Darmowa, dobra, wygodna. Wybierz dwie z trzech. 😈 Możemy Ci postawić Wordpressa u nas na serwerze. domena Twoja, albo pod którąś naszą. Federacja działa w obie strony, RSSy też, dużo zasobów nie zeżre, bo to multisite. Jak będziesz miała, to się dorzucisz do hostingu.
ActivityPub to fundament fedi, wspólny język wszystkich systemów, które go tworzą. Jeśli jakiś system używa ActivityPub lub ma wtyczkę do tego, to można go obserwować na fedi.
Zatem jeśli Ghost ma wtyczkę do ActivityPub, to powoli Ci publikować wpisy tak, że ktoś inny z pleromy, mastodona, lub innego zgodnego serwisu, będzie móc obserwować nowe wpisy na Twojej stronie.
A to tak, to można zawsze - ofc wtedy wtedy to ja muszę ogarnąć cały dizajn i wszystkie fajerwerki. Albo nawet ktoś mi pomoże, OK, ale to wcale nie pomoże mi dać tej samej rady innym i uznać tego za alternatywę. :(
Nie napisałam nigdzie że musi to być “darmowe”. Ale alternatywy powinny być łatwo dostępne. Substack ma już tę ogromną przewagę że ma całe grono ludzi których poznałam dzięki ich pisaninie właśnie tam, są z różnych środowisk, różnych baniek (wiem, ekhm…), a ekosystem Substacka niesamowicie ułatwia odkrywanie treści i komunikację między userami. Jedynym problemem jest właśnie to, że jest scentralizowany, co mówię z żalem. Jest tam teraz masa wartościowych ludzi, tworzą wysokojakościowe teksty, ale boję się, że ktoś kiedyś wyciągnie wtyczkę i wszystko zgaśnie.
Z tego co poczytałam, Ghost jest jakoś podatny na federalizację, choć nie mam nadal pojęcia jak działa i czy może być zdecentralizowany.
Myślę że konieczność wnoszenia jakichś drobnych opłat za serwer czy hosting to nie jest tragedia, jeśli wszystko działa w sposób, który komunikuje użytkownikowi jasno, jakie ma korzyści i jest debil-friendly. Tak jak właśnie założenie konta na Substacku.
Powolutku idziemy właśnie w stronę budowy takiej infrastruktury, jak opisałaś. Zaczynamy od siebie, ale osoby zaufane i chętne na early adopters są więcej niż mile widziane. To one właśnie określą, jak ta infrastruktura ma działać i wyglądać. Inaczej się nie da, jeśli chcemy niehierarchicznie i oddolnie. Zresztą, jeśli nie ma rzeczywistego zapotrzebowania, to nie ma sensu rozwijać tematu.
Pomaganie moim zdaniem nie polega na domyślaniu się, tylko na rozwiązywaniu rzeczywistych problemów, dlatego zwykle pytam żeby mieć pewność. 🤷
Sam preferuję najprostsze możliwe narzędzia, więc polecam po prostu wiki, którą można zorganizować dowolnie: jak bloga, jak bazę wiedzy, albo jak hybrydę ich obu. Sam używam DokuWiki, z dość prostym interfejsem, ale też z dostępnym interfejsem WYSIWYG, czyli bez potrzeby ręcznej edycji kodu strony. Jeśli chcesz spróbować czy przypadnie Ci do gustu, to daj znać i założę Ci konto na próbę.
Innych rozwiązań nie próbowałem, ale sądzę że Wordpress wspomniany przez Petrosa da Ci więcej możliwości integracji z innymi narzędziami, np. z fedi.
From what I’ve heard this game is very CPU demanding title. To get a decent performance you have to be on platform with DDR5 and lots of CPU cores. Also game very much recommends RTX 4000 series or better with frame gen turned on. If you are trying to run the game on RTX 3000 series card, you should turn on FSR frame gen. I suppose one can argue that game is not very well optimized and therefore it needs all that much hardware to run well and you’re not entirely wrong there. I think devs were too ambitious with all the graphical bells and whistles and found themselves in this situation.
Personally I don’t want to see a trend where games are only playable with frame gen turned on. We already have a situation where many games are blurry and have artifacts all over the place. I don’t want annoying lag added on top of what’s already a mess.
i like to think my r7 5800x3D is till a good CPU, if i can run star citizen at 60-80fps at all times, monster hunter wilds should also be able to run the same way lol.
Also game very much recommends RTX 4000 series or better with frame gen turned on.
Capcom straight up recommends frame gen to get 60 FPS, which is not what the current frame gen tech was made for, it's ridiculous how bad this game runs
There were some preview articles released last month (one, two, three for example) but no specific date beyond what you already know. All we can do for now is wait.
Well I’m in full speculation mode. Apparently GOG is still saying they’ll ship the physical game in Q2, and the digital release is still officially slated for Q1. But Limited Run Games also said the physical copy would ship in December of last year before it got delayed, so it doesn’t necessarily mean anything. I’m just wondering if it’s likely it could get delayed again. There was also an interview with the creators of the game where they didn’t really say anything about when it was releasing except explained the reasons for the delay.
If they’re on track to release digitally in Q1, the last opportunity for that to happen is now this month (March). Is it really feasible that it could drop this month considering they haven’t announced a specific release date yet (aside from the Q1 window they gave near the end of last year)? Surely they would first make a more accurate release date announcement, and then want there to be some time (some amount of notice given in advance) before it actually releases? Is less than 1 month even enough time between announcement & release for a game like this? If so what’s the least time we can expect they would realistically leave it before announcing, 1 week before release? Seems like if it’s going to meet the predicted window (which after they already delayed it past the previous one they may be disincentivised from missing again, also considering some reviewers have already played the game) wouldn’t the date have to be announced any day now as per usual game release protocol?
As much as I love Croc, it’s not like this is a highly anticipated high budget release of a new title.
My guess is that they’ll keep the new date secret for as long as they can, until they’re completely sure they can make it (especially after they didn’t make it for the original one). It wouldn’t be the first time game like this gets released without much of a marketing drive or even with a stealth drop.
These slowly appearing previews seem to indicate we might be getting close but who knows. I’m honestly not good enough with dates to join you on the speculation train.
I assume that when they die they’ll wake up from their wizard coma and it will coincide with some sort of cool plot point. Maybe his wizard body gets kissed by a frog or something.
I work in a GI lab and one of the funniest things I heard when a patient was waking up was, “You guys were so good I’m coming back for another colonoscopy tomorrow!”
By doing these kinds of experiments, they hone in on what people want. They know it’s closer to FF7 remake than it is to FF16, and they know that the game must not have exclusivity to any platform no matter what.
I havent played 16 either but i also see almost no appeal. Its clearly an action rpg at heart and that isnt what Final Fantasy was originally about.
The depth of story people expect in the modern era is as high as it was when ff7 ot ff10 released, the only issue is that expectations for production value have gone through the roof.
If anything is holding square enix back from creating the next ff masterpiece, its their commitment to high quality visuals with extremely diverse gameplay, and unfortunately that is what they have groomed their fans to expect. This is why the ff7 remake is being done over 3 games, to get that much story into the visual and gameplay depth people expect, it would probably dilute the experience to cram it into 1 5-year production. That and they make money off 3 games instead of 1 lol
What would salvage ff17 in the eyes of a classic ff fan would be to cut down production value and variations of gameplay. SE just needs to boil in good turn based combat, then focus on creating a beautifully unique setting with deep, engaging lore. That is what was so powerful about ff7 and ff10 imo. A couple minigame distractions would be good, but the amount of effort that went into the minigames in ff7 rebirth is just ridiculous.
It would be nice to see a spinoff series that focused on this at least… We can dream.
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