Yep. It had a script over 550 pages long; about the same length as an average hollywood film and also had a huge 25 actor cast, many of which were classically trained actors.
And here I am only remembering the basement and the scary sounds that made me stop playing for a week.
One of two. Ghosts and Ghouls on snes, I was like 4 but wasn’t scared. And the other one is not a horror game but for 6 year old me it was scary as shit, Halo CE. The Library level and the one before, 343 Guilty Spark, were hell for me. Beating those levels was a goddamn relief.
It’s a game about exploring. There is a mystery. There are puzzles. Not much spoon feeding to even find either let alone ‘make progress’. The game expects you to explore to find answers. There is no penalty for dying (it is actually inevitable) other than the time it may take to get back somewhere.
I think I’m wondering if there is more story line or action at some point? I don’t need the story spoon fed to me, but a hint of which direction to go, what sort of thing to do next would be helpful. I guess I’ll just keep looming around and dying often and see if anything else happens.
Not sure what that would be like. Just standing still? When does the fun kick in? I’ve died and respawned about 20 times so far. I’m good to keep trying, if there’s some payoff eventually, as you said.
Well I guess knowledge is power, and power is kinda fun. There’s a reason many people say this game is special.
If you don’t feel the game right now, that’s ok, you can keep it on your list for later. But please avoid spoilers like the plague.
I bounced off the game originally too. There’s a lot to take in (and I never quite mastered the spaceship), but once things start clicking it’s an unparalleled experience.
Where have you visited so far? Usually I’d think you’ve encountered something other than the ship within a few hours, and most of the things you can encounter should give you ideas as to what else to explore. Have you literally only floated around in the ship, or is that a way of saying that the things you’ve found aren’t interesting to you?
Mostly the latter. Let’s see… I fell into the sun, got eaten by a huge fish, drowned in some water, suffocated on a moon with no atmosphere (and figured out what the suit is for). And just plain gotten my ship into a place it couldn’t escape from, mostly by getting stuck in the trees on my home planet nor far from the launch site. But I did talk to the guy on the Attlerock (is that the right name?) who whistles. I guess that’s something.
Really, these all just seem like random encounters and I am not learning anything yet. I get the “keep exploring” idea, but I would think there would be some sort of clue by now what I am looking for or why, but everyone I talk to is all, “keep exploring”.
Talking to people and examining writing will usually drop references to a couple of other places to explore, or to unanswered questions that are worth looking into. Even if they seem minor, these almost inevitably lead to putting together pieces of the larger story, regardless of which pieces you start with. I don’t specifically remember what whistling guy talks about, but it sounds like that’s the only potential lead you’ve found so far. It’s certainly possible to make progress without ever talking to him, via all kinds of things that can be independently stumbled on, but if you haven’t found anything else I bet revisiting his dialogue will give you an idea on where to search next.
(Okay, I checked the wiki and can confirm that, while Esker is not the richest source of new options in the game, his dialogue does include instructions that lead to new threads for you to pull on)
You haven’t visited the ruins on the attlerock it sounds like. That should probably be your next step. They are on the other side of the moon from the whistling guy.
Tip: do use the ship log. It tells you where you still have something left to explore. So if you visited somewhere and missed some details, it will let you know.
It’s definitely interesting but it’s totally okay if it’s not for you. I really didn’t like it personally but it’s a bit disappointing when everyone and their mother is recommending it saying it’s the best thing ever.
I had to ‘fight’ at the beginning as well, but after eventually progressing and ultimately finishing the game I can tell you it was one if the, if not THE best experience I’ve ever had. To this day certain parts soundtrack of the soundtrack make me tear up when I listen to them.
That being said you really need to want to understand the game in order to complete it. I don’t think it’s a mindless experience that you can just have on while watching something else on a second monitor. If that sounds like a game that you might like I absolutely recommend sticking with it!
I’ve given it three tries as everyone was raving about it. Just didn’t click, guess just not my game which is fine. So perhaps it’s not your game either.
Fallout 3 isn’t a horror game but man that atmosphere is crazy. I remember one of the very first missions has you go to galaxy news radio from the first settlement, megaton to talk to the DJ. It’s a really long journey through subway tunnels and ruined DC streets. The wasteland is pretty horrific and lots of enemies are disgusting and almost disturbing to look at.
As much as Bethesda gets shit for that game, they did an amazing job converting the atmosphere from the first two games into a 3D world.
Uff, hard to say, a lot of the ones comented before applied to me.
As old pc gamer still missing one of the most influent scariest games. Alone in the dark… when you have to deal with the monsters added to frustration of bad controls…
This is the one that immediately popped into my mind. “Alone in the Dark” is the game that made me realize I don’t ever want to play another horror game again! :-D
Honestly I think that game has possibly one of the best ‘first rooms’ in horror game history, like even with the low poly graphics, that thing jumping through the window, giving you the impression that shit is happening and you need to move, and then doubles down with the zombie out of the floor, and that if you know what’s coming, you can prevent both. It’s a shame the final section is filled with janky-ass platforming.
You got enough feedback I think but just to add: yeah use ship log, and the game is absolutely incredible. One of my top three of all time. No, there is never any action in the way you prob thinking about it.
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