Its one of the best farming games I’ve ever played, but it’s also like… a real ass simulation game. You don’t get to grow whatever you want, you will grow rice and you’ll either like it or leave. Kept your paddy’s water level too high? Mold. Didn’t get rid of pests? Disease. Didn’t keep enough water in on a hot day? Uh oh, water evaporated and now your rice is under watered. If the waters too cold it won’t absorb nutrients right.
It’s also 50 percent a action rpg platformer, but don’t think you can get around doing the bare minimum in the farming just to play it: your stats are directly reliant on how good you rice farm. No level grinding through combat.
I really enjoyed it but I’m still not sure who the target demographic for this game was. How big is the overlap between “traditional rice farmers” and “action rpg enjoyers”? At any rate, I high key reccomend it if you think you could be interested in rice farming whatsoever, because the story is great too.
With my track record at killing even cacti, I am going to suck at this game. It does sound interesting, though (and “great story” is enough to make me face the rice farming).
It definitely sounds unique, which is exactly was I was hoping for when I made the post! Thank you!
I just started back up one that I rarely see talked about: Ever Oasis. Does it do everything perfect? No, but it’s a cute little handheld game where I get to help an adorable water spirit save adorable seedlings and owl people. There’s characters to befriend and take on quests too! It offers a lot, but cause it was on the 3ds I don’t think too many people have played it.
Outside of that, Harvest Moon: A Wonderful Life is my nostalgia favorite so I am hopeful about the remake.
Big agree on roguelike. It’s both annoying and entertaining how a whole genre of somewhat popular titles are only described in reference to another basically ancient title.
And some of them have gameplay that doesn’t compare all that well to Rogue, but are similar to something else that was considered roguelike! It’s just this vague descriptor with a constantly shifting definition depending on who is using it.
No hate intended towards the titles or the players, just language being funny 🤣
Kbin umożliwia mi pisanie artykułów z wykorzystaniem atrybutów jak tytuł, obraz, wstęp, formatowanie markdown. Jest również projektem #OpenSource#MadeInPoland prowadzonym przez @ernest a wspieranym przez naszą Fundację. Piotr @piotrsikora jest adminem największej instancji https://kbin.social która przyjęła wiele "sierot po Reddit-cie".
Zapraszam do korzystania z /Kbin i Bin.pol.social :)
I started to use the Japanese term “search action” rather than Metroidvania unironically, sue me.
Yeah, it sounds silly, but it’s descriptive and feels less limiting to me than “a game that looks like Super Metroid and Symphony of the Night”. I love those two, but lots of games do the big interconnected map with ability gates, and they’re not that close to them.
Some of those even don’t have a map made of blue rectangles! Only like 90% of them.
Really, if we can do with genre names that are not built like that in general, all the better. I’m not going to the library to read a FrankenDracula or a DuneFoundation or whatever.
You mentioned the -likes ones, which I really don’t like, but “Soulslike” takes the cake and I absolutely loathe using it. Might be a bit biased here because I think Fromsoft’s Souls games feel very bland and I really enjoy Team Ninja’s versions of this genre, instead (had an absolute blast with Nioh and Wo Long, and am currently addicted to Stranger of Paradise)
My eyes gloss over a little bit when I hear “modern platformer” but my most hated would be full loot RPG. A paradise for greifers, not fun for anyone else.
Scathe… got “scathing” reviews. Articles were written about problems with the environmental design, weapon designs, lack of imagination in aesthetic appeal in the enemy designs, the AI… but not once did anyone point out a problem with it being in a sub genre called “boomer shooter.”
Wrath: Aeon of Ruin not only duplicated Quake by using the Quake engine, having amazing level design, and the 90’s appeal of run n’ gun, but it also matched Quakes failures in that the Dev team left and had to be replaced. Right now Wrath is stuck in perpetual Early Release with no completion date in site. I’m sure the reason for that is its sub genre of “boomer shooter,” right?
How about Amid Evil? I spent a couple hours streaming that last night. It was an absolute blast. I haven’t been on a caffeine bender like that in years. I’m looking forward to streaming it again as soon as possible. I can’t wait to play it and its new DLC that’s about to drop. Obviously Amid Evils success is going to be because of the term, “boomer shooter.”
That term has obviously done so much harm or good….
Or it doesn’t fucking matter at all and this is a frivolous waste of time to whine about (as I’ve pointed out in more than one article I’ve posted).
We could be discussing something useful, but what matters to people is their egos. How important it is what term is used for a class of FPS games? People tried to argue with me about the fact the term “boomer shooter” is years old. Something that two seconds on google would make clear. But ego… I have had several people tell me they’d KILL people for using the term… I guess that’s acceptable behavior?
Okay, you win. Focus on trivialities while the industry moves on shaking it’s head while you shake your fist at clouds. But please, don’t forget to complain about not being taken seriously and for damned sure point out something trivial in what I wrote here, because that will matter.
Thank you for defending him. I’m sad to see you were the only one. I had an ulterior motive for my post. I apologized to him and explained my motivation.
Whoa calm down, While I was a bit harsh, I definitely didn’t mean any hostilities you might have picked up from this.
Genre names are just names of the genres. They have no bearing on the actual quality of the games that they categorize. There are good games in poorly named genres and bad games in aptly named genres.
I was just sharing my thoughts on what the industry calls them and wondering what other people thought about them
And I’m sorry for using you as the sacrificial lamb.
You have every right to ask the question, and you even did it reasonably.
I find it interesting that when I spend time writing an article and cross posting it, this is the level of vitriol I receive. It’s over the top and no one deserves this, especially someone that is just asking…
“Hey, what does anyone think about X?”
Least of all anyone that took their own time to publish something to spark discussion. Thank you for doing that. Thank you for not just posting a link to an article. Thank you for spending some time, considering, and then engaging.
I wish more people were inclined to do that. More people should rush to your defense for what I posted. Some people should even learn from it. Sadly, I doubt that will happen.
I honestly wish you well and hope you will post again in the future. I look forward to what you have to say.
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