I willing to bet the new console isn’t significantly better hardware (which was already outdated when the Switch released), but just made to have a system the didn’t already have emulators for it. The Switch emulators work perfectly (better than the console). The new one probably is focused specifically at preventing them from working and not being a better device for consumers.
Thanks for sharing such detailed notes; interesting and helpful.
As an inveterate Windows user (I support it at work), I’m not surprised by the challenges at all. I hadn’t heard of Bazzite though, I’ll have to check it out.
I have been very particular in this review about the experience of using Windows compared to Bazzite, not the performance. I’ve seen many reviews talk about how one is offere 5-10 FPS more than the other OS but you really don’t notice that most of the time.
Windows can do everything that Linux can do on average but the experience is vastly different. That is what I’m trying to say in this post.
I never owned my own copy of Wind Waker. I borrowed it when I was a kid from a friend and then later I played the Wii-U version from a different friend. Now that I’m like, an adult (more or less) with my own console, I want a copy for myself. And also I want to play it again. Man! Love that game!
But don't worry; well make you buy those legacy games in the shop again because fuck you pay me for the 4th time for a game from the 80s/90s. ~ abe Nintendo, probably
Because it’s a shit company which seems to employ more lawyers than devs. Their lawyers routinely go after emulators, which hurts game preservation. They also go after fan projects a lot, which hurts the community.
as a major fan of classic video game emulation, I understand the conversation surrounding game preservation… but I draw the line at emulation of current gen games that are still actively being sold with hardware that you’re still easily able to purchase.
I can understand why nintendo may want to destroy and threaten anything that hosts software through unauthorized channels as well, as the biggest source of their income is gaming hardware and software. anything that threatens their main source of income will have the book thrown at them, wouldnt you do the same?
Check this quote out. if you were running a business, do you not see where they are coming from? I feel like their hands are tied:
You Can Lose Your IP Rights if Not Enforced If you don’t take adequate or sufficient, reasonable means to protect and enforce your IP, then you run the risk of losing your IP rights. What is sufficient and reasonable action is not always clear; it depends on the situation. But, suffice it to say, if you know someone is using your IP without your authorization, you should promptly look into it to determine what, if anything, should and needs to be done so that you don’t lose one of your most important business assets – your valuable intellectual property.
piracy of current gen games is what you’re against. As a consumer I should have the right to purchase a game (software) and do whatever the fuck I want with it, if I want to emulate Tears of the Kingdom because it runs and looks better on my computer than on my switch I should be allowed to do so. I purchased the console and the game, they’ve received my business, they should no longer have a say with what I do with my stuff.
Nintendo themselves use emulators for their products, there is nothing inherently wrong with emulation.
As a consumer I should have the right to purchase a game (software) and do whatever the fuck I want with it, if I want to emulate Tears of the Kingdom because it runs and looks better on my computer than on my switch I should be allowed to do so
Can I Download a ROM If I Own the Original Game? No, downloading ROMs from direct download sites, linking sites or other illegal sources, even when you own a copy of the video game, is not allowable under the Copyright Act.
But can’t I make a backup copy if I own the video game? You may be thinking of the backup/archival exception under the U.S. Copyright Act. There is some misinformation on the Internet regarding this backup/archival exception. This is a very narrow limitation that extends to computer software. Video games are comprised of numerous types of copyrighted works and should not be categorized as software only. Therefore, provisions that pertain to backup copies would not apply to copyrighted video game works and specifically ROM downloads, that are typically unauthorized and infringing.
so no, you cant just run it on whatever you want to, legally speaking. I think you should be able to do whatever you want with software, but its never been this way.
But can’t I make a backup copy if I own the video game? You may be thinking of the backup/archival exception under the U.S. Copyright Act. There is some misinformation on the Internet regarding this backup/archival exception. This is a very narrow limitation that extends to computer software. Video games are comprised of numerous types of copyrighted works and should not be categorized as software only. Therefore, provisions that pertain to backup copies would not apply to copyrighted video game works and specifically ROM downloads, that are typically unauthorized and infringing.
This statement is misleading and a lie. Computer software encompass video games as part of the legal definition outlined in Galoob v. Nintendo in 1992, which Nintendo lost in court. They do not have a legal leg to stand on. If someone wants to make an archival copy of a game they own physically, they can legally. The terms backup and archival are not interchangeable from a legal stance and Nintendo intentionally uses misleading language when answering the question.
Since we are going to take a deep dive on this, I attempted to read a Wikipedia article on this court case. I stopped reading after the second sentence since the top of the wikipedia article does not support your claim, at all.
The court determined that Galoob’s Game Genie did not violate Nintendo’s exclusive right to make derivative works of their games, because the Game Genie did not create a new permanent work.
the game genie did not create a new copy of a video game, an important distinction. what is a ROM if its not a new, permanent file and what does this court case have to do with my previous statement?
I was responding to the statement found currently on Nintendo’s website, the question Nintendo states, “But can’t I make a backup copy if I own the video game?” which you posted.
Nintendo makes the claim that making an archival copy of a physical game you own is not legal because video games do not fall under computer software,
“There is some misinformation on the Internet regarding this backup/archival exception. This is a very narrow limitation that extends to computer software.”
According to the court case I referenced, it in fact does just that. This court case clearly spells out that video games do fall under computer software and that they are subject to all of legal rights that go with it, your right to archive your physical copy of your game just like any other computer software, but this does not extend to making “backups” which Nintendo uses interchangeably with the term archive.
In legal terms backups are intended for short term storage and readily usable. An archive is intended with the purpose of long term storage and preservation of the software. Nintendo conflates the two and claims both are illegal, this is the problem. Not the subject of the court case mentioned, the court case I referenced is only to reinforce that the court recognized that video games fall under computer software and that § 117 of The Copyright Act of 1980 do give you that right. Here is a link to that section of the law.
No one is complaining about Nintendo’s developers, they’re complaining about Nintendo the company.
The company is garbage. Anti-consumer as hell, proactively fighting against video game preservation, bullying fans out of making passion projects, the list goes on.
Literally no one is mad at Nintendo for the games they make, they’re infuriated because they make great games while the company shits on its own legacy.
Although I’m not 100% ok with some of the things they do. I agree with you and I enjoy their games. I think the things most people complain about that Nintendo do pales in comparison to so many other games companies it’s not worth my breath. I’m here still having a nice time playing TotK or Advance Wars Reboot camp etc!
My final straw was giving takedowns to assets used in Garry’s Mod. Those uses are generally associated to pro-Nintendo artistic messaging, and don’t go towards any game piracy.
I decided from there I was done with Nintendo, haven’t given them a dime since. They need to downsize their law department before I consider them again.
I like the idea of Bazzite, but the release cycle is rough for me. I’m running it on my HTPC, a thing i just want to work, and it feels like half the time I sit down to use it, some update broke something with Jellyfin. Rolling back updates is pretty easy, but that’s 5 or 10 minutes of futzing isn’t great. I’ll be switching back to mint sometime soon.
I think it will improve with time, and HTPC isn’t 100% their jam, and Jellyfin is a flat pack… so my use case isn’t ideal.
Your opinion is valid. I think some parts could be reworked. I see what you’re saying, but how you’re saying it is what is rubbing people the wrong way.
Honestly, I like these opinion posts, because even if I’m a fanboy, I might agree with certain things.
First of all this is a lot of text and I appreciate all the effort you have taken to express your opinion.
There are some points I would like to comment on even if I have not played the game myself. Firstly there is the Aspect of effort. While I can see how beeing on your own or exploring can be a rewarding experience, it creates the tense setting where the developer needs to assess exactly how much effort a player will put into the game. And personally I feels a game like this is mainly cozy and should not put up barriers in front of the player.
Secondly I don’t blame devs for not beeing active on social media with the community. Especially when your game is rather small this task can be really mentally exhausting and we all know how easily people get toxic on the Internet. Not everyone wants to put themselves out there, maybe they dislike the attention. They became a developer and not a social media manager after all.
First of all this is a lot of text and I appreciate all the effort you have taken to express your opinion.
Apologies, still new to the posting style here on Lemmy. It cut off the TLDR which I have added back in
There are some points I would like to comment on even if I have not played the game myself
I don’t get it. How can you provide your commentary on something you have never experienced? Like, I get what you’re saying and respect to your opinions but like… You kind of have to try it and live through it for a little while to really get it.
Secondly I don’t blame devs for not beeing active on social media with the community. Especially when your game is rather small
If you look at their actual team website, they have a huge team. I think there’s no excuse for them to have no community presence, considering that concerned ape is just one person, he’s just one dude developing the entire thing himself and he has been very vocal and very active. Their website shows that they have at least 10 members on their team, and they barely interact with the community. It just feels like a cash grab when you take that into account. Sorry if that sounds harsh but it is what it is
My comment about the lenght was not a critisism. I appreciate details about your opinion.
I wanted to comment under your post because some of your points don’t feel specific to the game and I think my opinion might offer you a different view. Also this is a social platform and I just like to interact with people who take the time to express their opinions.
I still disagree with you point about community managers. Just because Concerned Ape is a stellar developer who likes to interact with poeple doesn’t mean everyone need to do it his way. There are so many devs who got swarmed by toxicity, not wanting to potentially deal with that is perfectly valid.
Secondly I don’t blame devs for not beeing active on social media with the community. Especially when your game is rather small this task can be really mentally exhausting and we all know how easily people get toxic on the Internet.
I took fault with that as well.
I am a developer who makes games on the side. I mostly do gamejams and release games on itch.io. It’s a pretty positive community.
But I did get one comment (only one) that some troll told me to stick to my day job. Like I am? I do this to create art and fun, and make bank working a boring software job. I put all my passion into making this game in a short gamejam window.
I know some fans love reading about “the struggle”. They see the developer eating ramen and crunching 160 hours as passion. To me, that’s abuse. Because survivors bias, there are people with 100x the passion but their game doesn’t sell.
Everyone who puts out a game is doing it for different reasons. You have no idea if the dev team was crunching late hours while their child was dying from cancer. Or if they were coding this on their golden yacht using AI bots. To judge them because they don’t share that as not having passion?
It’s a toxic metric and would strongly recommend removing it.
At the hardware level yes, software, yes as long as you don’t mind repaying for something you bought previously (potentially) and also don’t mind it being unavailable a few years later.
While they’ve shut down online services for some of the older consoles, the backwards compatibility of the Xbox has always been excellent. I was playing Crimson Skies for the OG Xbox on my Series S a few weeks ago.
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