I also rip a lot of stuff from Spotify using soggfy, I’ll make long playlists and just leave it running over night ripping everything. It requires a bit of sorting out afterwards into respective folders for artist / album etc but that is a price I’m happy to pay for the saved money of not having to buy all the releases.
Anything I can’t find on either of those but still really want I will usually buy on bandcamp.
I am just now playing The Stanley Parable on Switch and am having a great time with it. I’m not a PC gamer, and rarely a console gamer, so I missed when it first came out.
I have recently finished Hollow Knight, Deaths Door and Fire watch.
Hollow Knight was great, and I was pretty sad when I finished it.
Deaths Door is really good, but it felt a little lacking of content to me. But it’s a small game and is a good introduction to more complicated games in similar genres.
I liked Firewatch, but I remember being disappointed by it for some reason. I can’t remember why exactly.
I felt like I was missing out on other games, so I opted to shelve Hollow Knight. I was spending so much time trying to complete the path of pain and defeat nightmare grim, I didn’t even want to attempt the Pantheons. I instead just moved on, lol.
I enjoyed the ship battles in Assassin’s Creed 4 way more than the platforming and main story. I probably spent twice as much time at sea as I did on land.
This was such a good game because the sea stuff was definitely more interesting than the assassins creedy stuff. Letting the men finish their sea shanty before getting into something was always a personal pleasure!
I’m looking forward to it! I bought it on Steamdeck, but had to refund because I couldn’t get it to run decently… felt I would be doing it a disservice with all the compromises. So I’m not waiting for the PS5 release…
Well, my problem is partly that I play docked, so every issue is magnified up to 50 inches… so take what I say with a pinch of salt.
I managed to get it to run at a fairly stable 30fps, but the settings were so low that everything looked pretty muddy and basic. You can turn off the FSR to get it to look less blurry at 800p, but it still looked pretty bad. Generally, everything just looked a bit unstable, you know? Hair was pixelated, lines were jaggy everything felt jumpy and gritty. I’m sure it would look better on the SD screen itself.
I also read that Act 3 onwards takes a further hit to performance… so at that point I decided to cut my losses. Shame… it’s the first game where I’ve genuinely felt the SD isn’t up to it.
I noticed the same as I primarily play docked too. But I got sucked into the game and just have been dealing with it. I figured on subsequent playthroughs maybe I’ll play it on my desktop PC.
I think I had a consistent 30 FPS on medium settings. Said performance degraded as the game progressed. My high end PC struggles with Act 3 for some reason, I don’t know where the bottleneck is there, but I decided from there that I wouldn’t even try to run the game on the Steam Deck that late in to the game.
I’m playing on desktop mode and the graphics are more than good enough for me, but I’m not a AAA hound, aside from rare occasions like this so I don’t mind.
I’ve played about 70% of my 20ish hours so far on Steam deck, and honestly, it’s awesome. Controls work out of the box since release. I don’t really care all that much about graphics, and they’re passable on the deck. I can imagine it’s probably really bad if you dock it and play on the big screen, but handheld it’s perfectly fine and very convenient. Drains battery like a mf, though.
About 10 years ago my steam account was locked for 3 months after bypassing regional pricing. At the time they said it was first and last warning and the only reason they didn’t ban my account was I’d previously got approval to change the steam URL to redirect to a different store region to purchase a game not available on my default store.
Oh wow, a fixed economy? I suppose that depends just how many places there are to actually trade with. I'm curious how much this game can hold up as a "space sim lite", and hearing that the prices are fixed is a little sad.
Using custom modules to block ship scanning is interesting, I'm hoping those module slots are limited and you can't just hide from scans on any ship by using the same module.
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