bin.pol.social

CharlesReed, do gaming w Weekly “What are you playing” Thread || Week of October 6th
@CharlesReed@fedia.io avatar

I've been trying to cross off some of my "in progress" games, ones I've been working on off and on over the past few months, so I can make room for new ones.

After sitting on it for months, I finally got around to finishing my second playthough of Lies of P. I went for the "Real boy" ending, and man, I really had to fight the urge to start a third round. I really like the combat and 99% of the characters.

Cleaned up the rest of the map for Mad Max, with the exception of collecting all the vehicles, since that's kind of a pain to do. Much like Lies of P, I was a bit tempted to start another playthough lol.

Maxed out all the glyphs for my Scorcerer in Diablo 4: Season 5, so it's set aside until I come back from a planned vacation this week. I'm not sure how I'll handle a new season and a new dlc, AND a new leveling system all at the same time, but I'll figure it out.

Berttheduck, do gaming w Weekly “What are you playing” Thread || Week of October 6th

I’m playing fallout London. Super impressive for a mod. I’m really enjoying it.

OutlierBlue, (edited ) do gaming w Weekly “What are you playing” Thread || Week of October 6th

Against the Storm.

I played a lot back when it came out. I picked up the DLC on release day and reset my progress. Such a good game. Even when I’m not playing (like now) I’m thinking and reading up on strategies.

maltasoron, do games w Day 81 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Besides what Citizen Kong said, I wouldn’t start playing a game right after release. Give them a few weeks to iron out the bugs.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I already have to wait a while to see how it performs on Steam Deck. I figured by the time the community figures out if it is or isn’t viable to play on deck (assuming Denuvo or something else doesn’t fuck it over), then most of the bugs will be ironed out.

maltasoron,

Yeah, that’s true.

beepnoise, do gaming w Silent Hill 2 (2024) Review Thread

I'm just downloading it to my Steam Deck as I bought advanced access to the game. I'll let folks know how it goes.

And before anyone jumps on my neck about buying advanced access:

  • I waited until review scores came out
  • Even then I was originally planning to wait a few weeks until launch but with Steam refunds, I figured I can play for half an hour to get a good feel of the game
  • Not only is this Konami's first good game in ages, I dare say this is also the industry's first good game in ages. RE4 was excellent, but the OG was great and Capcom at that point knew how to do well. I cannot say the same for Konami/Bloober.
  • I'm someone who is lucky enough to have enough disposable income where a purchase like this doesn't really negatively affect me financially.
beepnoise,

Nevermind, I did a quick check on YouTube and the game runs absolutely terribly on the Steam Deck... so much for me supporting Konami, got that refund request in order.

DdCno1, do gaming w VR is so 90s

Ahh… Pearl. Home of every kind of future landfill fodder disguised as tech (and even some legitimate products), dubious feature lists and even more dubious included bonuses for almost 30 years. At least the cover girls aren’t dressed like discount Playmates anymore.

I like how on this page they aren’t specifying the “car racing game” and “full version of well known flight simulator” packed in with the “Multi-Gamestation^Plus”. I think I can hear the creaking of this thing’s cheap, hard plastic through space and time. It seems like the VR headset and 3D glasses weren’t shipping enough units, given that this is at least the second time they discounted them:

archive.org/details/…/2up

But they made up for it by driving up the price of the “Multi-Gamestation^Plus” a little.

dwrcan, do cyberbezpieczenstwo w Matrix - lepszy signal?
@dwrcan@szmer.info avatar
  1. Nie do końca, ale ma plus że jest zdecentralizowany, więc los całego protokołu nie zależy od jednej organizacji. Signal jest zajebisty pod względem prywatności, ale jak i inne organizacje, potrzebuje skądś brać hajs na utrzymywanie serwerów i takiego typu rzeczy. Prędzej czy później zacznie to wpływać na jakość usług dostarczanych przez Signal. Są już przesłanki: signal.org/blog/signal-is-expensive/
  2. Nie korzystam za dużo, ale z tego co wiem Matrix trochę bardziej jest rozbudowany w stronę otwartych grup. Ma pojęcie przestrzeni (“Spaces”) gdzie można tworzyć różne kanały. Byłoby to spoko opcją dla róźnych działań gdzie jest dużo wątków (np. kolektyw zajmujący się obroną lasów może mieć jeden kanał dla planowania blokad, drugi dla postępowań prawnych, trzeci dla tworzenia materiali na social media itd.) tak że każda osoba dodana do przestrzeni (mogą być prywatne) będzie miała dostęp do wszystkich kanałów od razu.
  3. tak i tak :)

Są jeszcze inne alternatywy:

  1. Jest protokół XMPP który też jest dosyć rozbudowany, ale mniej przyjazny do osób nietechnicznych. xmpp.org/getting-started/
  2. Również zdecentralizowaną alternatywą jest Delta Chat; dosyć prosty w użyciu, jest to program oparty na protokolu SMTP, czyli jak zwykły email. delta.chat/en/
mox, do games w Request for CRPGs recs on the current Steam sale

Wildermyth is somewhere between a tactical combat game and a role-playing game, and quite good.

Solasta: Crown of the Magister has caught my attention, but I haven’t played it yet.

Dragon Age: Origins is good, and although not on sale, is old enough that full price is not bad. (I don’t know if the EULA is tolerable, though; I don’t think it was there when I played it.)

skulblaka,
@skulblaka@sh.itjust.works avatar

Solasta’s campaign feels a little half baked in some ways, especially if you’re coming from Baldur’s Gate, but where it really shines is in building your own campaigns to run your friends through. It’s a perfectly reasonable platform to host online D&D 5e in, especially with mods to expand the content. And there are plenty of user-created workshop campaigns to download, but in general, I wouldn’t recommend it as a single player experience if that’s what you’re looking for. I absolutely do recommend it for group play.

FeelzGoodMan420, do games w Corporate greed is killing RuneScape. What do people play instead?

I’ve never played Runescape so my answer is I play literally any other games.

My comment is unhelpful but I’m posting it anyway.

GhiLA, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time
@GhiLA@sh.itjust.works avatar

Cool Bethesda, just dump the Gamebryo source code off to us before you get liquidated by Shittersoft since you’re basically budgeted into making half-baked shit until you go bankrupt anyway.

Flamekebab, do games w Request for CRPGs recs on the current Steam sale
@Flamekebab@piefed.social avatar

I really enjoyed playing through Fallout 2 on my deck.

ampersandrew,
@ampersandrew@lemmy.world avatar

I just played through it this year for the first time. It was overall very good, but the beginning and end of it are pretty rough. The beginning is tedious unless you’re playing a strength build, and the end is some real point and click adventure game moon logic to find out how to get to the final area and, in some ways, through it, that I would have never figured out without a walkthrough.

Flamekebab,
@Flamekebab@piefed.social avatar

The maze puzzle with the electrified floor is some absolute bullshit. I wonder if there's a mod to remove that nonsense?

As for the beginning, I used a mod to skip the Temple of Trials because you're absolutely right, it's such a tedious slog. Yay, executive meddling!

ampersandrew,
@ampersandrew@lemmy.world avatar

What part of that was executive meddling?

Flamekebab,
@Flamekebab@piefed.social avatar

The Temple of Trials is intended to be a tutorial - something the executives insisted they include. The first game's tutorial is in the manual.

ampersandrew,
@ampersandrew@lemmy.world avatar

I agree that the game should have a tutorial. The problem with the temple trial is that it only caters to one play style, so it’s not a good tutorial. I’d call the first game’s tutorial the cave with a handful of rats.

JayEchoRay,
@JayEchoRay@lemmy.world avatar

While I agree the tutorial is rough for something meant to teach, it can be done with different playstyles.

Although having some form of melee combat does make the experience a lot less frustrating and can save a lot on time spent trying to hit the enemies, but I think enemies have like 5 ap or so which one can avoid most of them on an agility build by outspeeding them.

A determined person could probably get through it without fighting as a challenge I guess as an agility and stealth focus.

There is a lock pick and explosive tutorial that are mandatory but aren’t too difficult and then there is a trap room which can be a problem if one is low on perception.

The final challenge can have the guy be talked down with enough speech

For ease of getting through it, strength or agility with a melee skill will make it a lot easier though.

ampersandrew,
@ampersandrew@lemmy.world avatar

This is the kind of stuff you might know if you already know what’s ahead of you, like if you played it before, but as a first-time player of the game, not knowing what’s coming, I found it to be a poor experience when you only have a melee weapon but specced for guns.

JayEchoRay,
@JayEchoRay@lemmy.world avatar

I am kind of the subborn idiot that initially struggled with the tutorial, but struggled enough to learn what it was it was trying to teach.

I remember and know it from failing, leaning and trying different things seeing what works.

The three starting default characters all have something they are good at and looking at those - all three are meant to get through the tutorial, although Norg is the most straight forward approach.

As I said before, it is not the best and they could have done a better job, yes.

It can leave one feeling annoyed that their gun character struggles - sure

Can it suck knowing you have to put some token effort into a melee skill if you do not want to sneak around or evade the enemies - indeed

But my point is that, regardless of its poorer presentation, especially when put up against Fallout 1’s tutorial, there is more than one way to do it other than pure brute force.

fossilesque, do games w Request for CRPGs recs on the current Steam sale
@fossilesque@mander.xyz avatar

Bonus for compatibility with the Deck.

theangriestbird, do gaming w [Fan Art] Super Smash Bros. Poster by Marinko Milosevski

The OG roster, too! so sick!

Brokkr, do games w Patient gamer philosophy

The question is moot from both sides of the deal, but understanding why is important.

For something like a game, you will only ever pay approximately what you think a game is “worth”. How you determine that value is entirely up to you and should be based on your own opinions and beliefs. Therefore, if you derive value from supporting niche developers, that’s great for you and you should continue to do so as you wish. If you don’t value that quite as much, then wait for a sale price that does.

Your individual decisions will not affect the decisions of publishers and developers.

Their decisions will take into account the total profit that they think a game can provide over its lifetime. This is determined by the initial price and sales as well as future discount prices and sales. The way they estimate the potential profit of a new project is based on past data. If they see most of their sales at launch time, they will price the game accordingly. If they see more revenue over time from sales, then they will price the game accordingly. As long as they continue to hit those goals, then they will continue making products for those audiences.

Therefore, the best way to support the projects you like is to buy the game when the price justifies the value to you. That is buy it whenever you want. The only way to not support (I am purposefully avoiding the word hurt) the publisher and developer is to pirate the games.

RightHandOfIkaros, do games w Patient gamer philosophy

I think for a visual novel, you’re probably better off buying it near release for full price. Maybe even get the more expensive version that comes with the soundtrack if you like the game.

For other types of games, especially more mass market games, they’re more complex and prone to bugs. Visual novels, not so much. So being patient in this particular case would certainly hurt the small creator making the game more than it will hurt your bank account. Visual novels aren’t usually $60.

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