Kingdom Come: Deliverance II. The single factor that made it stick is that it is the longest game I’ve played this year. I can’t say I’m fond of the question.
I can’t say I’ve ever used a dualshock 2 clone, but I’ve used a sixaxis and ds3? Ergonomically they seem somewhat similar. In terms of quality, I can’t say. The controller I’ve linked is wired only, however. If that’s a dealbreaker, a company called 8bitdo make some fairly affordable wireless gamepads which are all Linux friendly (directly interpreted by steaminput)
My friends and I can play boomerang fu for hours. there’s a surprising level of depth to this deceptively cute looking game. Can get pretty competitive, but it’s always fun 😊
This is a great question! A few from the top of my head:
The original Assassin’s Creed: I would never have the patience to play something like this on my PC. It is too repetitive and basic for me to enjoy while the rest of my PC is available. On Steam Deck though, I loved playing this in bed as a way to turn my mind off and just enjoy a simple story / game. I had a similar experience with the 2008 Prince Of Persia reboot. I 100% completed both, something I would never do on PC or TV console.
Undertale I also enjoyed way more during my second playthrough on Steam Deck. I think it has something to do with being fully immersed and again, playing from the comfort of my bed.
Also Slay The Spire, I got reasonably into it on a pirated copy on PC, then played it for hundreds of hours on the switch, then finally got a steam deck and it was the first game I bought for it, now sitting at 700h on Steam alone. So I went from piracy to actually owning the game twice :).
Any visual novel like Steins;Gate, Zero Escape series, Danganronpa… I would never be able to complete these games on PC or console.
What I notice, is that longer games mostly only work for me portably, because of the way you can sneak in extra hours on a portable machine. Time spent playing on TV or PC is always quite scheduled, and I often feel like I don’t want to waste it on a single experience for too long.
Galaxy is so great. Good flow, good looking, excellent music with a mix of epic and ambient… And a new character that got more personality from a short story and a couple dialogues than any character from the series ever had.
Too bad they never really knew what to do with her after that. Except Ubisoft with Mario + Rabbids 2, but… Meh.
Yeah, completely. Pauline’s got her time in the limelight right now, between Odyssey and DK Bananza, but Rosalina was just relegated to “bonus Peach clone that can do a swirl attack” in 3D World, and that’s basically it.
My controversial Mario takes is that i don’t really care for Pauline. I don’t hate her, but i also can’t find it in me to get excited about her either. But yeah, Rosalina really has been a extra peach clone for the most part which is a shame
Played a few of the lego games with my kids, like avengers and Harry potter. They have heaps of save points and were easy enough for my 5yr old to get through but still fun for me as well.
God, I’m so damn excited for this to get an Emulator to play it on. I’m wondering it being so similar to the Switch 1 will speed up the process because of the similarity or not
Part of it might be applying the many patches of definitions and stuff, but it’s probably mostly just loading a shitload of png files in memory.
Even worse, even after years of updates, the several literal minutes of loading on a HDD happen on a completely unresponsive, static screen (Windows even prompts you with that “kill the app or wait for it to respond” pop-up if you alt-tab out of it).
There’s a mod to add a progress bar to that initial mod loading. Yeaaah.
It’s really just another Unity asset flip, really nothing special, but I think the TCG theme is more compelling to me, compared to other games like this. Also, you can open card packs, which is really neat. Eventually, you can have employees doing basically everything for you, so you’ll just be in charge of ordering new stock and opening packs to sell individual cards.
Because it’s just another Unity game, there’s just a ton of mods already, even though the game is still in Early Access. Either QoL mods, Cheat mods, replace cards with whatever real TCG you want, whatever.
I played for around 50h shortly after launch and pretty much did everything the game had at that time, although I used mods near the end, which did speed up things somewhat. There have been some updates since then, but nothing really that made me go back to the game yet.
The game has a demo/free prologue, so you can check it out before you buy, but I don’t know how much stuff you can do in it.
I just found out about Tabletop Game Shop Simulator and I found it to be a nice alternative to TCG Card Shop Simulator. It only has a demo currently, but it’s been pretty fun to dip my toes into the shop simulator genre of games.
I need to hop back into the OG (Just Supermarket Simulator) and check out the changes. They added crime and cleaning to it since I last played. Maybe even more.
That looks pretty cool actually and I've just seen you can get self checkout tills too. Might have to give it a try. Not a big fan of them adding crime though. I used to run a shop a few years ago and crime was never a fun thing to have to deal with.
I just bought Supermarket Simulator and played it for 5 hours straight. It's so addictive!! 😆 That birdsong gets on your nerves after a while but I saw there's a mod that removes it so I'll try that tomorrow.
Another SOLID recommendation is Valheim, it has horror elements but isn’t really a horror game, still it is one of the better co-op open world games period.
Abiotic Factor fucking RULES. I’ve put quite a few hours into co-op and I don’t usually seek out co-op in games (I also have a single player world with a fairly extensive farm base). The early game has such an amazing aesthetic and vibe that you truly don’t know what you’re getting into, especially if you went in almost completely blind like I did.
Zomboid would be another obvious pick for me, although I still haven’t played co-op or multiplayer at all. I’m scared about servers not having certain mods I keep in my list I guess.
There are a handful of games out there that have tried to do some aspects of an Elder Scrolls game without doing the other parts badly. Dread Delusion is very much an exploration game, and it excels at that.
I’ve been playing Kid Icarus (NES) here and there, and really having a good time.
My past experience with it was with the 3D Classics release on 3DS. I guess I didn’t stick with it very long, but I remember thinking it was excessively difficult at the time.
This time around I’m just winging it. But this time I had more patience and managed to make it past 1-3. That level does have a lot going on. You’re early in the game, so barely any health. You’re platforming upwards, so the ground that was below you scrolls away for constant death traps. And you’re being pressured to move quickly, by enemies spawning in from below. You also can’t afford pretty much anything from the shops to help you. Makes a satisfying little challenge.
After that you get to a labyrinth, which is like a teeny tiny Metroidvania. Very different kind of pace and feel that makes for a fun change up. I’m on the second labyrinth now, and I think I’m gonna have to take paper notes next time to navigate.
The going seems much easier now in world 2’s platforming stages, since I have several powerups. Glad this game has infinite continues and gives passwords though.
Anyway, I want to be playing more of the new DK… but right now KI’s been kinda hitting the spot.
I’ve been playing QTR2 recently, which is a very good way to scratch the itch as well. Hyped to try the new Heretic episode “Faith Renewed” in re-release!
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