I’m taking this to mean games that stand out in or define their genre, are widely considered to be excellent, are timeless, and there’s very little if any fat to trim.
Super Mario Brothers - NES
Super Mario 64
Dark Souls - maybe Elden Ring takes over?
Return of the Obra Dinn
Half Life 2 - honorable mention: Left 4 Dead 2
Diablo 2
Doom
Tetris
Chrono Trigger
Legend of Zelda: A Link to the Past
Portal 2
Little Nightmares - honorable mention: INSIDE
GTA SA
Tony Hawk Pro Skater 2
These aren’t necessarily my favorite games, but games I think are well respected. I probably missed a bunch.
I envy you. If you ever decide to get into the mods, I wish you well on your extended break from literally everything else.
Also, the Dawnguard DLC is pretty fun and you don’t have to do much of the main quest line to start it.
I say this mainly because Serana’s awesome and out of all the vanilla companions, she’s one of the few with an actual personality. And Laura Bailey always gives a great performance.
She’s just fun to have around. Plus you get crossbows and some cool armor not in the base game.
Lol, sorry, I just really enjoy that DLC. You play however you want, but I need to just point in her direction because I love her.
I hope you’re not playing Anniversary Edition for your first time with the game. Getting bombarded with all that Creation Club stuff would not be my ideal first impression.
I don’t like the Epic Game Store because Epic has turned it’s back on Linux. Their client doesn’t run on Linux which is where I do all my gaming. I also recognize the economic fuckery they’re doing to gain popularity. They’re spending their Fortnite war chest money on subsidizing games to give them away for the purpose of monopolizing their game store. It’s not fair for other game stores like GOG who can’t just buy game licenses for everyone to become popular.
I hate console gamers as they’ve perverted the FPS genre.
Except that’s also a lie. Steam does keep a higher percentage of the sales price for itself than Epic does, but it also allows people to activate game keys without taking any money. Steam only makes money from games sold on Steam itself. So developers can sell games through other stores and even through their own website, and keep up to 100% of the sales price. Effectively, this means that Steam takes roughly the same amount of money that Epic does, or in some cases even less probably.
This isn’t public data unfortunately, devs with a game on both platforms are the only ones who can tell us where they earn more. However, I did once read an article that claimed the effective cut from Steam is about half what it says on the tin IF the devs (or their publisher) put in enough effort themselves. Because that’s who decides this, Steam doesn’t have and doesn’t want any control over this.
Not to mention— the value for that 30% on platform + 0% off platform cut for steam is insane. The payment processing, storage, hosting, worldwide routing and caching, multiplayer sdks and integrations, and dozens of other publisher / developer available tools are worth every single penny to have valve handling for you.
People should like Epic for giving more money to developers than Steam.
They give more money to publishers* That may or may not translate into more money for the developers, but seeing how the industry is going, I’m more inclined to believe devs don’t see a cent from the extra cut in most cases.
The games on those old computers were better, too, proving you can’t make something good just by throwing power at it. Emulators are popular for a reason.
Agree with you; there’s some classics from the 8 bit era and its a cool project to build your own way back emulation machine. I did one 8 years ago and I put it into an arcade cabinet. It gets used at parties as everyone can pick up and have a go.
That’s fantastic. One of the best moments in my life was discovering a comprehensive archive of Apple ][ game images. So. Many. Games. So many, sometimes it’s hard to find a specific one if you remember the game but not the name.
I love reading people’s first time experience with these games.
Demon’s Souls was the last of the Souls games I played, and I thought it was hard still. The bosses aren’t as frenetic and complex as later titles, but the levels and the navigation is brutal. I still remember running back in that swamp over and over and over.
I also remember grinding out weapon upgrade materials in a cave for literal hours, because I didn’t see any other way to get enough.
I ain’t seen a swamp yet, oi vey. Unless you mean the lower latria area with the many faced centipede screaming monsters…? I hate swamp levels lol. I’ll face it when it comes though.
The person in latria was a huge pain to navigate for sure. I beat the mining level and giant dragon with minimal issue. Same for the tower knight, phalanx, and armor spider. But getting around some of the levels is super easy to get lost, I agree. I freaking love it though.
I need a pure glassstone? I think? To level up my mace again. The lizard stopped spawning! 😭
I never go in on the “builds” that I keep seeing recommended. Maybe that’ll punish me later, but I love just finding a good weapon and some epic spells and smash n burning my way through the monsters. Elden Ring was the best for that. Dual weild a staff and holy sword, I was unstoppable lol
Plus, that ending was so fire. I’m at the final boss on ng, but started Demon’s Souls lol
It’s way more fun to make up your own build as you go, based on how you want to play anyway. Just be warned that the upgrade materials are really stingy after a certain point, so be a little selective with how many weapons you commit to.
…and you’ll know you’re in this swamp when you find it. Good luck!
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