MrEUser,
!deleted3991 avatar

You “thought” about this?

That’s what you went with?

Scathe… got “scathing” reviews. Articles were written about problems with the environmental design, weapon designs, lack of imagination in aesthetic appeal in the enemy designs, the AI… but not once did anyone point out a problem with it being in a sub genre called “boomer shooter.”

Wrath: Aeon of Ruin not only duplicated Quake by using the Quake engine, having amazing level design, and the 90’s appeal of run n’ gun, but it also matched Quakes failures in that the Dev team left and had to be replaced. Right now Wrath is stuck in perpetual Early Release with no completion date in site. I’m sure the reason for that is its sub genre of “boomer shooter,” right?

How about Amid Evil? I spent a couple hours streaming that last night. It was an absolute blast. I haven’t been on a caffeine bender like that in years. I’m looking forward to streaming it again as soon as possible. I can’t wait to play it and its new DLC that’s about to drop. Obviously Amid Evils success is going to be because of the term, “boomer shooter.”

That term has obviously done so much harm or good….

Or it doesn’t fucking matter at all and this is a frivolous waste of time to whine about (as I’ve pointed out in more than one article I’ve posted).

We could be discussing something useful, but what matters to people is their egos. How important it is what term is used for a class of FPS games? People tried to argue with me about the fact the term “boomer shooter” is years old. Something that two seconds on google would make clear. But ego… I have had several people tell me they’d KILL people for using the term… I guess that’s acceptable behavior?

Okay, you win. Focus on trivialities while the industry moves on shaking it’s head while you shake your fist at clouds. But please, don’t forget to complain about not being taken seriously and for damned sure point out something trivial in what I wrote here, because that will matter.

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