I think I like it, but I don’t love it yet. It’s undeniably well made. The story is told well, the acting, music, and graphics are all top notch. Really well done.
But the story isn’t really hooking me yet. Something about that kind of fantasy story irks me. Like, the premise seems so outlandish and arbitrary that I can’t tell if it’s actually good or if it’s just manipulative. I’ve seen so much praise for the intro, but to me it’s like: “Every year on this day, something emotional and devastating happens!” Then it happens, apropos of nothing, and everyone is like, “Oh my god this intro is so emotional and devastating.”
Just doesn’t feel organic to me.
It’s also not my type of game. I’m slightly less than neutral towards turn-based RPGs, and I’m firmly against parrying. Still, the execution is good enough that I’m going to stick it out a while longer.
Oblivion Character Creation Screen
I just can’t seem to get past this no matter how hard I try.
Minecraft
Getting back into my 6 year old realm. Building a big stables near a cherry grove.
Split Fiction
I’ve been playing this with my wife, and it’s fantastic. Never boring, always clever and inventive. Just went through a whole pinball sequence that is just a master class in game design.
Ravenswatch
One of the best multiplayer games I’ve ever played. Also one of the best roguelikes. The gameplay is ridiculously tight, and the new characters are awesome. I wouldn’t personally describe it as a coop Hades, but I wouldn’t outright disagree with someone who did.
Shit, I just realized I’ve been playing a lot of games lately.
Don’t know how far into Clair Obscur you are, but I recommend sticking with it. I can’t really say anything else without spoilers but I found the story very good.
Clair Obscur whenever I actually feel like playing anything. Though I can only take so much of it at once. The story and music? Amazing. The old-school turn based JRPG combat? Even with the dodge and parry mechanics it’s just as thrilling as an older FF game; and I hated the combat in those, too, because it’s kinda boring. It’s a bit more tolerable here, given that I have some skill-based things involved; but it’s still fairly boring. I just wanna know what the fuck is up with the everything about this messed up world.
I feel the same. It kind of drags on with the combat and there are sooo many battles between story sequences. And you have no choice but to pay attention to the combat because of the parry and dodge mechanic. I’m playing on easy mode because I can’t be bothered to learn the perfect timing for it. It’s difficult enough on easy mode.
You can skip some fights by running past enemies, but if you're struggling with combat the best solution is to take some time to optimize your builds. The game incentivizes glass cannon builds where you generally kill mobs before they can even attack. If they can't attack you don't have to worry about dodging/partying. I won't give any actual builds, those take too much effort and IMO it's more fun to figure them out yourself. But I will give some tips to make combat easier.
If you have defensive pictos/lumina equipped swap them for damage or AP.
Don't be scared to use color of lumina (for more lumina points) as you can get hundreds of them throughout the game. Trust me, having more lumina equipped will absolutely make the game easier
Also don't be scared to use recoats to respec your characters, you can get plenty of recoats. Try out different skills as some of them are more useful than others.
If you're struggling to strike first in combat equip first strike lumina on all characters. That lumina pretty much becomes mandatory in late game as even with all the speed modifiers stacked you still might not start first.
Also invest points into agility. Agility is the main stat for speed and speed dictates how often you can attack.
It took me a while to figure out how important higher level pictos are for their stat boost. Your base stats become basically irrelevant at one point when you can give a character 500 defense with one picto.
It certainly looks like it would fill the Skyrim void my brain sometimes has! But also new story that I might finish because I hated skyrims one mostly.
I’m only in the second zone of the game but there’s a lot to see and do just in the starter dungeon and the game’s first zone. I’m really enjoying it so far.
Just getting into FF7 Rebirth. Was a huge fan of the original, but these remakes are just so silly it’s kind of hard. And I really don’t like the active combat system in modern FF games, but I’ll get through it.
Always playing a little Rust here and there, can’t help myself.
Was about to resub to RuneScape after a yearlong break but then I saw Mod Jack got canned. Jagex getting darker every year…
I’m playing through Black Mesa lately!
Picked it up on the recent discount and now I’m going through it, gonna do all of HL2 next, time to check out the 20th anniversary update.
Also Lumines Remastered just went on sale so you bet I’m gonna be playing the hell out of that
I just started Shin Megami Tensei Digital Devil Saga. It’s a weird one and I love it! The atmosphere is incredible and the systems are really fun right out of the gate.
I also have a playthrough of Trails in the Sky SC going on and it’s so charming. Great turn based combat too.
Aaaand I also tried out Slay the Spire for the first time to kill some time here and there and I have to say this thing should be regulated. So adictive!
Deliver At All Costs - fun game, but I swear the plot is just an excuse to feature those wonderful destruction mechanics.
Robocop - Actually not bad! I haven"t seen or played anything Robocop related in 30ish years, but I’ll be damned if this game doesn’t make you feel exactly like him ( for better or worse )
Pacific Drive - finally managed to finish this one after starting and abandoning it twice because it’s just terrifying to me. ( I just had to start it again after reading Roadside Picnic and thinking “hey, this reads familiar” ). It’s still terrifying, but absolutely great game.
Now I’m playing Kingdoms&Castles and Starbound again to calm the fuck down.
RoboCop: Rogue City took me by surprise. I was expecting a linear shooting gallery type thing but the game gives you some surprising levels of freedom to explore around. Much more immersive than I thought it would be.
Pacific Drive is so fantastic. I love the new endless mode they added. One of the best soundtracks in gaming.
Deliver at all costs is pretty hilarious all round, really. I’m enjoying it on the Deck.
Robocop was a cool game, as a fan of the first film (AND ONLY THE FIRST FILM). I played that earlier in the year. I need to try it again in VR now I’ve upgraded my hardware. It choked hard on my old graphics card.
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