When I play it’s usually solo games, and I never had an issue with 20fps+ . If performance drops below that, I’m visually ok with 16fps, but usually at that range my system is struggling with game mechanics and that’s the deal breaker for me
I feel like 20 FPS would be OK for me if I had absolutely no ability to get at least a 25. But 15? 16? That’s like very jittery. I remember that happening on Alan wake 2 and it was playable, but to be honest I was kind of annoyed with it.
There are a couple of different things here. The 50 series launch was a bit of a paper launch, especially for the 5090. Scalping obviously happened, but the issue seems to have been very few cards being available, not as much high demand.
A different question is what the things that are available are worth and how they're selling. It's not impossible to find popular parts, but finding popular parts at MSRP is hard, with crazy markups changing day-to-day. I bought a CPU last year at MSRP and despite being a last-gen part that has since received a direct replacement, today it's 100 bucks more expensive from the same retailer.
Shame to not have Mortismal’s “review” since they are probably one of the biggest PoE fanboys on the internet and CRPGs are their wheelhouse www.youtube.com/watch?v=aMCS_1ortZk
I definitely feel like I got an absolute steal of a deal. No idea when the sale ends, but I got all 3 games in the BioShock series, with DLC, and the 2 remasters for a little over $11USD before tax this weekend. I just finished my first time playing any of the games on PC. Had to install the original on my desktop with win10 because I couldn’t get the resolution right or brightness slider working on my steam deck when docked. Definitely prefer console controls because I was having a lot of trouble with mouse and keyboard controls, so I’m gonna have to switch to controller.
Other than that, I started playing Stellar Initiative this weekend as well and it’s was pretty difficult on the easiest difficulty while I was learning how to play and what works well with which enemies.
Don’t know what’s going on at 2K, but I gladly took the offer and even got the bundle for a Steam friend I haven’t talked to for years.
Absolutely wild and I thought it was some sort of error at first considering right below it they were advertising just BioShock Infinite and their DLC pass thing for more than the whole bundle by a little less than $2.
The original is one of my favourite games of all time. I love everything about it. The setting is phenomenal. The mix of plasmids and gunplay. 2 is also really good and being able to use gun and plasmid simultaneously was a great quality of life improvement.
2 is a very solid game and well worth playing, but it doesn’t have anything on the original in terms of story execution in my opinion. But that’s a tall order since Bioshock 1 is one of the best games of all time.
I’ve still yet to play Infinite, but it’s on my list for this year.
As others have said, tiny market, but also that it often requires more development for the Linux port to get going, and even more development to actually make it run well. Like for instance, Civilization series usually release with Linux and Mac ports, but those are done by a third-party company which I imagine does add additional costs, and those suck regardless.
Not like it’s a bad thing necessarily, the vast majority of native Linux ports I’ve tried were either severely out of date, had significant performance issues, crashed a lot or had some quirks that would make it not worth playing anyway. It’s probably just easier if developers focused on proton compatibility instead.
One time during the final mission in Batman Arkham City I hit the power button at the same frame the auto-save turned on. My save was corrupted and I had to speedrun the story again. Thank god I wasn’t doing Riddler trophies I would’ve gone insane.
The question I’ve had since this sequel was announced: Does it use the same approach to combat skill progression as the original, where players are robbed of agency instead of encouraged to learn effective use of available tools & moves?
Eike Cramer from IGN Deutschland seems to have my answer:
The game design is annoying with forced stealth on top of a frustrating save system. That’s especially true for some of the longer story missions. On top of this, the combat mechanics are extremely inaccessible and, with their mercilessness, put far too many obstacles in the way of the players, especially at the beginning. Kingdom Come Deliverance 2 is nevertheless an utterly unique, ambitious and, in large parts, very good adventure. But it’s also a video game that misses important points a little too often in the gameplay details and does not respect the player’s time in certain places.
Thank you Eike, and thank you OP for posting those quotes.
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