bin.pol.social

LucidNightmare, (edited ) do gaming w Three developers' different philosophies on difficulty for their games

EDIT: I seem to have upset the try hards. I’m sorry, but playing the the same part of a game over and over again and then beating it doesn’t make you special or give you any real life accolades… It’s a fuckin’ game. People play games to relax.

Games are supposed to be fun. End of conversation. There shouldn’t be a game that some people can’t beat just because they have slower reaction times or have a disability that prevents them from playing something such as Dark Souls. Dark Souls is a great game, but dying to some of the lower level enemies because they kept hit stunning me isn’t fun or cool in the slightest. It’s just fucking annoying. I can’t even imagine what someone who has disabilities or slower reaction times would feel.

Also, quit fucking gatekeeping games people. Jesus.

FishFace,

Games are supposed to be fun, but they’re not supposed to be fun for everyone.

So, some people will not enjoy dark souls, because the main gameplay - learning movesets until you’re able to not die to them - is not fun for some people. On the other hand, learning movesets at a really slow pace because the run back to the boss takes ages, or a boss that you can learn quite well but takes ages to kill because it leaves very few openings, or a boss that you would be able to learn except it’s in a tiny arena and the camera always fucks up… these are all areas in which dark souls games sometimes let down players who are geared to enjoy them.

LucidNightmare,

In my eyes, yes, games are supposed to be fun for MOST people. It’s… like… the whole point of it being an entertainment product…

joshthewaster,

Eh, fun isn’t the only thing people want from entertainment but even if that were always true there isn’t any reason niche games shouldn’t exist. Who am I to tell someone what kind of game they should play. Lots of games out there that I won’t play because I know it’s not for me - sometimes that sucks cause I like the art or the concept and wish the mechanics were what I want but they aren’t and I move on.

Catering to “most” also results in games that tend to be homogeneous in some way and that sucks for those that want niche. Also sucks when niche exists and gets ruined to appeal to “most” but that’s just how it goes.

LucidNightmare,

Sometimes I wonder if I just don’t know how to properly type in English or if people really do have a hard time reading.

No one is telling anybody what to do. It’s a fucking OPTION that a player can TOGGLE to make the game more accessible TO THEM.

Gatekeeping games is simply a dumbass thing to think and do. So fucking weird.

joshthewaster,

Deep breaths, it’s gonna be OK. You are saying that all games should include a toggle/slider. I don’t agree. Devs should make games they want to make and I’ll play them if they appeal to me and you should too. But don’t get bent when they don’t have a feature you want.

LucidNightmare,

Ugh. You people just don’t get it. You’re essentially saying that people who can’t physically interact with the game like you and I can are just shit out of luck. It’s literally not about me in anyway whatsoever. I can play them just fine.

I love video games, and I just think that they should be accessible to everyone. Whether that be a difficulty slider or just some accessibility options for those who need them. I want everyone to be able to play some of the games I love, so that I can have more people to talk about it with.

Thats the difference between me and most of the other people like you here in these comments. I’m not asking for them for me, I don’t need them. I’m asking them for people who would love to be able to play some of these big franchises but physically can’t.

Again, gatekeeping is such a fucking weird thing to do.

ieGod,

It’s not gate keeping, and the demand is unreasonable. Not all modes of transportation require accommodation for everyone. A paraplegic is not riding a motorcycle. That’s not a dig at them. And despite your frustration it doesn’t make your opinion more valid than a developer’s.

LucidNightmare, (edited )

EDIT: Oh WAIT! I just realized I didn’t say anything about your motorcycle example. Get this. They have an attachment, a side car, that can go on the side of motorcycles that can allow a passenger. This passenger can be paraplegic! Amazing!

Ah yes. So unreasonable. I guess all the others games that include those kind of options just don’t exist!

NotASharkInAManSuit,

Nothing is universal. Get the fuck over it.

LucidNightmare,

Awh. You’re cute. It’s okay, you’re just a shitty person who doesn’t want people to have nice things. I hope it gets better for you, sweetheart.

NotASharkInAManSuit,

Fuck, you’re one dense crybaby ass crybaby.

LucidNightmare,

Ah yes. Sticking up for others is a classic crybaby attitude. It’ll be okay! You can still be a “real” big gamer while allowing others to enjoy your favowite wittle games.

NotASharkInAManSuit,

That’s not what you’re doing, though.

LucidNightmare,

It is though, honey. You’re just not getting it, and that’s incredibly sad.

NotASharkInAManSuit,

Nope.

ieGod,

A sidecar passenger will never get the experience of being in control of a supersport. The experience is not the same. They will never be the same.

LucidNightmare,

It’s not about being the same. It’s about letting others join in on the fun however they can. Thats my whole point.

prole,

And that option being present would literally compromise the artistic vision of basically an entire genre of games

LucidNightmare,

Doesn’t seem to stop other game devs, but sure. Keep up the gatekeeping.

sundray,

they’re not supposed to be fun for everyone

This is why it should be even easier for consumers to return games. Playing a game and deciding it’s not for you is one thing. Playing a game and realizing you just flushed $70 down the toilet is infuriating.

Let’s turn, “I deserve to get my money’s worth” into “I deserve to get my money back.”

FishFace,

Steam is pretty good for that I guess.

MrScottyTay, (edited )

Not if the game wastes your time between boss attempts before you realise you’re not having fun anymore but that your return window has now expired

FishFace,

Yeah that’s as potential issue

MrScottyTay,

Yeah they’re not great when it comes to some stuff for returns.

Last year I bought Assassins Creed 1 and 2 on sale. I played through 1 first, had a lovely time, then went to 2 and noticed some annoying graphical issues. Things that seemingly can’t be fixed after I tried with various mods and patches.

I had only played it for 30 minutes so i tried to get a refund and they declined me because I had bought it so long ago, even though I argued that the game was technically too broken for me to play.

I had to just suck it up and just play it on the PS4 with the Ezio Collection.

Melonpoly,

Yeah, it should be based on playtime though there’s probably a reason why it isn’t. There are times were I’d have a game in my library that I only get to many months after purchase only to find out its not what I was expecting.

jjjalljs,

Dark Souls is a great game, but dying to some of the lower level enemies because they kept hit stunning me isn’t fun or cool in the slightest.

Why is this happening? Get some armor. Or a big shield. Or a bow or spells. Or just, like, run past them. None of that requires lightning reflexes.

Sometimes people are like “I want to play this game and not engage with any of its systems” and I’m just like why.

LucidNightmare,

I’ve beaten the Dark Souls trilogy and Elden Ring. I didn’t have fun when I was dying to the combat, I was having a BLAST with the exploration and the rest of the games mechanics. It’s almost like you can have both be fun…

jjjalljs,

What are the rest of the mechanics? It’s almost all combat and exploration (that leads to more combat). There’s no, like, base building or grand strategy or romance plots.

That said, I don’t think you can please everyone. I found the games enjoyable as they are.

LucidNightmare,

The armor/weapon system is fantastic, the level up system is simplistic, but also super in depth, the level design and how everything connects is amazing, etc. etc.

You can though. You add a difficulty slider, or some options in an accessibility menu. God of War (2018), and God of War Ragnarok, the newer Spider-Man games, and probably some of the other Playstation exclusives ALL have options in game that allow people to play their games. I don’t want to hear that nonsense that it just can’t be done.

jjjalljs,

I consider the weapon system part of the combat. I guess the leveling system is its own mechanic, but it’s super shallow compared to many other games (eg: path of exile, or even Baldur’s gâte)

Some people wouldn’t be happy with a difficulty slider. Some people would use the slider to make themselves unhappy. Either by turning it too high due to hubris, or too low from lack of confidence. The unified difficulty of the souls games for many people is a plus, and creates a sense of shared struggle they enjoy.

And as I said elsewhere, I really don’t think meta game options are the only way to do difficulty.

Honytawk,

Some people wouldn’t be happy with a difficulty slider.

If they can’t have fun without gatekeeping, then that is on them.

prole,

Try Sekiro maybe. It has the most fun and rewarding combat of any game I have ever played.

moakley,

Video games are art. Just like a movie can be sad or a painting can be distressing, video games are allowed to explore all kinds of emotions.

Sometimes a higher difficulty is part of the artist’s vision. They get to decide how they convey what they want to convey.

One of my favorite new games is UFO 50. It’s a collection of retro-style games where some of them are genuinely very difficult, and others are just do a great job of simulating difficulty. The difficulty drops off right around the time you start to get a handle on the mechanics, so it’s hard to tell if it’s the game getting easier or if you’re just getting better.

LucidNightmare,

So, you believe that gatekeeping games is cool then? That’s so lame. “Gamers” are weird, man.

moakley,

👍

Elgenzay,
@Elgenzay@lemmy.ml avatar

They are literally saying that games are allowed to be difficult. Do you think horror movies should have a scary slider?

LucidNightmare,

Are… movies an interactive entertainment medium…?

Oh, right. No they’re not. So, that doesn’t really track.

If they’re fucking “allowed” to be difficult, then they’re “allowed” to be easier if the player WANTS that.

Soggy,

Why is interactivity a special trait for this discussion?

LucidNightmare,

Because that’s the part that makes video games, video games.

Soggy,

Sure, it’s what makes them powerfully immersive. I’m asking why being interactive means they have to be the most accessible form of art.

LucidNightmare,

Because they can be. It’s really as simple as that.

NotASharkInAManSuit,

If they want to be, sure. Not everybody wants the same thing, though.

LucidNightmare,

So, when we invented braille to allow blind people to be able to read, that was just some weird coincidence, yeah?

NotASharkInAManSuit,

I can’t read braille, why are you gatekeeping?

LucidNightmare,

They have classes and online materials for you to learn! Gate, opened! :)

NotASharkInAManSuit,

I don’t want to do that because I feel it is too difficult, why must you gatekeep me by using braille?

LucidNightmare,

Don’t worry! We have actual letters to read, we have oral ways of explaining things to you, we can even do pictures! What are your needs? I’m sure we can find a way to accommodate you!

NotASharkInAManSuit,

So, the fact that I can’t read braille isn’t stopping me from enjoying the medium of reading, just that there are some books that are meant for people other than me? Not all books are meant for me to enjoy and that doesn’t mean I’m being gatekept by braille? Is that the point you’re trying to make?

LucidNightmare,

No. Very wrong.

There are all types of people on this planet. Some of them have the same interests and wants as you, but something happened to them during or after birth that drastically lowered their quality of life. Just because you were born or ended up at this point in your life just fine doesn’t mean that their issues are any less important.

All the books you like, someone with disabilities might want to read. We have the tools to make that book into a form they can partake in the excitement of that book.

That is my argument. No matter what you may have to say, it does not mean others shouldn’t be able to partake in the same activity.

Basketball was probably thought to be a “normal” human thing to do, but instead of being bound by that, we have wheelchair basketball. I think that’s beautiful and a perfect example of being able to accommodate someone’s physical needs.

There is literally no other reason than being an asshole on why someone shouldn’t want more people to be able to play a video game.

NotASharkInAManSuit,

Fine. You’re being purposely gatekept from videogames. You’re entirely right and entitled to everything. Have fun being mad about it. Everyone other than you is just an asshole. Have a good one.

LucidNightmare,

Of course not! Only those who took the time to reply and try to defend their hardcore gamer feelings are assholes. Normal people would just say, “yeah. That makes a lot of sense actually. Everyone should be able to physically play my favorite games!” But you can’t do that for some weird reason. Sad.

NotASharkInAManSuit,

You’re such a fucking egalitarian. So bold. So brave.

LucidNightmare,

I try my best. You should try it sometime! Improving people’s lives really does feel good!

NotASharkInAManSuit,

Yeah, that’s totally what you’re doing here, improving peoples lives. Great work.

LucidNightmare,

You’re not really good at this, are you? I’m not a game developer. They have the power to do this, I do not. It was even stated in the OP photo that the director made the game harder, for no other reason than to be a dick. And you applaud that for some reason. It’s mind boggling.

NotASharkInAManSuit,

Then develop your own game and do it. Nobody is obligated to make something that is intended for literally everybody to enjoy in the exact same way. That’s just life, not everything is for everyone, and not everyone who is developing a game has the time, budget, or focus to out that element into their game that has a specific need to be a specific thing. And people are allowed to make their game the way they choose, just like any other form of art.

Euphoma,

Sometimes game design makes it physically impossible. Any foot based rhythm game (DDR, PIU. DRS) is not playable by wheelchair bound people. Most good vr games will give motion sickness to people. Those people can enjoy different games that are designed with them in mind

Soggy,

Movies “can be” made accessible to everyone but that would mean shaving off any theme or imagery that might trigger a trauma or phobia, cutting all content that may be inappropriate to children, avoiding any topic that could offend someone’s beliefs. Why are these unreasonable expectations but all video games have to pander to someone with poor reflexes or insufficient free time to learn the nuances of a mechanical system?

LucidNightmare,

We are talking about video games. Please try to stay on topic.

NotASharkInAManSuit,

“Allowed” and “required” are not the same thing, you’re arguing for them to be required, which is crybaby bullshit.

LucidNightmare,

lol. Okay buddy.

NotASharkInAManSuit,

That’s literally what you’re doing. How is that not what you are doing?

LucidNightmare,

I can’t grant you the power of understanding context. You must find that yourself.

NotASharkInAManSuit,

You’ll never see the humor of you specifically saying that, but that is really damn funny.

LucidNightmare,

Because you’re trying to bring this back to people not being able to play video games? I can see why you’d think that’s a clever comeback, but I hate to break it to you, games can be developed to have accessibility options. I can’t magic you the understanding of what I’m trying to get across to you.

You do see that, right?

NotASharkInAManSuit,

Nobody is obligated to make everything they make to be intended for literally everyone. That’s just a basic fact of life. Some things are the way they are because that is just the way they are. Not everybody gets to ride rollercoasters and if we were to reengineer them to be accessible to literally everyone then what you would have would simply not be a rollercoaster. Some things intended to be what they were made to be would be fundamentally different if they met your demands, you’re insisting there be mandatory limits and demands to art and intentionality.

prole,

Is the existence of the film Stalker somehow gatekeeping movies? Just don’t fucking watch it.

LucidNightmare,

The difference is the medium. We are not talking about movies, but you insist upon making it about them. You don’t have a real argument. It’s okay.

Peruvian_Skies,

Nobody is putting a gun to your head and forcing you to play every game. Not every game has to be for everybody, and that’s ok. The exact same criticism can be made the other way around, that no game should be too easy because boredom is bad. And it’s exactly as stupid an argument in either direction.

LucidNightmare,

Of course not. I do believe that gatekeeping gaming is a fucking stupid thing to do though. Not every game HAS to be for everyone, and that’s not even what I’m saying so bad argument to begin with.

What I AM saying though, is more people can play the same games and… GASP… actually be able to talk to their more hardcore friends about the game that their friend recommended! Man! What an idea!

There is nothing preventing YOU from playing on the highest, most hardcore gamer difficulty, so again, your point is moot.

My point is preventing people who aren’t able to function on the same level as a “normal” human from playing one of the biggest franchises in gaming history is stupid and there is nothing and no reason whatsoever to exempt them from being able to enjoy the games other than this stupid ass arbitrary gatekeeping bullshit a lot of so called gamers like to pull out.

You can still sit there and run around with no armor and do a no hit run. There is literally nothing stopping you from that… unless… you want to play on an easier difficulty and don’t want to admit it…?

Soggy,

actually be able to talk to their more hardcore friends about the game that their friend recommended!

The journey is often as important to the experience. It would be like your friend telling you about a great hike but then driving to the top just to talk about the view.

LucidNightmare,

And if someone can’t make that journey because of things they have no control over, fuck them right? You people are truly disgusting. Yikes.

ieGod,

Not everyone gets to make the same journey. You live in a fantasy world.

LucidNightmare,

God, I wish I lived in a fantasy world. But, unfortunately, I have to exist alongside people who can’t think of anyone other than themselves. Like… most of the commenters here who kept trying to bring up what they believe to be valid points, but really just paint themselves as assholes who don’t want people to be able to enjoy their hardcore gamer games. Oh well. There plenty of people like you out there.

Soggy,

“People disagree with me and that makes them unfeeling sociopaths.”

LucidNightmare,

Wrong again. Read what I am saying. I can’t do it for you. I believe in you though.

Soggy,

Yeah. The human experience is not, cannot be, and should not be homogeneous.

LucidNightmare,

Find some humanity, buddy. It’ll do you better than this.

Soggy,

You should read “Harrison Bergeron”.

LucidNightmare,

If that’s where you got the silly idea that life can’t be made easier for others when we can, I’m good.

MrScottyTay,

Nobody would be putting a gun to your head and forcing you to play on an easier difficulty either

Peruvian_Skies,

No but apparently some people are dying to put a gun to every game dev’s head on the planet to force them to create a Very Very Easy Mode.

Amnesigenic,
@Amnesigenic@lemmy.ml avatar

“People play games to relax, they’re supposed to be fun” your preference for relaxing is not universal, your inability to enjoy any particular game is your own problem, the mere existence of shit that was not made for you is not in any way gatekeeping

Honytawk,

your preference for relaxing is not universal

No indeed, that is why you have DIFFICULTY OPTIONS.

Thanks for coming to my Ted talk.

Amnesigenic,
@Amnesigenic@lemmy.ml avatar

You have the option to play a different game or none at all, if you choose not to avail yourself of that option then you have voluntarily selected your difficulty

ieGod,

Not all games are for everyone. A game does not have to cater to all audiences. That’s ok.

LucidNightmare,

That’s such a lame ass rebuke. It can be done, has been done, and will continue to be done by developers who actually care about the medium and want more people to play their games. Did we not fucking invent braille so blind people can read???

prole,

Lol, I appreciate the edit. Thanks for making it immediately clear that I shouldn’t waste my time reading the rest.

LucidNightmare,

Then why comment on any of my comments? Yeesh.

twinnie, do games w For those of you who enjoy open-world games, how big of a world is too big?

It can never be too big, but it’s a problem if it’s a big city with nothing to do (Cyberpunk).

Red_October, do games w For those of you who enjoy open-world games, how big of a world is too big?

It's not a question of the world being too big or too small, it's the density of interesting things. A giant world with very little worth doing doesn't accomplish much, but similarly a small world where you're absolutely tripping over things that feel like you shouldn't skip them will also feel claustrophobic.

Additionally, the traversal system can help a LOT here. Even a world that has a lot of wide open dead space can feel good if the process of crossing that space is itself fun. Dune: Awakening comes to mind here, where there are large spans of open desert that you need to cross, but ripping across the dunes on my sandbike was so much fun I didn't mind the dead ground.

Phil_in_here,

Do you remember LoZ Wind Waker? Maybe it’s the nostalgia goggles, but ripping through the open water just felt good. I don’t even think it was particularly mechanically fun. Maybe it was just the music.

burntbacon,

The music and the bright colors in that cel shading style were great. They also did a really good job with the seagulls and the barrels and the silhouettes in the distance as you were sailing. Maybe it was just the contrast with all of the ‘dark’ games at the time. It was a gigantic mood swing from majora’s mask. The music really helped sell it.

I think wind waker is good example of how to handle ‘open world’ without letting on that you’re controlling the experience. I don’t think any of the official ‘next steps’ ever had you sailing more than three squares away. The teleport was right when the world ‘opened up’ to you doing whatever you felt like, and the easily grasped concept of one square=one island with some interaction made sure there was no loss of focus on the developers or players. Obviously the main islands had more to do than the ones with just a platform/reef, but it worked.

Kolanaki, do gaming w Imagine being this cool
@Kolanaki@pawb.social avatar

Ended every match with a Babality.

red_bull_of_juarez, do gaming w Imagine being this cool

Queue the Finnish hymn.

voodooattack,
whoisearth, do games w Why would I buy this?
@whoisearth@lemmy.ca avatar

I feel like they could have called CoD Points something other than CP. 🤣

BoxOfFeet,
@BoxOfFeet@lemmy.world avatar

I can see somebody inquiring about the amount someone has, and if they would be willing to share any. Boom. On a list.

buttnugget,

There are lots of valid abbreviations that CP uses other than child porn.

whoisearth,
@whoisearth@lemmy.ca avatar

And it will never not be funny

Saledovil, do games w Why would I buy this?

Reviews are mixed: not a great start

More than not a great start: Only people who have bought the game are allowed to review it, so reviewers are already biased towards liking the game, because only somebody who thinks they would enjoy the game would spend money on it. It’s basically impossible to get a strong negative score by just being run of the mill awful. So “mixed” means that about 50% of people who though they would enjoy the game, didn’t, which is quite damning.

87Six,

When I said this on Reddit I got downvoted to hell and called a hater lol

cyberpunk007, do games w Why would I buy this?

It’s for people with more money than brains.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

Hey some of us are poor and this statement still describes us

TigerAce,

It’s why we’re poor

JigglySackles,

I wish overspending was why I was poor. At least I could fix that.

november, do games w Lake Isabella Lore Drop: What’s Your Favorite Find?

Did ChatGPT write this?

janonymous, do games w Who's your favorite female protagonist in a video game? (Add pic of character in response)
PonyOfWar, do games w Is it me or does it seem like review bombing on Steam has become so much worse recently?

Haven’t really noticed any change personally. What game was it btw? Having a positive experience with a game that is being negatively reviewed doesn’t necessarily mean it was review bombed. Especially when it comes to bugs and technical issues, which often won’t affect every single player.

Novamdomum,
@Novamdomum@fedia.io avatar

Didn't want to mention the name of the game cos some might claim I'm stealth marketing for it or some bs like that.

PerfectDark,
@PerfectDark@lemmy.world avatar

Moderator here!

Feel free to reply to them with the game’s name, clear to me that there’s no ‘stealth marketing’ going on :)

Novamdomum,
@Novamdomum@fedia.io avatar

Oh ok 🙂 It was Seafarer: The Ship Sim. A day after they launched they got a load of negative reviews that took them down to a "Mostly Negative" rating. That's improved since then, presumably once more genuine reviews came in.

Whitebrow, do games w I finally decided to go full piracy against big companies

Steam is fine, for the most part, but steam is also DRM. Personally I opt to buy games on GoG, because whatever releases there, you can download the installer and play offline, anywhere, anytime, and due to the platform requirements it strips a lot of the extra nonsense of requiring accounts and launchers and such.

The one downside is some publishers/developers don’t have the latest version on there or release on there later as definitive builds, but it’s better than having to deal with all that nonsense to begin with.

BurgerBaron,
@BurgerBaron@piefed.social avatar

Steam is also American, so I’m using GoG more now.

Cybersteel,
@Cybersteel@lemmy.world avatar

Also, I’m more confident that old games will work out of the box from gog than Steam. Unfortunately, as a Linux user, out of the box proton supports on Steam is just too convenient. I can’t think of many gog games that natively run on Linux.

ampersandrew,
@ampersandrew@lemmy.world avatar

Through Heroic, while there are some exceptions, you get nearly the same out of the box compatibility. And if you don’t get that compatibility and don’t have the patience to troubleshoot, the refund system for GOG is very generous. I just tried The Alters today, which I knew had issues with Proton outside of Steam Deck, and I got it working just before running out of patience and refunding the game.

Cybersteel,
@Cybersteel@lemmy.world avatar

Sometimes half the fun is troubleshooting, to the point where you had your fun fixing something and don’t feel like playing the game anymore.

ampersandrew,
@ampersandrew@lemmy.world avatar

I don’t have to troubleshoot anything most of the time, and I’ve bought dozens of games through GOG of late, for what it’s worth. And in the case of The Alters, the Steam version has many of the same problems. Just letting you know it’s an option, anyway. You can even route some of your GOG purchase to go toward development of Heroic by buying through the Heroic client, so that it makes sure it only gets better and so that GOG knows how much of their revenue they’re giving up to people who want this sort of functionality.

Aceticon,

I’ve been gaming on Linux for over a year now, and most of my games library was on GoG, though I also have a number of games on Steam.

Using Lutris for GoG games, in my experience the rate of “just runs out of the box” games (via Wine) is pretty much the same as for Steam (via Proton), both being somewhere around 9 in 10.

The Steam App basically wrapps the whole Proton, VKDX and so on with automated configuration, including game-specific configuration scripts, and that’s the same as launchers like Lutris and Heroic doing just with Wine instead of Proton, but if you’re trying to use those tools directly without such a launcher its like trying to run Steam games without Steam and just doing all the Proton/VKDX configuration (both general and game-specific) and launching yourself - the old way of running games in Linux from a decade ago which was a complete total PITA.

ztwhixsemhwldvka, do games w I've been playing 'Ruby's Rebalanced HALO: CE' mod and it is fantastic.

Halo CE… Just when I think I’m out it pulls me back in

fluxion, do games w Lara Croft is a Sociopath

One of the most unhinged archeologists ever

Bonesince1997,

We named the dog Indiana

nogooduser,

Along with Nathan Drake for exactly the same reason.

CIA_chatbot,

Nathan Drake is a treasure Hunter not an archeologist. He KNOWS he’s not the good guy

rudyharrelson, do games w Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle?
@rudyharrelson@lemmy.radio avatar

Yeah, I think I’ve only bought one or two PS5 exclusives since I got mine around October 2020. Demon Souls remake and Horizon Forbidden West (though the latter is now available on Steam).

That said, I still think I’ve gotten a good amount of value out of the console by reaping the Patient Gamer™ rewards by picking up many of the major PS3/PS4 titles during good sales. I didn’t play many video games during the PS3/PS4 era, so I missed out on quite a few major releases. I’ve accumulated a pretty great digital library with some fantastic games for a relatively small amount of money (which, like my Steam library, I’ve only actually played a fraction of).

As an aside, probably my favorite PS5 exclusive has just been the free Astro Bot game. The haptics in the DualSense controller are frankly cool as hell, and I hope more games utilize them going forward.

sbbq, (edited )

Wasn’t forbidden West PS4, too?

Also, if you liked Astro’s playroom, you really ought to try Astrobot, it’s great.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

The dlc was ps5 only, so I’m in the middle of another run so I can seamlessly flow into it

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