Balatro.
You think it’s simple until it’s suddenly 1 am and your brain is mush trying to remember what strategy you’re currently using -oops lost, ok one more run…
Soma.
If you’re in the mood to be hooked on a story. Scary stuff happens, and youll question life a few times.
Pathfinder.
Wrath of the Righteous is the only tabletop pc rpg you’ll need agian. Baldergate 3 is the tutorial mission for this monster game.
Rain World.
If you enjoy metroidvanias with new mechanics.
Tunic.
If you enjoy zelda and dark souls. Theres more to it than it looks. I couldn’t put this one down either.
Check out Dome Keeper. Mine resources to buy upgrades and protect your dome from waves of aliens. There are lots of game modes and modifiers to get different experiences each run.
Yeah GoT quickly turned from a fun game I enjoyed to a game I almost loathed and resented as I had to force myself to finish it.
It really doesn’t have enough variety to support being that long, in my opinion. The mission design is way too bland and samey and the tone of the writing just starts wearing you down. Literally everything is the same serious tone delivered in a dour monotone. A handful of moments with Kenji is not enough to break the tedium. It would be fine if the game was 20 hours long, not 60.
I still think it’s a fine sort of 7.5-8/10 at the end of the day but I consider it one of the most overrated games of all time. It’s just a polished Ubisoft collect-a-thon open world with solid combat at the end of the day. It’s not game of the decade or whatever.
Definitely how i’m feeling with this game now. The opening was really good, but the middle is disconnected and very hard for me to get attached to the story. It definitely brings it down a point for me, which sucks because besides that i really enjoy the game.
Ghost of Tsushima is not quite as big as more recent Ubisoft games, though. Valhalla was just a stupidly large game with not much meaningful content in it. Just big for the sake of being big.
I heard that Shadows was supposed to be a bit smaller, but guessing they still don’t know how to really pare down the scale to match the content.
I think I’ll be picking up this game after reading this. Thank you for sharing your experience.
I’ve always been interested in this game but I had played Far Cry 2, I believe, and remember feeling it was just a chore going through the latter half of the game, so I was turned off of Far cry for a while.
Far Cry 5 is by far my favorite of the franchise. Interesting world, good gameplay, fun mechanics. It doesn’t take itself very seriously, but still has a more serious story. Everything meshes really well and it’s a ton of fun in coop.
Far Cry 6 was a huge letdown, I hated it. Lots of re-used assets, dumb game mechanics, story very predictable and not interesting. When it released performance was terrible with lots of crashes and bugs. And not the fun kind of jank like in most FC games, the this is annoying my mission is softlocked kind of bugs. Plus it felt like 3 games in 1 which didn’t really have anything to do with each other. Later I found out this was because multiple teams worked on the different parts which didn’t really communicate as much due to covid.
I felt the same way. It was even more disappointing because Epic Games got their claws into it, so it released as an exclusive title. I had to wait a year before I could play it on Steam, and it didn’t even live up to the hype!
I recently re-installed Far Cry 6 and a friend and I have been replaying it in co-op mode. It’s actually a lot more fun than I remember. I don’t know if it received a bunch of patches/updates since I last tried it, or if I was just super-critical after Far Cry 5. But it’s not a horrible game. At least not yet; we’re only a couple hours into it so far.
Leaning more into the management style of games, might be worth checking out Two Points Hospital (spiritual sequel to Theme Hospital), and the more recently released Rwo Points Museum?
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