Soulsborne games are hard, but they’re designed to teach you how to play through death. I’m gonna teach you how to play Bloodborne.
These are tips for a first playthrough, some of this advice isn’t universal but it will take the sting and uncertainty out of the game since it actually tells you very little in the way of strategies and best practices.
Which weapon to pick - you start out without a weapon, the game wants you to get killed, and when you do you will get a starting weapon. I’m going to make a gross generalization here, all three weapons are great, but start with the Saw Cleaver. Its arguably the best weapon in the game, and you can choose it right after you die. You can perform a light attack with r1 and if you press l1 immediately after you will do a transform attack which is 50% more powerful than your light attack and does a ton of stagger which can break boss parts allowing you to get free hits and . You can literally just r1-l1-l1-r1-l1-l1… Combo through the entire lgame. Simple and incredibly powerful. Then, pick the pistol to learn how to parry. Put all your upgrade materials into the cleaver.
How to level your character - if you pick the saw cleaver, it levels primarily with strength. But your first priority is to level vitality. Level your vitality to 25 before leveling any other stat. This will give you more survivability, and most of your damage will come from upgrading your weapon anyway. Skill is also okay to level, it will give you some more damage to your weapon (not as much as str) and also strengthen visceral attacks. Arcane is if you want to use hunter tools, which are neat but strictly optional. Bloodtinge strengthens your gun, but there are only 3 weapons that scale with it and they’re more difficult to use. Endurance is optional, it makes fights a bit faster cuz you can get more hits in before your stamina depletes, but you can play the whole game with base stamina no problem. Strictly optional. The max you should level any stat is 50, the exception is endurance which has a hard-hardcap at 40. Stick to vitality, str and skill until they reach their hardcaps at 50 and then you can level whatever you want and mess around cuz you’ll likely be in ng+ or higher. Honestly levels don’t matter much, you could get a cheat that levels you to level 250 and still struggle with early bosses. I’ve seen it happen.
How to level your weapon - bloodstone shards are used to make your weapon stronger. You can also fit gems in your weapon to make your weapon more powerful. You’ll get lots of these but level up your cleaver until it won’t take any more of a certain type. There are 4 different bloodstones, and you need 16 to level up 3 times (except the last one which only requires 1 for the final level.) Max level is 10.
Other tips - you don’t have to fight everything. Lots of people give up at the beginning because there is a bonfire with a bunch of enemies around it and they try to take them all on. Or you can just run past it if you know the way past. If you get stuck on a boss explore somewhere you haven’t been, or take a break. You need a clear head. Remember the game teaches by killing you so if you aren’t trying to learn a boss’s attack patterns and trying new ways to defeat them, they can be pretty difficult. Serrated weapons like the Cleaver’s untransformed mode deal additional damage to beasts, and so does fire, like fire paper and Molotov’s. Molotov’s are great, use them, and they’re pretty cheap early game. Buy bloodvials and bullets too so you don’t get caught lacking.
You can summon other players if you have PS+ so r/huntersbell is a good place to find cooperators, and they have a discord too if you don’t like reddit. This game is so good, and has tons of replay value so don’t worry if you need a little help. The story is amazing so just get through it. The DLC is 1000% worth it, if you find yourself liking the game get the dlc. Reach out of you need help or have questions, I love this game so much, and I love helping people with it so don’t hesitate!
I’ve been replaying Borderlands 3, so honestly I’d recommend any of those games for a cozy shooter. The stories don’t take themselves too seriously, if you die you can just respawn immediately in the vicinity, and it can be pretty relaxing to just mow down waves of bandits or whatever other enemies.
I worked at GameStop at the time. The policy was absolutely no returns on new titles that had been opened. The day after the launch was not a fun day. We even had people trade it in for probably less than half of what they paid
Fuck GameStop. They treat customers bad and employees worse. Do not fucking support them
I still haven’t properly played, I pre-ordered. I had some ok fun when it came out, got tempted about the plot, saw the miles of posts saying “fuck going to the center of the universe, not worth it” and left it alone.
I’m still ok with having made the pre order, because my motives have always been “I liked joe danger , and the small team behind it say they’ve got the balls to procedurely generate an entire universe? OK, let’s make it happen.” and they did. As far as I’m concerned, I got what I paid for.
now I just gotta be in the mood to play a crafting exploration game. I’ve been waiting for quite a few years… I’m afraid to check how many, because it’s going to make me feel ancient
Maybe Destiny 2? The gunplay is unmatched and popping alien heads off in an explosion of alien blood or exploding robots in an explosion of robot blood is very satisfying.
There’s some reaction element, but the core loop is learning how to be optimally positioned to use your weapon, how to optimally pace your attacks, when your attacks leave you vulnerable. Then once you get that, you do the same with enemies. You learn where they hit hardest, what you can avoid, what their tells are, and when they’re vulnerable.
If you’re willing to learn and approach the game with learning as a goal, and understanding that you’ll die as part of that learning process, they’re great, because they do a really good job of creating difficulty in a way that almost all damage is predictable and avoidable if you know what you’re looking at and approach it the right way.
If you just want to button mash you’re going to have a bad time.
If the SSDs aren’t ancient and there’s something useful in them – sure. Steam already backs up save files – so it depends what you have on them to require redundancy on backing up somewhere.
They’re not super old, we’ve got some pics and such we like obviously. Maybe ~100 gigs total of “important files” but it sounds nice to have “my computer” back when I arrive?
Might be better off building a new one in the US and shipping it with your other stuff. Sales tax (import tax?) is pretty bad for electronics in the EU, stuff is a lot more expensive. Everything costs pretty much ~30% more.
You can package the computer in the box of the case and maybe take out the gpu and/or the cpu cooler and pack that separately so it doesn’t break in shipping.
How much stuff are you bringing? Are you getting like a shipping container for furniture, etc. or just essentials? Are you staying in one spot for long? If not, gaming laptops might suit you better (once again, cheaper to buy in the US).
Remember that prices in the US are before taxes (VAT) since they differ for each state and are calculated during checkout. I think I’d prefer to move -> buy than to buy -> move.
Very very little to move. Just what we can carry onto planes basically. Hoping to stay in a spot for many years, but you never know. The packaging is a good idea, I should price compare properly
That makes sense then, I wouldn’t trust the plane luggage handlers with the pc. In that case you’re probably right to sell. I would still price compare for a gpu or cpu and get the rest of the build later, but also heavily factor in the hassle of carrying stuff and basically not having a warranty for parts that you bought in the US.
I did actually move with my gaming pc twice. But I had most of my stuff shipped in a truck and only the essentials on the plane. You’ll probably end up having limited space/weight in the checked luggage anyway. Gool luck with the move!
Yeah, a truck would make me feel better. It’s definitely a risk to move it myself uninsured. For comparison, looks like post tax prices delivered of ~14-18% more in Denmark than the US where we are.
That’s a fair bit, but I’m not sure we’re in the market to try this hard to save a few hundred dollars in such a massive move. I lean towards selling, especially once we packed a big suitcase and it went VERY quick with stuff we love lol
Generally, you want backups in three places, at least one off site for anything you deem important, so now’s a good time to start. SSD’s should travel fine as long as you take the right precautions regarding physical and static damage. Steam will handle most cloud saves, as will some other third party launchers. If you’re coming to the UK, I recommend Scan as a retailer.
For clarity, the recommendation is specifically 3 copies of your data, not 3 backups.
3-2-1 backup; 3 copies of the data, 2 types of storage devices, 1 off-site storage location.
So in a typical homelab case you would have your primary hot data, the actual device being used to create and manage that data, your desktop. You’d regularly backup that data into warm storage such as a NAS with redundancy (raid Z1, Z2, etc). Followed by regular but slower intervals of backups to a remote location, such as a duplicate NAS with a secure tunnel or even an external drive(s) sitting at a friend or family member’s house, bank vault, wherever. That would be considered cold storage (and should be automated as such if it’s constantly powered).
My own addition to this is that at least one of the hot / warm devices should be on battery backup in case of power events. I’ll always advocate that to be the primary machine but in homelab the server would be more important and the NAS would be part of that stack.
Cloud is not considered a backup unless the data owner is also the storage owner, for general reliability reasons related to control over the system and storage. Cloud is, however, a reasonable temporary storage for moves and transfers.
I think most Atari 2600 games fell into this trap, not just because they tended to have some of the most awesome covers and lacking tech, but some were just awful ports or phoned in licensed games.
I don’t have many specifically coming to mind, but the Raiders of the Lost Ark game had a really cool cover (still does, but also used to), but the game was an impenetrable mess, both visually and from a game play standpoint. It was quite complex though, so maybe there was something interesting beneath the depths that kid me could never figure out.
If I may, I’d recommend starting with the Demon’s Souls remake if you’re interested. Bloodborne was the first Souls game I ever played, and it was quite punishing. I got quite far and greatly enjoyed parts of it, but it was my experience that it was extraordinarily challenging for a newcomer. Among all the Souls and Soulslike games, BloodBorne is intended to be played aggressively, which is not a good starting point in my opinion.
It was actually Returnal that taught me how to approach challenging games, i.e., almost like a puzzle game in how you try new things to break through impasses. That being said, I also found the Demon’s Souls remake to be a much more forgiving entry point, especially if you play as a magic caster. MP is limited so you still need to engage in melee, but magic is a powerful tool to play things safe if you play smartly.
It’s also just a fantastic game with great level design. I actually kind of like the segmented levels with a central hub.
I have a copy of Demon’s Souls remake as luck would have it. I have not played it yet but now I’m tempted. I wouldn’t mind playing that first actually. It looks really fun.
I loved it. I’ve since also played 100+ hours of Elden Ring and some other challenge-heavy games like Hollow Knight - I’ve thought about going back to Bloodborne with some experience under my belt because it really is a great game. But for me it feels like a lot to start over (and as much as I hate to be an fps snob, they never released a next-gen update and playing a game like this in 30 fps is a turn-off).
In the sense of “do they require lightning fast reflexes or mastering a deep combat system”, no not at all. They mostly require paying attention and learning.
I don’t mind learning. I suppose it’s sort of like solving a puzzle. I’m used to horror games with puzzles so I’m used to thinking things through in games.
This isn’t to say it’s not a game that won’t challenge reflexes if you let it. I think it’s fair to say better reflexes in a souls like can serve to make a boss easier as you play more on the edge. Of course this takes having your game knowledge and pattern recognition on point.
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