I haven’t used moonlight on the vita, can you map touch input to L2/R2/L3/R3? The back touch-area would probalby be good for the triggers & L3/R3 aren’t used that often, so the touchscreen might work for that.
Honestly terrible, the Vita’s WiFi chip is lousy so even with a wired PC and sitting right next to the router the lag is pretty poor.
Also the lack of additional triggers really causes problems for a game like Zelda where you’re expected to use them a lot, you can use the touch pad but the lack of feedback makes it pretty unplayable.
If only moonlight could use the USB connection, like vitastick.
Do the triggers from bluetooth controllers work with moonlight? I don’t remember if you can normally connect controllers to the vita, but there’s this plugin that makes the vita think that it’s a pstv, which makes it support multiple gamepads.
Gas is actually cheaper now than it used to be when I started driving in the 2010s. At that time, gas was over $4 a gallon at times and $4 was worth more back then. It still blows my mind that most of the people whining about gas prices are out here buying giant trucks and SUVs that get like 20 mpg on the highway, meanwhile my experience with gas prices made me rank fuel efficiency as one of my top priorities in a new vehicle.
Either that or this magical thing called GNSS :)
Openstreetmap has roads mapped down to a couple decimeters and Japan has its own satellite constellation QZSS, which in combination would be more than enough to find the center of the road and then slowly work your way outwards to the edges.
That doesn’t all fall at once haha. They continually plow after every snow fall and add to the existing piles. How they manage to keep stacking and carving it so perfectly and so high is a mystery to me, but I’m sure the snow is only this high in this particular area. It’s likely an attraction or something
Ok awesome! They use GPS and bulldozers and plows. That makes sense. That said, seems like they do wait for it to all fall then they carve it. Very fucking cool.
That was such a cool read. Thanks for that, I’ve had a rough few days and to read that at 630 this morning set me right for some reason. Have a great day, friend!
Sometime in early March, a bulldozer specially equipped with both a GPS and a mobile satellite phone is sent up the mountain and over the Snow Canyon. The GPS and sat phone work in tandem to provide the driver a detailed video screen image of the dozer’s location in relation to the center of the snow-buried highway. This driver’s job is not to clear snow, but simply to lay out an accurate track of the road itself. Following the GPS dozer is a team of dozers that will begin the clearing operations.
If you think that’s rough, growing up with the classic makes it really rough to see them force a generic extraction shooter into a beloved franchise for no reason
Yes, but you took the time to do it. Then you took the time to share the link, which got me to read it, which taught me about all the fancy tech they use to clear the road. I was ready to just call it a neat pic and move on, but now I got a lot more out of it. So…ummm…Schmetterlingseffekt? 😄
This isnt always valid excuse tbh. Ofcourse rushing and dying is bad, but if your team put together a strategy and you failed to even be there for that that strategy and are therefore left alive by yourself then that is lame of you.
As the one in my family who always does the farming while the others ignore it and explore it hurts me. I need things efficient, or I will never escape!
Sounds like a solid B game with a B-game price. I played the demo and really enjoyed it so I’ll probably pick this one up sometime. Assuming the final is similar to the demo, you can also run the game acceptably on the Steam Deck!
Marvel Rivals devs admitted that they balance for casual play. Now that they’ve added pay to win “shields” so you can’t lower rank from losing make competitive a complete joke.
bin.pol.social
Najstarsze