At some point in this millenium, it became ubiquitous in games to ask for a button press before switching to the main menu and it has become a pet peeve off mine....
I got curious myself and agreed, so I went looking.
A lot of sources specified that it was part of a technical requirements checklist, and…
Yeap. It doesn’t explicitly require a “press any key” screen, but it gives a more pleasant screen to look at while you select a user. People online also say it’s used to detect which controller is in use.
If you add a feature like this to a game, it becomes harder to maintain if there are discrepancies between builds. So presumably it’s usually just left in rather than removed.
I’ve been playing through it with a few of my pf2e group.
Larian did such an amazing job with this, and I am enjoying it, but I find myself wishing this game had the action economy from Div : OS2 or pf2e.
That said, I’m glad to see that they’ve continued the trend of their prior crpgs, and made something approaching the flexibility of a GM behind a screen.
I was tentatively excited to get it before I saw the sheer amount of money grubbing. The existence of Last Epoch, Path of Exile and Grim Dawn made it a lot easier for me.
There seems to be a limit to how large a studio/publisher can get before it keels over into pure and utterly unashamed greed. Shareholders gotta make money I guess.
I don't want to "Press any key to continue" to the main menu
At some point in this millenium, it became ubiquitous in games to ask for a button press before switching to the main menu and it has become a pet peeve off mine....
Baldur's Gate 3 Review Thread
Game InformationGame Title: Baldur’s Gate 3...
Alternate ways of playing games
Inspired by SNESDrunk’s “Unconventional Ways to Play Classic Super Nintendo Games” videos. (You should definitely check SNESDrunk out)....
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