We had dozens of preorders for Mortal Kombat 2 for the SNES. We got 8 copies in at our Software Etc. and did not get any new inventory for over a month. It was crazy.
I don’t think I’ve ever really liked the way Metacritic does it. GameRankings was my go-to for years (RIP), but I’ve preferred OpenCritic for review aggregating since they started up.
There’s a lot of churn in video games criticism right now, and this year in particular highlighted some issues I have with how some outlets are doing things with their reviews. Things like rushing to press without finishing games (even just 20 hours in some cases), and omitted technical performance/bug discussion. I was enjoying The Washington Post’s game section but that got shut down. Eurogamer and Gamespot were previous favorites of mine, but they seem to have changed their criticism style and I’m not a fan of what either are doing.
I do have some PC outlets I still like (PC Gamer and Rock, Paper, Shotgun for anyone else reading), but I can’t say I have an outstanding favorite otherwise at the moment. I pretty much just browse OpenCritic and pick out reviews at the extreme ends of the score spread and some random ones in the middle at this point.
I try to do the patient gamer thing too, as I’m always happier with games that have been polished (and they are cheaper). The threads in those communities are great for finding games. The Fediverse has one at !patientgamers although it’s still not super active yet.
I always look for let’s play series by 2-3 different YouTubers (1-2 episodes) before I decide if the game is for me. Scores are meaningless if I am not interested in that genre or specific gameplay mechanics
Just started playing Space Engineers on Steam. That feeling of finally making a ship that can get into space with enough fuel to get to the next planet couldn’t be better.
I’m still making my way through Tears of the Kingdom. Just finished the water temple. I spent so much time aimlessly wandering so I’ve decided to push on and finish out some quests.
I also started Soul Hackers 2 and I love Ringo and her personality already.
I sprained my foot and had to stay in this weekend, so I got back to TOTK for the first time in like a month. I’m about 25hrs in and had a slightly different start? I did the Water Temple basically first, THEN got sidetracked, wandered around doing shrines and side quests.
Oh man, I would have really struggled with that boss at the water temple if it wasn’t for the high powered swords and bows I had from my wandering. I just couldn’t keep up with them haha
Mad Max - Played for a couple days this week, taking down camps and gathering scrap, and I think I got it out of my system. For now. Metro: Last Light - Finally got around to finishing the playthrough that I started a few weeks ago, plus ran through all the DLCs. I had a lot of fun with them, except for Heavy Squad and The Tower. Haven't quite got the hang of those two yet. The Developer pack was pretty cool with the 'museum' and shooting range/arena. I liked the little challenges. Diablo 3: Season 29 - Working on the conquests for this season. Completing one will finish the Destroyer chapter for me, but it's taking a little time.
I'm still working on my second run of Baldur's Gate 3 with the Ghost Recon team in Act 3. The two big bads of the chapter before the final boss went down like chumps. For one of them, without spoilers (you know the one), I didn't even need to stop the chant, because I just had so many actions with each member of my team. I've been playing less of BG3 now though, because I already did a pretty thorough run of Act 3 the first time around, as opposed to Acts 1 and 2 where I left a lot of content behind with my first character.
I beat 30XX. It's very good. I don't think it's as good as 20XX. The upgrade system is significantly more complicated to understand for basically no discernible benefit. There was also one major problem with 20XX, which was that, as a roguelike, you could see the seams in the level generation and easily identify the same pieces of the levels way too quickly, as opposed to something like Streets of Rogue or Vagante where you could play for over a hundred hours before it feels like you've seen these exact levels too many times. 30XX did not address this problem. So in the end, it's more 20XX, but it's not better 20XX. It's a shame, because I know the developers spent a lot of time trying to make this a substantial sequel, and the art style is improved at least, but this feels like a lateral move. Play it if you liked 20XX and wanted more.
I've also been playing Shadow Gambit: The Cursed Crew. Similar to that 30XX review, I think this is a step back from Mimimi's predecessor games, Shadow Tactics and Desperados III. It's still great; it's just that those games did it better. I'm in Act 3 (of 3), and this game's got ideas, but only some of them seem to work, and most of them feel like they're worse than the more linear design of the other games. It's also a bummer that this is Mimimi's swan song, as the developer is dissolving after this. Play it if you liked their other games and wanted more.
Ys 8: Lacrimosa of Dana on PS4. I’m really enjoying although, I think this game is a bit too long for an action RPG.
Modern Ys games, have a really satisfying and extremely fast paced combat system, and this is no exception. Story wise, though, it only gets interesting in the last third of the game.
I’m on the final chapter right now, looking forward finishing the game next week.
Not all but some do. It depends on the developer. I think there is a website that lists which games need to download additional data. Just search for it.
Half right. They all need to be installed, as in run from the hard drive and not directly off the disc. Some games require you to also download even more content, as in, the disc doesn’t have all the data needed to run the game.
I’ve finished the game, and thought it was a pretty decent experience. Pacing is a little weird, but the gameplay loop is fun, and the story is engaging enough. Grab it on sale
The solution is slow depletion of title power in order to drive competition. Basically, encourage each others and yourself to explore other games that aim for the same goals as the original property, ideally expanded with some vision of innovation.
For Pokémon, players could likely try out Casette Beasts. For Silent Hill, there are other survival horror properties examining psychological properties of their heroes, like Cry of Fear and The Park.
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