Try, github.com/utkarshdalal/GameNative . Unlike steam link gamesnative let’s you download and play steam games natively on android. I dont know how good it works on handhelds though. Haven’t used it much myself.
It’s been my experience that dedicated places for fans of certain games or franchises to congregate always devolve into a never-ending cycle of “Everything is wrong and this game is terrible. I have 3000 hours in it.”.
No one hates a game like the most dedicated fans do. For instance, I put a significant amount of time into the Forza franchise over the years. The Forza community (both the subreddit and the official Forza forums) might be one of the worst I’ve ever experienced. No one is ever happy with or about anything.
Basically, if you really like something, avoid the fan communities at all costs. You’ll end up finding out about things that are supposedly “game ruining” that you never even knew or cared about and then you won’t be able to un-see it.
Alien: isolation? Pretty good horror game, imo. SOMA? Subnautica can be pretty scary,. especially for people with thalassophobia or however it’s spelled… Outer wilds? Not horror, but it is quite unsettling. Also an all around amazing game that everyone should experience, imo.
When game developers noticed the market for GPUs is growing and processing in general are getting more advanced, they started to care less about optimizing their games. That’s literally it. It’s laziness.
There are still devs that do their best to really optimize their games but most studios, especially AAA ones don’t care.
Streamers will not give you good user feedback. They are not playing the game for themselves, they are playing for an audience.
It is very good that you think about validating your expections early in the process. That way you still have time to change the direction of your game if you need to. I think the best way would be to release the demo to a smaller audience, like itch.io.
Cannot wait to buy another Ubislop-like that costs $80, takes 70+ hours to complete the mainstory and plays exactly the same as the last 20 iterations over the past decade
I cannot wait for all the AAA developers to whine, cry, and complain about how everyone is saying Silksong is so good and that AAA can’t compete with their own games.
Binged the game in a month about two years ago, I did everything, including the flyiig bean and the triple bird, great game, unique experience, I love it and I fucking hate it at the same time lol
The game is ruthless and not for the faint of heart, I think you may need to be a certain degree of masochist or something to do everything in it, I also remember needing the performance mod for the later stages of the game.
I’ve been waiting a few years to forget more about it so I can replay it again as blind as possible.
Omg I got WN in one of my first runs(at like day 13) and I KNEW who he was but chose him for the shiggles anyways…😭😭 how anyone could WILLINGLY choose him is beyond my comprehension
Binging it in a month is insane tho!! How do u even find the time for that O_O goodluck with trying to forget everything, the PTSD of queenie’s meltdown causing her to breach shall always stay deep within your heart 💔
I've heard of it vaguely just because I played a bit of limbus company (and liked the characters more than the gameplay tbh). How's lobotomy compared to limbus? Is the gameplay similar at all?
Yeah lcb’s gameplay isn’t the best… the story is it’s charm
As for l corp’s gameplay, it is VERY different. It’s a rogue-like management simulator that expects you to reset and rewind your progress throughout the game in order to complete it… you have to manage the abnormalities you pick, and they each have their own requirements for keeping them content (some more complicated than others. The higher the tier, the more complicated the abnormalities usually get, although that ain’t always rhe case). You can look up gameplay compilations on YouTube;; each run is always different lol
The story, similar to lcb’s, is great too and very character-driven… to the point where it directly affects your gameplay (and graphics in some instances).
Great game and great universe and story that expands itself into Library of Ruina and Limbus Company.
I also loved designing my employees for each department, like having the disciplinary department full of red haired people that are very edgy or battle ready as it fits the theme of disciplinary people that lived through plenty of battles, or Extraction team with only one captain, and all the rest are sacrificial fodders used to manage some ALEPH.
I did cheat towards the end as it was getting very hard, but, very fun story and experience and going to Ruina afterwards and seeing all my employees take the stage once again alongside their managers was great.
Yeahh, customising the employees is quite fun (and so is sifting through a bunch of randomly-generated ones until u find some1 that looks good to save the extra lob point, lol)
I’m actuslly surprised ppl can finish the entire game without cheating… some of those suppressions are NOT it. On a side note, I am quite excited to try out lor , I want bongbong by my side. Forever.
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