I can’t believe that this is the first and only mention of Goldeneye. Though it was eclipsed by Perfect Dark, those two were the best console fps games until Halo came out and finally figured out the controls.
Finally finished up my first playthrough of Baldur’s Gate 3 and started a new playthrough two days later, ha ha! I did not find Gale at all in my first run, so I got him this time around and am traveling with a different party. Still having a ton of fun with this game, and I’m excited to explore parts of the story that I missed the first time around!
Also about halfway through a third playthrough of Fire Emblem: Three Houses, siding with the Black Eagle house this time around.
On a whim, I decided to start a Total War Empire campaign as Poland-Lithuania. I saw a meme about playing games in your Steam library instead of buying something on sale, and I felt justifiably attacked.
Not exactly hidden gems, but I finally bought Stray. Also decided to pick up Xenonauts. I can’t decide whether I should grab Phoenix Point though. I keep eyeing up Terra Invicta too, but I’m almost positive it’s going to be a bit too much micromanagement for me to enjoy it.
Unfortunately not at all. I was excited for Persona 5 Royal and was prepared to purchase it again (got it on PS5). Wanted to play it with a Trainer for fun.
However the discount is meh for an rebuy, it’s like €35(?). Was more hoping for €15-20.
I'm waiting for them to remove Denuvo DRM before I buy. I'd love to play it on PC with higher resolution (and hopefully framerates) but that DRM is a dealbreaker for me, unfortunately.
P5R is mildly tempting even though I also own it for PS4. I think I will pass on it until it goes under $20. I also want to hang onto my gaming cash in case Persona 3 Reloaded ends up being legitimately good.
Isn’t Baldur’s Gate 3 just DnD, so thats easy as I already have that knowledge. All the others don’t seem that complex.
Deep Rock is Shoot Stuff, mine, don’t die
Overwatch is only complex when you get past the early learning and pissing around and start learning characters and trying to counter pick. Which you don’t need to do to have fun.
Destiny I don’t remember much of. I guess it had some more complex movement and stats so that one might be more complex.
I guess so? Never played DnD in my life and didn’t realize that.
Overwatch is only complex when you get past the early learning and pissing around and start learning characters and trying to counter pick. Which you don’t need to do to have fun.
Just feel like I’m gonna get my ass kicked by all the people who understand all the mechanics instead of just fucking around in-game. Would just be nice if they included the necessary info in the game instead of making you search it up online.
BG3 uses D&D fifth edition rules, and the game is set in the Forgotten Realms, which is the official setting for D&D right now. That being said, that can be a lot to get into, and the BG3 tutorial is trash. For character creation you might just want to pick one of the origin characters. Creating a custom character can take a good long while, even if you know the rules already. The origin characters have most of the basic classes covered and will give you a feel for the game. If you want to change it up, there is a way to change your class and stats partway through act 1. That will at least get you in the game and playing, where there are tooltips that pop up.
This is the fifth version of D&D, released a few years ago I believe. Each version of D&D is called an “edition” and each one contains changes & new rules, characters, settings, stories, etc. Think of it like an update to a video game. Some people prefer old editions, some like new editions. The rules in BG3 are mostly from 5th edition (abbreviated as 5e). Like with video games, the publishers of D&D are called “Wizards of the Coast” so when people refer to editions, they refer to updates released by that particular company. Other companies make other versions, modifications, and campaigns within and like D&D, but only WotC makes D&D editions.
Forgotten realms
This is just the setting for D&D. It’s rather high fantasy, and if you’re playing a bog standard D&D game in real life, this is probably where your story is going to be set. Most of the settings within the Forgotten Realms are set within the large continent of Faerun. FWIW, “Baldur’s Gate” Is the name of a canonical city in Faerun. It’s a very wealthy and prosperous merchant city state. There are other campaigns and stories from other continents in the Forgotten Realms (and from beyond the forgotten realms), but Faerun is by far the most fleshed out.
TL;DR: 5e is the “fifth edition,” which is the most current “official” ruleset for the game. The Forgotten Realms are the official setting for the game. Faerun is the main continent, and Baldur’s Gate is a city on that continent.
Overwatch makes new players do tutorials on each of the heroes now as well as describing all the abilities at any time in the selection screen. I think if you were to explore it again and play for a while you would learn it all really quickly. The characters aren’t really that complex once you learn what is going on haha. Definitely at first it’s just chaos and dunno why you’re dying
Lmao gotcha. I mostly played when it first came out. I imagine the reason it was overwhelmingly negative was the review bombing of the “overwatch 2” which is the exact same as overwatch one except they forced everyone to switch to this one where the only difference is the addition of a store. everything that used to be free cosmetic wise is now payable content.
Lovecraftian horror games. There have been some games in recent years but I think there’s definitely a larger design space for this kind of thing. This could mix with other genres as well like survival and potentially rogue-like stuff.
I think that Lovecraft’s setting is actually virtually the only fictional setting where you’re spoiled for choice, because Lovecraft permitted other people to use his setting. Like, you only get to do a Star Wars game if Lucasarts licenses it, because they leverage their copyright on the setting. Most people and companies who create a setting don’t allow other people to freely use it, and copyright law permits them to make that restriction. But Lovecraft was unusual in that he specifically encouraged other people to build on his world.
Maybe Robin Hood or a small handful of others from history, like Greek or Norse mythology, that developed before copyright law had really become the norm.
I dunno. Maybe there should be some kind of Creative Commons license that permits use of setting and maybe characters, while still keeping an individual work copyrighted, to encourage creation of collaboratively-developed settings like that.
This could mix with other genres as well like survival and potentially rogue-like stuff.
One of the top entries I see on Steam – though I’ve never played it – is an Overwhelmingly Positive-rated game, Disfigure, that appears to be a Lovecraftian action roguelike that just came out a couple of months ago.
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