If you have two displays for you PC and are willing to do a bit of fiddling, I think you can set up split screen two player stardew valley which is a great chill game
There are plenty of amazing games with no HUD whatsoever. First thing that comes to mind is Journey it literally has no HUD element, most games from thatgamecompany are minimal like that.
Also games by Josef Fares have almost no HUD, Brothers and the Hazelight Studios games similarly don’t rely on the HUD much.
The standard game mode has map markers, quest icons, and a health bar. However, if you switch to hardcore mode it removes pretty much everything. There’s no map markers on the world map, and no compass, so you need to figure out where you are on the map by building up knowledge of the landmarks and roads of the area. The sun and moon can be used as directional markers as well.
I definitely recommend it, but it seems there are people that bounce off of the combat system. It takes a bit of getting used to, but it’s very enjoyable when you get it.
Some days I just ignore quests and ride my horse around the countryside. I tend to play a lot of dice at the taverns, and doing some hunting is also fun.
Diablo 3: Season 29 - Working on stocking up on Torment 16 bounty caches for the Avarice conquest (completing a 50,000,000 gold streak). It's taking me longer than I anticipated, but then again, I keep getting distracted by the Visions of Enmity. I really need to start ignoring those portals.
Diablo 4: Season 2 - Snagged the Razorplate chest armor with around 15,000 Thorns and a level 925 bow, so I've been kicking ass and actually surviving Helltides. My current goal is reaching level 90.
No one lives under the lighthouse - This was the first time I played this game, and it was amazing. It's been sitting in my Steam library since this past spring, and I didn't really know a lot about it going in except that is was more or less atmospheric horror. It was not what I was expecting, and in a good way. It was way more horrifying and lightly Lovecraftian than I thought it would be, since I was expecting something more similar to Dear Esther or What Remains of Edith Finch where I just kind of walk around while learning the story, so I was pleasantly surprised when I actually had work to do lol. I thought I'd get sick of the pixel art graphics, but it held up pretty well, and I even got some nice screenshots out of it. The only parts that were relatively frustrating were two weird chase scenes, but luckily the game gave me the choice to skip them after dying so many times. I've read that there's multiple endings, but I was satisfied with the one that I got (whichever one it is), since it was pretty much like a light bulb going off in my head and made sense with the story as I understood it. Parts of it felt very Amnesia-like as well, which is always a plus for me. I don't plan on 100% it any time soon, because it's definitely one of those games I like to finish in one go, but I think I'll have fun whenever I do.
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