Ja się nie znam na mailach, mam jeden swój na hostingu podpięty pod domenę, ale obecnie bardzo rzadko z niego korzystam… Dwa konta na protonie i powoli się separuję od najstarszego na gmailu — jeszcze mi kilka bardziej problematycznych kont zostało pod niego podpiętych, ale krok po kroku przerzucam wszystko na protona.
I was persuaded to pick Elden Ring back up despite not really feeling a pull for it, but lo and behold once I was back in I fell in deep. I never actually finished the game with my first dex/bleed-based character, so I continued making my way through Crumbling Farum Azula. I’ve given Malekith a couple of attempts but I’m pretty burned out on bosses at the moment. I started up a new sorcery-based character and that’s been the real joy. Magic really does make the game significantly easier, and part of me wishes I’d done my first playthrough this way. But I’d beaten Demon’s Souls remake not too long before starting Elden Ring originally and wanted something different.
To fall back on when I get too frustrated, I’ve been playing 10tons’s Undead Horde. Their game Dysmantle wound up being a major highlight the year that I played it (I really, really liked it), so I finally bought Undead Horde 1 and 2. It’s not nearly as good as Dysmantle, but it’s a really great, lightweight dungeon crawler. I like their vibe very much and am really looking forward to Dysplaced.
I also gave the Saints Row reboot a try since it was free a while back on PS+ and it’s really, really (really) dumb. It’s also kind of fun, a little at a time. Not sure it’ll hold my interest all the way through but it’s nice having an open world game that’s just…easy to play and asks very little of the player.
Meanwhile, I find even the "smaller" XBox controllers to be utterly unusable and have/had no troubles at all with the PS3 controller. Would be nice if there were more options for each console so that both you and I could be satisfied, but sadly that is not how it's done.
Yeah, that would be nice. I know people who lament the loss of the original Xbox Duke controller, and that the only thing closer was the similarly jumbo Dreamcast controller.
Could even unbundle them from the consoles, and just pick the size when you buy them. If they can make them in Hello Kitty pink, or endless CoD camouflage colours, then I’m not convinced it’s uneconomical to provide different size grips.
I don’t see it mentioned often, but basically my favorite has been the GameCube controller. Massive primary button with the secondary button the same shape but smaller and next to it, with the alternate (X/Y) buttons a different shape that flow around the primary, all in easy reach but all different to the touch. Especially when I’m playing the Xbox or Switch for a while and then switch to playing the other I’m messed up on the controllers for a little while since Nintendo and Microsoft swap the A and B buttons but both keep A as the primary button (I think a legacy of the original NES/Famicom putting the A button closer to the right hand and the B button farther in, to the left of the A).
I’d prefer the right thumb stick to be the same shape as the left, and it needs a left shoulder button, but beyond that I’d pretty much keep the layout as-is, maybe a slightly different size/shape to better fit in hands. I’ve seen a few third-party controllers like that for the Switch but haven’t looked into them enough to buy one.
As strange as it may sound, my favorite controller so far has been my Google Stadia controller. It feels very sturdy and has a nice finish - and I can hold it for hours without my hands cramping up.
Also a big fan of the fact that it charges over USB-C, and that it works perfectly for me over both Bluetooth and wired.
However, I haven’t had too many controllers in the past (Nintendo’s controllers - GameCube, Wii, Switch Joycon/Pro, the Xbox 360/One, and the DualShock 3), so that could be part of it. I don’t know, I just haven’t had any complaints with it as of yet.
Arkham Knight is decent except for the batmobile sections - as others have already mentioned.
I’d still argue it’s better than Origins though. From memory, memorising all the different toolbelt skills isn’t really necessary - you can definitely get through the game by just abusing jumps, cloak and counters - some special enemies might need a specific ability to make vulnerable, but the game normally warns you the first time you fight them, so I don’t think it ever feels too overwhelming - it just feels like a lot if you run through it very quickly.
The ps2 had THE BEST library of any console, even to this day. I am still learning about random hiddem gems ive never heard of on it, and I’ve been gaming for 25 years
Depends on the game. As great as retro games are, I could never give up newer indie titles like Baba Is You or Brok The Investigator, which would be much shorter games or have other problems if they were made for consoles pre-internet games download days.
Though I will say that retro games like Sonic 1 & 2 on Genesis or Ratchet and Clank on PS2 are pretty much infinitely better than the triple AAA slop they’re throwing at us today.
Especially when we have companies (like sweet baby inc.) forcing characters to be changed to Mary Sue’s all because we need inclusivity. I have no problems with inclusivity at all, but I have a major problem with poorly written characters in games that have absolutely nothing going for them besides being perfect.
The one time I've asked for a refund on steam was when I mistakenly bought the remastered instead of the original version of an old game I wanted, and found that it had been ruined by the addition of a (not easy to bypass and wouldn't run under wine) "launcher" that was there for the sole purpose of getting you to register an account and log in so they could collect whatever data they wanted.
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