bin.pol.social

UnderpantsWeevil, do gaming w What's going on over at dwarf fortress?
@UnderpantsWeevil@lemmy.world avatar

Lyrics that would fit neatly into a thrash metal band song.

queermunist, do games w The Game Awards begins 11 hours from now. What are you looking forward to?
@queermunist@lemmy.ml avatar

I’m looking forward to the podcasts that’ll make fun of it.

7112, do games w If your username were a Scrabble word with no bonuses, what would it score?

7112

Yezzey,
@Yezzey@lemmy.ca avatar

yea you win for sure

j4k3, do games w If your username were a Scrabble word with no bonuses, what would it score?
@j4k3@piefed.world avatar

No math in Scrabble, so 0

Yezzey,
@Yezzey@lemmy.ca avatar

You win because math.

zerofk, do games w Don't mind me, just enjoying a perfect Wednesday evening

Your keyboard has more colours than your monitor :-D

mech,

It also cost more.

Davel23, do games w If you want to get into handheld gaming, but don't want to spend a lot, buy one of these.

PCSX2 supports Retroachievements.

nutbutter,

Sorry, I meant on Android only.

I_Has_A_Hat, do gaming w Because I like to punch trees

I am so sick of survival crafting games. All of them seem like they’re trying to capture some magic that never existed.

burntbacon,

All of them? There’s several that I can name off the top of my head that are just fun to play: Valheim, the forest, subnautica, ark: se. You can even include some that aren’t completely the norm, like terraria, satisfactory, or avorion. Hell, several of those even have really neat stories as part of the gameplay, like subnautica and the forest (and maybe valheim if you like the sort of narrative that’s crafted).

Sanctus,
@Sanctus@anarchist.nexus avatar

Satisfactory is definitely not a survival crafting. Its more like factorio but first person.

burntbacon,

Like I said, not completely the norm. With its first person emphasis though, it plays a lot more like a survival crafting game that has the food/water cycles turned off.

Zahille7,

I’ve been getting back into Palworld these last couple days. I love the game, the pals have such personalities and there are so many and I actually want to collect them all.

However some of the world settings don’t really seem to be working right for me, so that’s kind of annoying.

Quetzalcutlass, (edited )

ARK (and Palworld, which directly copies most of its mechanics) was actually the first game that came to mind when reading the OP. Higher rarity blueprints require hundreds of times the resources as their basic counterparts just to increase the amount of busywork you need to do in late-game. Why does a shotgun that deals 50% more damage require enough metal to build multiple skyscrapers? Or in Palworld, that plus the drops from a dozen boss battles to make one item?

burntbacon,

Hmm, fair. I’ve never gotten ‘past’ the initial metal buildings. It’s just too much fun taming dinos and flying/swimming around.

FishFace,

If you didn’t experience a magical feeling the first time you saw some of the stuff you see in Minecraft, I dunno what to say. Maybe you’re young and that level of 3D procedural generation has always been there, but once upon a time it was unusual. We called it “multiplayer lego” except you can fight zombies.

CentipedeFarrier,

Have I got a survival crafting rpg game for you!

Semi-joking there; dysmantle is a breath of fresh air imo. It’s not as survival-focused as some games; you don’t have to eat, for example, and the crafting that you do is… actually worth it, and usually dead simple to unlock because if you’ve been progressively destroying literally everything like the game wants you to do, you have plenty of stuff shortly after unlocking the thing. And yes I do have a save file in which I am attempting to clear every breakable item in the game, which is almost everything. Because why not.

The game is mostly just explore, break shit, kill zombies, build a base if you want (there are some quests but you can destroy everything after if you don’t want it. It serves no real purpose beyond a creativity outlet), and eventually escape the island. After you learn all the story through finding random scraps of information because that’s right, all people except you are zombies! You don’t talk to anyone! And that really enhances the game imo.

That one has a magic I’ve been looking to get again with another game but no, it’s too unique! The horrors! The studio is working on another game called dysplaced which is going to be drum roll an open world survival crafter!! I’m actually excited to try it because of dysmantle, though! :)

justdaveisfine,

I love/hate them.

I generally like the sandboxy gameplay and exploration, but what I dislike is that nearly all of them have some BS design flaw that the devs double down on, and a lot of them tend to rely on padded grind as ‘progression’ which often just feels awful.

Rhynoplaz, do games w This, a pen, and coffee

Perfect Saturday morning!

shiroininja,

Indeed

SkyezOpen, do games w Best "screwing around" Game Request

The saints row series is pretty good. It was kind of a GTA knockoff but was much sillier and let you actually keep and upgrade/paint cars. It really lets you make the game yours. In… Number 3 or 4 the player gets movement abilities that make using a car actually slower so that really killed the vibe, but the ridiculousness was higher than ever so it kind of balanced. I’d recommend playing them in order or at least watching YouTube videos because the story is sort of linear.

Someone else said morrowind which really is the ultimate “do whatever you want” game. You’re basically never locked out of anything by not doing the main quest, and nearly every npc is killable, even essential ones (though the game will tell you if you do this so you can reload a save). There’s no vehicles really so I don’t know if that’s the vibe you’re going for, but it really is a blast if you can accept the painfully outdated graphics and mediocre combat system.

Valheim is a survival crafter exploration game that can be surprisingly cozy, and sailing around is fun. Also not the vibe I think you’re looking for but I love it so I shill it when I can.

Cyberpunk is actually a damn decent game now, and the world has SO MUCH crammed into it you can just wander and do whatever activity you run into for ages without getting bored. Even the smallest side story has lore that illustrates a tiny piece of night city and I find that really cool.

I think saints row probably best matches what you’re looking for without being a sequel to a game you already mentioned. Cyberpunk too, probably.

psycotica0,

A few people mentioned Saint’s Row, and it basically wasn’t even on my radar as a series I knew about. I’ll check it out!

Grass, do games w Do you cheat in video games?

you can’t cheat on a blow up doll. solo play is not cheating.

NutinButNet, do games w Do you cheat in video games?

Only in single player games and typically only when it’s too challenging like that mission/quest that is just really frustrating.

Or if I’ve already beaten the game and lost progress and just want to quickly get back to where I was.

Other than that, not really much. Maybe once in a while just to fuck around, but that’s about it for me. I don’t think it should be that big of a deal for single player offline games and you’re not trying to hit a leaderboard. It’s annoying seeing those on some games’ leaderboards and it’s obvious they’re there just because they cheated.

Kolanaki, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
@Kolanaki@pawb.social avatar

Everything should be controllable. Give me all the options. Every graphical feature, every UI element, even gameplay mechanics. If it is as simple as adjusting a number or selecting something from a table, give me the option to control it myself.

Damarus,

Okay you can now control the shadow casting behavior of every single entity in the game individually. Happy?

PonyOfWar, do games w Starbound Fans: New Dedicated Server Open to Lemmy

Now that’s a game I haven’t thought about in a while. I backed the game in 2013 and played it for 100+ hours in beta, but dropped it shortly after 1.0 because I didn’t like many of the fundamental changes they introduced. Last played September 2016 apparently. How is the game these days? Maybe I’ll join and give it another try.

TheSpaceEngineer,
@TheSpaceEngineer@lemmy.zip avatar

I just wrote some detail on this into another reply here, but suffice it to say that the game with mods these days is nothing like the original game.

Out of the hundreds of games I’ve played, I’ve never seen a community put so much effort into modding a game. It’s turned a game that held my groups attention for 2-3 weeks into a half a year endeavor.

Katana314, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
  1. Developers should spend effort vouching for a launch without startup logos. Even if supporting libraries/publishers are credited some other way, startup movies take up a lot of time when gamers launch the game many times.
  2. Trails in the Sky has a feature where you can choose to launch the game directly into your most recent save game rather than ending up at the menus. This would be a boon for many singleplayer games, especially those with densely animated menus.
glimse, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

Adjustable HUD offset for widescreen.

I have a 32:9 display and it SUCKS when HUD elements are anchored to the sides. I have to turn my head to see it!

Gumus,

And FOV axis setting. I hate when there’s a limit on X axis FOV slider and it’s still not wide enough for SUW

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