I don’t know if it changed my life, but my god it was cathartic - Celeste. I’ve cried while listening to the soundtrack and I’ve cried while playing it. Like, actual sobbing. Having a positively-represented trans character in media, especially in a game as popular and highly-rated as Celeste, means so much to me.
Hard disagree; Cata was definitely a stumble, but Mists of Pandaria did a lot right, as did Legion. BfA also had its moments, even though it was severely hampered by needlessly obtuse systems.
Yes, I started in Vanilla/BC. Wow isn't for everyone. But right now, between the deluge of content it's built up historically and currently. The current system respects player time and desire much more than any in the past. If you want to just do Battlegrounds and PvP while gearing, you can do that. If you want to do world content while gearing, that's becoming more and more viable as well. Plus you can always do the old path of raiding. And in this next expansion, PvE play and gearing is going to get even better.
Shadowlands was where I finally stopped. Playing since day one I’ll never forget when I decided to stop. I got the the “fairy land” part of the expansion, was running my Orc Hunter through and then I just stopped and asked myself “What are you doing?” It wasn’t fun. It became a chore to get through the content to the eventual gear grind at the end just like ALL the previous expansions.
I quit in bfa when my guild stopped raiding, came back for shadowlands, and while having a miserable time in the middle of a LFR I thought to myself “why am I playing this?” Then quit because it was just a checklist of chores I didn’t really enjoy.
How is thst compared with a regular no Vm gaming rig?
How is the multiuser support on that?
I find the project super interesting and it is under my radar but I don’t know how it will work with multiuser/ multisession and some first hand experience would be appreciated
It’s been shockingly good. If you are at least somewhat proficient with Linux and Docker it’s not too difficult to get going. If the game runs on Linux / SteamOS it should just work on Wolf without issue. I think the project also requires you to have Intel or AMD GPU and I would highly recommend an AMD. I have only run into one game that doesn’t work and that is Doom Dark Ages.
Performance is pretty near native, but that is very much YMMV since you are sharing a single host. My Proxmox has about 20+ LXCs and VMs on it, my biggest contention is GPU Memory. I tend to have transcodes going, Ollama, other light AI stuff, etc. It really leaves about 8-10GB of VRAM from my 16GB card.
Wolf wants to be multiuser by default, and it requires some configuration to do it the other way. Every device you pair via Moonlight gets its own unique “home” directory. So each device is its own copy of Steam, your games, etc. I am the only user on here and wanted to share one profile for my devices. It requires you to edit a config.toml for Wolf and change the profile for each to device to the same string. IE: change the profile of each device to “gamer1” and they get a shared home directory.
More about Moonlight. To get your pin for pairing you will have to log into your Wolf server and look in the docker logs of Wolf, this is the only place the PIN is available. They do have a Web GUI for Wolf but it is very early stages, it works but can be buggy. Once paired the experience is pretty great, when you launch Steam in Moonlight, Wolf will start a containerized version of Steam for you with the display matching what your client requests. This for me is the greatest feature since I have a 165HZ Ultrawide desktop, a 4K TV, a Handheld, etc and it just works.
Besides Doom Dark Ages not running I do have a few other issues. Wolf currently doesn’t support any fancy display features like HDR or 4:4:4 display, so the quality is great but if you’re used to playing native on an HDR display it does feel a tiny bit lacking. Moonlight clients on the Mac and PC are amazing but have been hit or miss on other devices. I have a few Onn Android TV boxes, oddly enough they have really high latency and decode times with H264 and H265 but work amazing with AV1, they also don’t seem to like anything above 1080p. This also requires me to have a card that support AV1 encoding, which luckily I do. I side loaded the Moonlight app on an LG TV and it works great at 1440p with H265 but absolutely falls apart with AV1. Moonlight also does not support microphones. If your game requires in-game voice you are out of luck (IE: REPO, that one got me).
Doom Eternal after completing the game and all the DLC. They put you through HELL (literally) and these levels are a BITCH at the end and the sigh of relief to see this arc of the story finally come to a close is so satisfying.
Doom 2016 was an overall better game from an atmospheric perspective, and it had better direction overall, but Eternal was just fun and hard. If you can bare it on at least ultra-violence the sense of completion at the end of it all is quite gratifying.
Whoa. A Jumpman reference in the wild. Thank you for reminding me. But I have no idea what that string of characters means. :(
The sound of the player taking a tumble off the stage, followed by a death march, has been forever seared into my brain. Watching my uncle play this, helped little_warp_core understand the limitless potential of (home) video games, above and beyond the likes of crappy Asteroids and Pac-Man ports.
The sound of the player taking a tumble off the stage, followed by a death march, has been forever seared into my brain. Watching my uncle play this, helped little_warp_core understand the limitless potential of (home) video games, above and beyond the likes of crappy Asteroids and Pac-Man ports.
Yeah, that too and then the aforementioned piece is the stuff of nightmares.
I love that wild shit, and the story is very touching.
The one before that: Xenoblade Chronicles 3
There’s so much emotion in that game. Of all the games I have played in the last 37 years or so, I cried more in XC3 than I think I have in any other game. So good.
Magic: The Gathering - Arena, but in a different sense. I have played it a decent amount ever since I moved away from the city and have been unable to play with people over the table. I learned that it wasn’t really the game itself which made me interested in Magic, but the interactions with people.
I have since quit the game and haven’t really paid attention to its direction since.
Can’t say any one game was life changing for me. They are more a collection of experiences that I reflect upon. Hundreds of games, that have refined me my thoughts and feelings over the decades.
I haven’t played much (under 10 hours) but I started one of the “easy” starts and it isn’t going poorly. I always hit the point in complex games where I’m not exactly sure what to do.
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