats level the playing ground for everyone), but nothing that breaks that balance. Multiplayer is only fun when everyone has similar tools to you.
IDDQD, IDKFA, ⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️B,A,Start, are the ones I know off the top of my head. Tons of people don’t want to grind, just sandbox, so you get city and people sims with infinite cash codes.
I guess what I’m getting at is, if they weren’t called cheat codes, would it even be considered cheating? Cheating usually involves someone being harmed or cheated out of something (money, love). Are there any victims in this case (strictly single player, of course)? I’d argue that you even lose out if you aren’t using codes, cuz you might say ‘fuck it’, and just move on to another thing (like your Terraria example).
Heck, we might as well tie this up with something modern and political, like right to repair. If you bought the software, you should be free to manipulate it, all the way up to (but not including) distributing your version for money. Single player cheating is about as harmful as a nice masturbation sesh.
Literally every time someone says the words “Cheat Codes”, my brain says to me “IDDQD”. Then I answer it back with “IDKFA”. Cause I talk to my brain. Those are in there forever. Rent free.
Its more fun to use IDDQD and then IDCHOPPERS. you still have to play and find the keys/weapons but you get a chainsaw immediately. Running around invincible with a chainsaw is a good memory of that game for me.
What a cool idea!! I’m a horror fiend with a masters degree in social psychology, so this is right up my alley. Just requested access; best of luck to you and your game! :)
Ah wow! You might the perfect person to playtest! Thank you so much, when the playtest is up you will be notified by Steam! Don’t forget to fill in the form
I think that there is a time factor and a complication factor. Like the longer the game lasts and the fewer characters available to name, the more people who will name and customize characters.
I wonder how many people completed Skyrim with the name “Prisoner”, though.
It doesn’t actually appear anywhere in game but Oblivion’s main character has an internal name in the editor. “Bendu Olo”. Very Geoge Lucas kind of name.
I miss casual flight sims that were designed to be played with a joystick. Not so much Janes F-15 1997 or whatever, i’m more talking about Crimson Skies. I want more Crimson Skies.
For me this is more about open world games losing cool features than wanting to play a game with that feature. In GTA 4 it affected the choices I’d make whilst driving as it was entirely possible to make a vehicle nearly impossible to drive without coming close to blowing it up.
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