Stardew valley is just fantastic and still receiving free updates.
Grim dawn is an amazing diablo2 style arpg. The dual class system means it has huge replayability. Still getting updates and very reasonably priced dlcs.
Kenshi is a unique gaming experience. If you can get past the jankiness it’s an amazing open world squad game with no story or objectives as such. The story of your characters emerges from the things that happen as you play. Like getting enslaved etc.
GreedFall. Old school RPG that flew completely under my radar. It has a 00s Bioware feel to it, before the dark times. The graphics aren’t perfect, etc., but it’s a really fun game with a decent story (so far).
Let’s go with A Monster’s Expedition Through Puzzling Exhibitions!
Humanity has died through hubris and climate change, and Human Englandland is all flooded. Now it’s the age of monsters! And one monster is touring the now-outdoors old Human Englandland museum, which is an archipelago cause flooding and such. All the bridges washed out, but there’s convenient trees! Let’s go see the museum.
Pushing logs from trees into adjacent water is the point of the game, but it has some of the simplest yet best mechanics about it that I’ve seen in a long time.
Trying to finish up Phoenix Wright: Ace Attorney - Spirt of Justice. I think I’m on the last case, so I can move on to the Ace Attorney: Investigations spin-offs after this. I’ve played all of these in the past on DS/3DS (except AA:I2), but that was years ago so some of these I don’t remember the cases and stories. Either way, I’m enjoying it. I don’t particularly love Visual Novels, but these kinds I do like.
Picked up Metaphor: ReFantazio over the weekend. Only a few hours in, but it’s definitely got my attention. Cool to play a brand new JRPG IP. Definitely looking forward to getting deeper into it. I like that it uses the traditional JRPG turn-based battle system. I don’t mind active battle systems (a la FFXV and FFXVI), but I’m definitely a bit of a traditionalist when it comes to JRPGs. Plus I’m often just bad at active battle, ha.
Friends also goaded me into getting the new Factorio: Space Age DLC. Even though I’ve had the base game for years, I don’t really play Factorio, preferring Satisfactory instead when I want to play Factory Sims, but I wanted to play with friends. Plus it’s a good chance for me to finally learn how to play this game and play efficiently.
I think a lot of us would have appreciated a more optional approach to a lot of the story stuff back at the base. Some of it can go on for a long time, may not be particularly engaging or exciting, and can just leave you wishing you could get back to the combat loop. Also, what’s up with that walking/jogging animation at the home base? I’ve spent $50 in the Unreal store and imported motion captured animations, ready for use in a commercial game, that looked better than that and could be hooked up in a few hours.
It’s a very good game that, when I recommend it, typically comes with an asterisk attached.
They had a free weekend and I was enjoying it until all of the story stuff back at the base. I typically like that kind of stuff but there was way too much of it.
I think the big problem wasn’t just the quantity, but the content. Every conversation felt like a character was just narrating their wiki bio to me, and not actually talking about anything current.
I wanted to buy a $40 deck builder game with cool IP, they wanted to sell me a $70 AAA production with a bunch of external stuff that I found pretty boring.
I got the impression the writers had read a bunch of niche Marvel comics and wanted to impress with that knowledge. Maybe some fans of those characters actually enjoy that, but it didn’t flow well. I barely had any context for who this Hunter is, who Lilith is, and why they matter.
I happen to have a friend who works at Firaxis and worked on Midnight Suns. I am really happy for him/them that game came out as well as it did.
The overworld running could certainly be better, but overall that game is super good. I really like the turn from Xcom of a somewhat fake 97% to hit (where your character right next to an alien will still miss) to simply having everything hit but it’s restricted by the skills you have at hand in that moment. I’d be more excited about a Midnight Suns 2 than Civ VII, honestly.
its a shame there is an almost 0% chance of a sequel, as i think a midnight suns-like game set in the x-mansion would be incredible. but i heard that some of the devs from midnight suns are now working on a star wars game in the same vein, that would be super cool
If you hate XCOM’s PRNG hit percentages, you may want to try or watch Hard West. It has somewhat deterministic luck mechanic, that prevents idiocy that happens in XCOM. The game itself is a bot buggy, though.
I loved this game! I got like 6 solid months of fun out of it. It took a really long time for the card combat loop to get old for me. I had never played an x-com style game before this (though I loved their meta callouts to x-com), so the mechanics were brand new to me, but it all just made intuitive sense. The card design and animations are top notch, and some of the fights can be super-challenging, but there’s always a way, and there’s nothing quite like the satisfaction of finally finishing a fight after 5 different tries.
Agree on the story and voice acting, it’s all excellent. There are a couple very recognizable voices in there too.
Edit: Magik, Doctor Strange, and Captain Marvel are pretty much an unstoppable combo…
so far the only time ive ever had to lower my difficulty was during the dracula boss fight, fucking hell that was hard as shit. i gave up after 15 tries and lowered the difficulty and finally beat him on the first try lol
Horizon Zero Dawn is my all time favorite game (a remastered version is coming out next week so might be a great time to jump in). Celeste is a 2D platformer and also really great. Been having fun with Zelda ToTK and Astrobot as well.
I loved HZD so much on PS4, it is a great world, really good sci-fi story and awesome character progression. It feels so good to easily take down machines that you struggle with at the beginning, it never gets old to tear off parts and weapons to use against them. The DLC for it was a great addition.
Needless to say I jumped into Horizon Forbidden West as soon as it was released, and it did not live up to my expectations! The second go around everything feels so forced, I gave up midway through.
Well said! And now on PS5 it plays so great at a smooth 60 fps, amazing stuff. I frequently start the game just to wander around and fight the machines. At ultra hard it can still be quite challenging even after all these hours.
The remaster seems to be really well done as well according to early reviews, so looking forward to putting even more hours into it :-) hope they made the inventory management better as that is basically my only issue with the original.
I do agree the first has the better vibe and story but I think you’d still enjoy finishing Forbidden West and the Burning Shores DLC. The ending was interesting and if you stopped halfway through you might not even have seen some of the new enemies yet! How far did you get?
Hey! I wanted to tell you that I came back to HFW after all due to your comment. I had logged 48 hours on it before I left, but was only 30% complete according to the PS5 dashboard.
I found that I liked the atmosphere, but it is definitely a slow game most of the time. So much filler dialogue between characters, puzzles are instantly spoiled by Aloy talking to herself way too soon before you’ve had a chance to work through them (God of War Ragnarok is also guilty of this).
And then there is the fact that Aloy will constantly put her life at risk at the slightest opportunity given by a stranger, even though story-wise she is literally the only one who can fix the Earth.
That being said I play the game in a particular way, I go through all missions (main or side) in the order of their level, and I tend to prefer the stealth approach to most fights. So this does slow down the game quite a bit. I think I am halfway through?
The overall vibe is really nice though, I might make it to the end this time. I’ve even put Burning Shores on my wish list!
Hey thanks for the response! Glad to hear it :) definitely agree about the puzzles being spoiled by Aloy, really weird how they implemented that without even an option to turn it off. I also thought it was strange how she gladly risks her life with the amount of stuff she’s trying to handle already, but it does make for a more interesting game I think. Overall the side quests are a bit more interesting and fleshed out than in zero dawn. Also the stash is a really welcome addition compared to the first one.
I think we play in a similar way, at least on a first playthrough I play like that. I also play the game without fast travel but that’s not for everyone :) hope you make it to the end! It definitely has me excited for Horizon 3.
I got the Horizon Zero Dawn Remaster last week as well, it’s really well done for a remaster and I’m enjoying a full new playthrough. On the way to Meridian now.
I need to hunt down HZD out of storage, looks like the disc must be in the drive to get the upgrade pricing for the remaster.
No fast travel, now that is some dedication :) I know it usually pays off to walk everywhere especially in the beginning (at the very least you pick up resources that you’ll need anyway), but sometimes I just don’t want to.
Ooh I notice nobody has mentioned Wasteland 3 - it totally slipped under my radar, it is a fastastic RPG, with a fun story and good combat! :) It’s what I’d love fallout to be :)
Oh, I loved Marvels Midnight Suns. There were some bugs I wished were fixed and never will be now (the problem with the chest and the armor thing) but otherwise adored it. The gameplay was fun, I loved exploring the grounds, loved talking to people!
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