Afaik krafton have been insisting for a while that the game is not ready. Founders disagreed and they were ousted. But seeing as the previous two games were in pretty dire state when they released into EA, I wouldn’t really trust the founder’s word on it. The whole “squirreling out of paying them 250 million” thing seems like speculation, but what do I know.
Besides, the OP is just ragebainting, because we know exactly fuckall about the game’s actual state at this point.
My last EA game was Battlefield 3 and I have never purchased an EA game since. Has that stopped EA? No. Why? People will buy it anyway because once their friends buy it, they have to buy it too. Companies all know gamer heard mentality. Your best bet is to slap that digital copy out of your friends’ hands right onto the floor. I don’t know how you do that, but that would be a nice thing to have.
One of my more depressing moments in dealing with the human race was when people were boycotting Blizzard a few years ago for… well, everything. But the sexual harassment and discrimination scandal was the final straw for a lot of people.
I talked about it with my gaming friends on discord at the time, everyone agreed that what the company was doing was terrible, but the more we talked about it, the more they delved into nostalgia and thought about how much fun they had playing WoW when they were younger.
The next day I jump in discord and all five of them had reactivated their subscriptions and were having the time of their life running around WoW without a care in the world. I wanted to throw up.
Our species is fundamentally stuck in a state of cognitive dissonance. We will never have good things.
I was on an EA boycott for a while without even realising it. They just stopped making anything that interested me.
Only broke it for It Takes Two and Split Fiction, which I paid full price for. I did play a few Respawn games as well (Titanfall 2 and the Jedi games) but got them either as part of PSPlus or Humble Bundles.
Just an Idea but could it be that the game was delayed because it is just not ready yet? Yes it could be an evil scheme sure, but maybe it is not. Has anyone here really any hard facts or insider information about the true status of the game?
It’s always possible but the announcement coincides with the abrupt termination of head staff so that makes it suspicious. Still could be just for quality’s sake though, I dont know if we can find out something like that unless they want us to
Japanese Drift Master seems interesting. I enjoy open world racing games ever since I fell in love with Test Drive Unlimited back in the days, but I can’t vibe with Forza Horizon because of the constant “Congratulations, you just drove 5 meters in this direction! Take this awesome car for free!” wherever you go. It completely robs me of the enjoyment of progressing through the game.
Wishlisted it, I’ll probably buy it as soon as I have some free time.
I never cared for Subnautica I also never cared for PUBG
But what little I know about PUBG, What I’ve seen them do to Subnautica 2, and that lazy AI ridden “Sims killer” Inzoi, Im of the opinion Krafton are just hustlers.
The original Subnautica is worth playing, it’s a fantastic game with an interesting world, intriguing story, and actually fun gameplay and vehicles. The vehicles themselves are extremely fun, too.
I wasn’t dunking on the game, I only said I didnt play it, and otherwise, anything in the present that Krafton is associated with seems like something to avoid
I like the idea someone here said about removing it from wishlists to react in a visible way. Is there something else we could do, like a petition or something to try to get that $250k for the team?
It sucks that this is going around too. Because no matter what the “right” choice is the devs are still gonna have to see what should have just been their fun project get thrown around in gaming politic hell
It would just require smaller teams making lower budget games that are more focused on Art than sales, which I would be really happy about honestly. Too many people are in this industry solely to rake in the big bucks.
If you are going to compete with AAA games it’s going to require a big budget, which not all Devs have access to.
A high quality AA game would probably do great, but would be unlikely to outsell a AAA with hundreds of millions of dollars for budget.
Obsidian made a fantastic game with Pillars of Eternity 2: Deadfire but it was considered a ‘failure’ sales wise (at least at launch), despite being well received.
Obsidian sold to Micro$oft despite making very high quality games and their crowdfunding campaigns consistently earning more money than they were asking for. The stated reason was they found it hard to keep their employees paid consistently and they didn’t want to lay people off. Also that they thought they could do just as good as other big players in the industry if they had access to larger budgets.
I think it was a bad move. They managed to survive the massive round of 9,000 jobs cuts to Microsoft’s gaming division (this time), but you just know that Microsoft would cut them in a heartbeat if they thought it would save them a dime in the future. That being said I think it’s understandable to want to see your employees paid, and it’s just a sad fact that AAA games require huge budgets nowadays, so I can kind of understand why they sold, even if I don’t agree with it.
This isn't a question of whether or not the game is good, it's a question of whether or not you want to support a publisher that will resort to these types of tactics. Guess it depends on your brand of morality.
bin.pol.social
Najstarsze