I enjoyed it like 3-5 years ago, but since then it shifted significantly towards kids and that was probably a morally respectable move given how many kids are playing but I don’t like it anymore. Graphics is top-notch, don’t confuse your subjective dislike of the style with it being unfinished or underdeveloped.
Any chance I could get in on the beta? I have some health concerns that has docs telling me I need to go for walks and I’ve had a hard time staying focused on it. (Applied in the portal )
Edit: if it doesn’t happen, hopefully it is released soon. Also walkscape.app/home gives a 404. Removing the home seems to work out fine though
I haven’t gotten into the Beta, so I haven’t played it, but I’m curious, is the game designed so you can’t do anything without walking, or is it so that you can creep along at a snail’s pace without walking but to actually make real progress you have to walk?
It seems to me like you could use the psychology of a Pay To Win / Microtransactions game to motivate people but by using walking instead of money.
Hi! Sorry if this has been answered, but this uses the phone’s built-in pedometer, right? So, if you’re running you’d get more steps/hr (without triggering anti-cheat)? Thanks! Looking forward to trying it!
This is a an amazing concept! I created an account (same name as here). And tried to sign up for the beta, however the submit application button is not working for me. I’m using Firefox on android.
Huh, interesting. Could you send me the email you signed up with to contact@walkscape.app and at which point the beta application fails? Is it while you try to submit the fully written application, or even before that?
If you have problems with signing up, please send email to contact@walkscape.app and I can help you out. Tell me the email you signed up with and I can help!
Typically, for any game that has a campaign, I would consider completing that completing the game.
That doesn’t mean you can’t continue to have fun in endless modes or multiplayer. That’s a different orientation.
For multiplayer games, there’s no completion really. Play the tutorial? All maps once? Win once? Ranks? Endless leveling progress? All achievements? None of those really fit. There is no completion to a game without designed, completable progress. If there’s a max level, one could consider that a kind of completion. All achievements may subjectively fit too.
I love this game. Made the walks with my kid more fun and longer. The fact that I only have to check the game once or twice a day depending on what I am doing is perfect.
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