I wrote a scripts that automates artillery for me in Hell Let Loose. It uses a webste that does the calculation. Providing degree and elevation. I input the target on the website, then scrape that data and use computer vision to auto adjust the gun to that position, load then fire. I can saturate an area, or just fire shots on target. It works about 60% of the time because the OCR (Optical character recognition) isn’t super reliable. So it often is worse and slower than had I not. I did it last week so until then I had never cheated. Tomorrow they are releasing an updated that overhauls artillery, so I’ll have more work todo. I’ll probably just let it die xD
I was getting ready to rant until you mentioned Terraria. Then I read the last line of your post.
Shoot, if I’m playing against the computer I use the game the way I want. It’s not cheating if your opponent is non-sentient.
I especially feel that way in games where ridiculous stuff happens at random (e.g. Rimworld). If I’m 2h into building a new colony and somehow get wiped out by 1 rabid squirrel, I curse, laugh my ass off for a minute, then load an autosave.
When an aspect of a game is ass (usually grinding, and I tend to be tolerant), even if I try to engage with it. Or if I’m about to drop the game anyway and cheats means seeing an ending. Last time I did was Megaman ZX, the game was already tedious and expects you to then also do a boss rush with limited ways to recover between fights, so I cheated infinite lives to get it over with.
Sometimes. I tend to have quite hard lines about what feels like acceptable levels of cheating though.
To use Terraria as an example, I remember going mad searching for a lava charm, and I ended up using a map viewer to check whether my world actually had one. It didn’t so I used a save editor to give me the charm. This part was a mistake, and felt like the kind of cheating that makes the game less fun in a slippery slope kind of way. I regretted what I did.
In future games, I would sometimes check to see if a Lava charm existed on my world if I had spent a while searching for it to no avail, and if there wasn’t one, I’d try going to a different world. If there was one in my world, I’d try to not pay attention to where in my world the chest(s) with the lava charm(s) were (and in some cases, I’d get a friend to confirm whether one existed on my world, so I wouldn’t even know the rough area where the chest was. Sometimes cheats can make the game more fun and engaging, if used wisely and in moderation.
Second: depends. If a game is too hard for my old ass, I cheat it easier. Like, a headstart with money or more life in an fps or whatever. It is MY play through, I have to enjoy it. And I’m gaming since the first ever pacman, I got spoiled. Just because a Dev thinks this is great, doesn’t mean I have to. So, if I can change that to MY preferences, yeah sure.
If it’s a second run of a game I might go nuts and testing everything 😏
PS: goes without saying, but only single player. Never ever cheated in multiplayer. Being called a cheater was the greatest honor though 😁
I consider cheat codes to be an accessibility tool for disabled gamers, and I think it is really sad that they are far less common than they once were, and it’s even sadder to see some devs/publishers (Ubisoft comes to mind) try to monetize cheat codes.
In defense of ubisoft: you can cheat all and everything and not pay a single cent. But yes it’s disgusting to milk the clueless.
And also yes: it’s a disability-feature that should always be in the options. Never understood why they never are. If someone wants to cheat my game to the max, why should I, as a Dev, care at all…
I used to, back in the days of cheat codes, because they were fun.
The only real way to cheat now is to hack the game. This will mean doing shit loads of homework to learn how to do it myself, or pay for some dodgy software that may or may not contain a virus to download all my nudes and blackmail me for bitcoin while my account gets terminated for cheating so I could win a couple games on COD.
In survival crafting games I’ll almost always make it easier on myself through the world settings or something. Getting rid of item and food decay, boosting XP gain, making sure I get 100+ of each resource anytime I go mining or whatever.
Enshrouded is a massive pain in the ass on normal settings, so I make it easier to explore, gather, and fight enemies. Otherwise it’d take me at least twice as long to get to where I’m at in the game, and that already took me over 100 hours.
Palworld I do all those things and increase pal spawn rate so there’s always at least 5 pals in a group at any given time. It makes capturing them so much easier.
Idk the last time I actually “cheated” in a video game though. Maybe one of the Lego games?
Depends on the definition of cheating. Here are a couple of ways in which I “cheat”:
I didn’t have the skill to progress beyond 4BC in Dead Cells, so I downloaded someone else’s save file with all items unlocked.
If I hit a wall in Silksong to the point that it starts to put me off the game, then I look up a walkthrough to see where the nearest undiscovered bench is or where to fine the thing I’m looking for.
For any game if I end too frustrated by a boss, I’ll watch a YouTube video to learn the attack patterns and avoid repeatedly dying to learn them. This is especially true for roguelites where I may have to cross 3 levels to get to a possible chance at a boss, and then get killed.
In FTL I used to copy out the save files to allow me to save scum if I died. The game is a roguelite and doesn’t allow loading saves in case of mistakes of death…so this is a workaround to save scum.
Save editors for Mass Effect to unlock squad mates early for spoken lines that I would have never heard earlier, cheating in rare candies on emulated Pokémon games or making Pokémon shiny too.
I recall using something similar for Borderlands 2 circa 2012/2013 to get certain guns to drop with the right parts as well.
I absolutely love using save editors to dick around with borderlands gun drops. It’s the only game that I genuinely want a crafting system in, I wanna be able to scarp all those guns for the best parts and fuse them into an unholy abomination. Fuck balance, this is a co-op power trip not a chess match.
Basically all of the experiments he was involved in were proven to be bias. They would coach the individuals when they were not getting the results they wanted.
Multiplayer games are absolutely off limits cheating wise for me. HOWEVER... using trainers and mods and things like Cheat Engine in single player games is not only ok, but I often treat it like it's a mini game. Can I give myself an extra 100k gold? Hmm fire up CE and let's see :)
The immense thrill I get from reducing some horrible grind from hours to minutes is just huge fun. I'm basically a sandbox guy. GTA5 cheats, for example, have led to more unexpected sandbox fun than I could ever have imagined over the years.
Not using cheats in single player grindfests is like having a first class ticket on a plane but choosing to travel economy. I think it's basically that I don't like being told to grind for the sake of it or for some "moral" reason.
I love a FUN grind though. I've spent days in games like My Time At Portia just fishing for example. It comes down to this: If a grind is fun, I'll happily do it but if it's just like I'm a mouse being toyed with by some cat then hello God mode lol
I'm strongly of the mindset that cheating only means taking a dishonest and unfair advantage over another person. Changing the rules of the game is not cheating, it's house ruling - in tabletop discussion, that's part of what we call Rule Zero. If I'm not in competition with another person, it's just playing by my own rules.
I remember one HL1 CS (Specialists Mod) LAN party I was in where we all turned on Matrix Vision and multiplied the slo-mo timer. It was great - utterly chaotic, but everything was equal.
So no, I don't cheat in games. I just play by my own rules as long as it doesn't hurt anyone else. And if I do play multiplayer, I try to bring my house rules to them. I've never had any person accuse me of cheating when I ask about various options. TBH, the closest I come to cheating is turning on all of the assistive features - colorblind mode, target highlighting, auto target, sound notifications in minimaps, custom keybinds, and whatever else is in the menu. Everyone else can also choose to do that, and I'm just as happy if everyone I play with has those same things.
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