bin.pol.social

butter, do gaming w Weekly “What are you playing” Thread || Week of November 3rd

Pokemon ROGUE EX a ROM hack to turn Pokémon into a rogue like (or lite or whatever). You reset to home everytime you lose all Pokémon and you earn money and get new Pokemon to start with. It’s a lot of fun. I beat the second gym, is as far as I am.

TechAnon, do gaming w Weekly “What are you playing” Thread || Week of November 3rd

I’ve been playing A free Zelda Rogue-like and A fast-paced, Rogue-like FPS: Mullet Madjack

Both are fantastic games with a lot of replay value!

Ashtear, do games w Mario & Luigi: Brothership | Review Thread

IGN’s reviewer really didn’t like it, scoring 5 out of 10. Probably an outlier, but the overall consensus does seem on the low side for a Mario game.

MutatedBass, do gaming w Weekly “What are you playing” Thread || Week of November 3rd

I’ve been playing Mount and Blade II: Bannerlord. About 35ish hours into this save and so far I enjoy the game a lot. It does some things better than Mount and Blade: Warband but unfortunately some aspects of the game are less developed than in it’s predecessor. Overall I think unmodded Bannerlord is better than unmodded Warband but Warband has an absolutely massive catalog of incredible mods. Maybe Bannerlord will get there one day.

DdCno1,

Which aspects are less developed?

MutatedBass,

There are a few things that have stood out to me so far.

Some smaller things:

  • Food doesn’t rot.
  • There are no feasts, which were a good oppurtunity to improve relation with a lord/lady.
  • There are less options when camping.

Some bigger things (to me anyway):

  • The courtship system was significantly reduced, basically just a few speech checks where you know the exact % chance of failure/sucsess, then purchase them from their highest ranking clan member.
  • The npc compainions don’t feel as unique as in Warband, and I find myself almost always skipping through their dialogue. Maybe this is just my run but I have only had one instance of a companion taking issue with my actions.
  • You can’t really start as a nobody anymore. In Warband you could serve as a soldier in someone else’s army and work your way up the ladder, it made for a harder path to becoming a vassal and an interesting early game. In Bannerlord you can start as someone who didn’t have noble parents, I did, but this part of the game just felt less fleshed out.

I haven’t quite started my own kingdom yet, I want to spend some more time as a vassal. But I have heard that kingdom managment and diplomacy feel unfinished to many. I guess I’ll have to see this for myself.

DdCno1,

Thank you for the detailed answer!

JCPhoenix, do gaming w Weekly “What are you playing” Thread || Week of November 3rd
@JCPhoenix@beehaw.org avatar

Over on another reddit/beehaw-like site, there’s a “Backlog Burner” event. Basically playing games in one’s games backlog during the month on November. And boy do I have a backlog.

I started with This War of Mine. I didn’t play very long, nearly 1.5hrs. It wasn’t bad. I think I just got bored. I might go back to it at some point? We’ll see. It’s just slow to start and not a lot of direction. I’m kinda the type that at least in the beginning of a game, I’m gonna need a little direction and a push.

For the second game I’ve played so far, I tried Signalis. Now THAT is an awesome game. So far anyway; only about 3hrs in. I will say, I don’t normally like playing horror/suspense games like this. I’m too much of a wuss. But Signalis has kept me hooked. I’ll only play for like 20-30min at a time, before my nerves start getting to me (lol), but I do keep going back.

Otherwise, just playing FFXIV as usual. And also finishing up Phoenix Wright: Ace Attorney - Spirit of Justice. Finally on the last case, “Turnabout Time Traveler.”

caut_R, do games w FF6, T(ranslating)-Edition | Screenshots of what I'm playing, day 9

So this is a difficulty mod? From the title I thought it was like a Japanese practice mod or something lol

Auster,

The post title was a pun with the mod’s original name, “T-Edition”, and me insisting on playing the Japanese version despite still having difficulties with the language. But besides apparently increasing the main game’s difficulty, the mod adds a ton of optional challenges, including one that, iirc, acts like FFV’s mini dragon.

UltraGiGaGigantic, do gaming w looking for story-based moderate puzzle games that can be played from the couch

Little big planet, although I think it’s not on PC

Ashtear, do games w FF6, T(ranslating)-Edition | Screenshots of what I'm playing, day 9

You made it farther than I did, lol. Got worked by Ymir.

Didros, do gaming w Issues with the current free to play model (The Bazaar)

Sorry, you can also earn Gems in ranked which you use to unlock heroes which are something like $25 each currently. Which is so much money. I miss when you bought a game for a flat fee and played it as much as you wanted to.

Paradachshund, do gaming w Issues with the current free to play model (The Bazaar)

I think it’s tough with card games because they come from a physical form of lootboxes. Being expensive is kind of baked into their lineage. Collecting cards is a big part of the fun, and if you made it very easy to do I think it’s hard to say whether people would enjoy them as much.

I don’t play any collectible card games anymore because I don’t want to pay for it anymore, but there is something very entertaining about the model even if it’s easy to argue it’s a scummy business model by today’s standards.

I haven’t looked into this game beyond your description, but it does sound like a pretty weird model. Do you also have to pay for cards on top of that?

I remember kind of disliking the arena system in hearthstone because I liked the game mode a lot, but as a casual player it was really hard to get to play it much. I guess they wanted to keep people from spending all their time there since you didn’t need to buy cards to play. I much preferred magic arena’s drafts where you pay an upfront cost but get to keep all the cards you played with. Much more accessible for casual players and more satisfying, too, since you always get something out of it.

Mirodir,

I haven’t looked into this game beyond your description, but it does sound like a pretty weird model. Do you also have to pay for cards on top of that?

It’s not a card game, it’s an async autobattler. As long as all the characters are roughly balanced against each other, there’s nothing to be gained other than cosmetics (at the current state of the game).

Paradachshund,

Oh I see. Sorry for the off-topic response then!

It’s a shame that multiplayer games really struggle with paid models these days. It heavily cut into a player base if things aren’t free to play. That kind of forces all but the biggest releases to turn to other monetization models in order to keep the base game free.

a1studmuffin, do gaming w Issues with the current free to play model (The Bazaar)
@a1studmuffin@aussie.zone avatar

I quite liked the concept a few years back when Apple and Google were talking about a Netflix-style subscription model for iOS/Android… a bit like Xbox Game Pass. The subscription would give you access to a bunch of games, and developers were paid royalties based on a mix of metrics like the game review score, number of downloads, average total time spent in game etc. It seemed like a good idea in that it aligned developers and players in the desire for genuinely good games, regardless of the game style or genre. It threw away the need for each game to find a way to monetize their players (which nearly always ends up in multiplayer endless cosmetic MTX nonsense).

misk,
@misk@sopuli.xyz avatar

Apple Arcade is still going and getting plenty of releases. I don’t know anyone buying it specifically but including it in Apple One (competitively priced subscription for most Apple services) means lots of people have access to it. Me and my partner use it a lot. It’s very nice knowing that those games won’t try to shove microtransactions down my throat.

perviouslyiner, do gaming w Are there any open protocols for facilitating online gaming?

Like …wikipedia.org/…/Distributed_Interactive_Simulati… or you mean the match-making protocol?

john89,

I think matchmaking should be done on a per-game basis (or at least it’s a different issue.)

I’m more referring to how players connect, such as having friend lists, joining those friends, and the profiles we see in and out of games.

This protocol looks interesting, and I’ll have to learn more about it.

perviouslyiner, (edited )

The standard protocol for friends list and “who’s online” would be en.m.wikipedia.org/wiki/XMPP

PureTryOut,
@PureTryOut@lemmy.kde.social avatar

Or Matrix.

Kyouki,

What’s the MM variant?

perviouslyiner,

Pair of marines turn up with a VPN key in a diplomatic bag.

SturgiesYrFase,
@SturgiesYrFase@lemmy.ml avatar

Fuckin sick! Sign me up! If only I had friends…

Dymonika, do gaming w Are there any open protocols for facilitating online gaming?

I think this depends on each games programming in terms of which websites they check to set up hosts. Great idea if it can work with the worthless.

brillotti, do games w The Binding of Isaac Rebith is getting online multiplayer in 2 weeks!

Wonderful news! I’ve been fiending for more Isaac multiplayer since trying it out in the January beta

jokeyrhyme, do gaming w Are there any open protocols for facilitating online gaming?
@jokeyrhyme@lemmy.ml avatar

www.partykit.io sort of? maybe?

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