bin.pol.social

Katana314, do games w Day -1 of posting a screenshot from a game I've been playing until I also forget to post screenshots

I think I’ve gotten more than a little tired of the “guy walks in on girl bathing” trope in anime.

Like, somehow this is a world where no one knocks, and the first thing girls do in an unfamiliar environment is get a bath.

callouscomic,

Haha. This is pretty much the only JRPG series I like, so interesting to learn this is a common trope.

The older Ys games have I would suggest much mote troubling easter eggs. Perhaps I’ll share those screenshots too.

missingno, do games w What do you think about random encounters?
@missingno@fedia.io avatar

If what's supposed to be the core gameplay feels like an unwanted interruption, I don't think the random enounters themselves are the problem. I think the reason random encounters get a bad rap is because some games don't make basic fights feel engaging enough. But when done right, they should be the fun part!

ampersandrew, do games w What do you think about random encounters?
@ampersandrew@lemmy.world avatar

Random encounters tend to be trash mobs, and I hate trash mobs. I know even in the late 90s, there were some prehistoric internet memes about FF7, and having just played it recently, I remember why. There were so many of them. You’d easily forget where you were going and what you were doing because you’d be interrupted by random encounter trash mobs every couple of seconds. They weren’t too hard, so you didn’t have to think very much to get through them, which made them uninteresting, and they also, like you said, just kind of screwed with the flow of the game. So generally, I don’t like them.

droning_in_my_ears,

That’s a good point. Trivial encounters feel like a grindy and annoying waste of time. I guess it doesn’t necessarily have to be that way though.

I also think Final Fantasy falls too much on the old turn based choose from a menu, watch a cut scene system, when there was room for something more interesting. That’s just taste though I guess. I haven’t even played any other than Final Fantasy I and Tactics Advance maybe they changed.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

The annoying thing is, the problem with this from a design perspective was well known and there were already some efforts to improve upon matters as early as the SNES era. Both Chrono Trigger and Earthbound leap to mind. It’s just that following this, most developers forgot to learn a lesson from these for another decade or two.

In Earthbound, all non-story, non-boss encounters are visible on the overworld and you can either:

  • Avoid them entirely with some foresight and skill
  • Get a backstab advantage if you manage to maneuver yourself behind the enemy, or
  • Instantly win the battle if your level significantly exceeds that of the enemy
  • Battles can be auto-fought with the computer controlling your party if you are e.g. trying to eat a sandwich at the same time or something

In Chrono Trigger, most trivial encounters can be avoided, with some scripted exceptions that always initiate when you cross a certain area presumably to prevent players from completely avoiding all combat entirely and subsequently getting their asses stomped by the bosses. Chrono Trigger’s overworld map also features no random encounters whatsoever. You can wander the world freely and will only encounter monsters if you actually enter a location.

I harp on this a lot, but only because it’s true. Despite its faults, some of which it definitely has, Chrono Trigger had some incredible design innovations and was easily the high water mark for JRPG design not only for its time, but even compared to subsequent games for a long time – maybe even still to this day.

  • Many trash mob encounters can simply be avoided if you can’t be bothered or are low on resources
  • Those that can’t can usually be wiped in a single move if the enemy is far beneath you via double/triple techs
  • Encounters happen on the screen you’re already on, so you don’t get disoriented after the battle ends
  • Positioning on the battlefield matters for techs, making fights more interesting than the usual you line up on one side/they line up on the other side method…
  • …However, positioning on the battlefield absolutely does not matter for single magic spells or melee attacks, meaning you never get completely screwed by how the chessboard is laid out
  • You can walk diagonally (seriously, the inability in even much later games to do this bugs me to no end – Pokémon, I’m lookin’ at you)
  • If a non-story-critical NPC is yammering at you and you can’t be bothered, you can just walk away even when the text box is still open
  • Not only can you rearrange your party however you want including not putting the protagonist at the head of the conga line (and even being able to remove him fully, after a certain plot event), but which combination of party members you have actually matters for techs and not just a perpetual case of, “I need one tank, one caster, and one healer” like prior/later games
  • The entire concept of the New Game+ is called what it is and works how it does because of how Chrono Trigger did it
  • You can fight the final boss pretty much any time as soon as you learn about him, and if you get your ass whooped trying that’s on you

Etc.

Apparently the Chrono Trigger devs originally planned to give the player even more freedom but several additional concepts such as being able to freely position your fighters on the field were cut due to time constraints and not being able to figure out a sufficiently elegant way to do it on the SNES hardware and controller.

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s worth noting too that trash mobs aren’t limited to random encounters. Baldur’s Gate 1 and 2 are littered with trash mobs, and none of them are random except for maybe traversing between towns.

Cadeillac, (edited ) do games w Day -1 of posting a screenshot from a game I've been playing until I also forget to post screenshots
@Cadeillac@lemmy.world avatar

Does the Vita have native screenshots, or is it a homebrew app? You said the feel so I assume it isn’t emulation. Not even sure how far that as come

All of that aside, I enjoy the daily screenshots from you guys. I encourage you to keep the streak going as long as you are still enjoying it

Auster,

It has native screenshot functions, yes, but they are highly compressed. Iirc, there’s a tool for taking uncompressed screenshots, but given the watermark in the screenshot, it’s most likely the native function.

Auster,

Here’s a screenshot I took of a FFX blitzball game some years back (metadata says it was back in 2016).

Cadeillac,
@Cadeillac@lemmy.world avatar

I didn’t even notice the watermark on OP’s until you pointed it out. Interesting stuff, thank you for the info!

callouscomic,

It’s not emulated. This is from recent gameplay on my still working 2012 original Vita. You press the PS and Start button at the same time on Vita to take a screenshot.

Yes I always loved the graphics on most Vita games. I also play this same game on Steam, but the Vita version has a charm that can’t be beat.

I also used to feel the same way about Metal Gear Solid Peace Walker. The original PSP graphics on an actual PSP screen were in my opinion better than the HD remake.

Cadeillac,
@Cadeillac@lemmy.world avatar

Awesome, thanks for all the info. I was trying to own and play a game for every letter of the alphabet, and that is how I stumbled across the Ys series personally. I didn’t end up playing a whole lot, but that was because of life, not a lack of enjoyment. Eventually I’d love to get a Vita. Been wanting one for a while

callouscomic,

That’s a neat idea, owning and playing every letter. Most Ys games are on a lot of platforms and great stories, so I wouldn’t think a Vita is necessary unless you really want to. Because they were low production and pricey memory cards.

But the Vita was an amazing piece of hardware for its time, and likely very ahead of its time, and so it holds a special place for me. If only Sony had truly supported it.

Cadeillac,
@Cadeillac@lemmy.world avatar

I just wanna own a Vita lol. I modded one for a friend and was quite pleased with the result

HeyJoe,

I really went and started looking up the hard letters thinking what you could have played if it was this letter. I quickly realized even the harder letters all have at least 2 big game series belonging to them, so it’s not very hard. Even when looking at Y, you also have the Yakuza series.

Cadeillac,
@Cadeillac@lemmy.world avatar

It was a little more difficult 10 or so years ago when I started. I think Yakuza was still Sony exclusive. I’m 99% sure I started Zero on PS4, and I only play exclusives on it. These days it isn’t difficult at all for the owning part, but I think playing an A-Z challenge would still be fun

Grofit, do games w how is final fantasy XVI

Really enjoying it so far.

I was initially saddened to hear it was going to follow in the steps of 15 and be an action based rpg, and I thought 15 was brain dead “warp strike simulator” with horrible story pacing and poor characters (until last 5% of the game).

This game though has simple but effective action combat with enough variety to be fun and the characters and pacing are a joy.

I still wish we could get some FF games like 7 or 9 where there is depth to equipment, magic and turn based combat, but jrpgs have been iterating away from complex battle systems and sell well so can’t see them going back.

I still think FF7 was the pinnacle as material mixing and matching with equipment was really simple and super fun.

Anyway rnat over, FF16 is good, recommend it.

AFC1886VCC, do games w Suggest me a coop game like COD World at War

Easy Red 2

SaveMotherEarthEDF,

Thank you, I think this one’s closest to what we are looking for.

Menschlicher_Fehler, do games w Suggest me a coop game like COD World at War
@Menschlicher_Fehler@feddit.org avatar

Take a look at the Sniper Elite series. It’s third-person and plays a lot slower than a COD game, but it is full co-op and takes place in WW2. The newer entries also look pretty nice.

SaveMotherEarthEDF,

Thanks, we tried this earlier but me and my buddies can’t seem to do stealth no matter how much we try. Now if it can be a viable strategy to go guns blazing then that’d be a different story.

Menschlicher_Fehler,
@Menschlicher_Fehler@feddit.org avatar

Well, it is somewhat viable. The game just becomes very difficult if you do that.

blackluster117, do games w Suggest me a coop game like COD World at War
@blackluster117@possumpat.io avatar

Call of Duty Black Ops 3 has a full co-op campaign and the alternate co-op zombies campaign as well. It’s a good time.

SaveMotherEarthEDF,

Thanks, we haven’t played through other cod coop campaigns as much as WAW so it’s definitely a viable option if nothing else comes up.

ieightpi, do games w how is final fantasy XVI

I asked my brother this who’s a huge fina fantasy fan and he says it’s the best story wise since 10. 13 is just boring, 15 is so convoluted and bloated. 12 is pretty good but the retread in Ivaice always felt like a cop out. 16 is the most consice FF story wise in years.

Kolanaki, do games w Suggest me a coop game like COD World at War
!deleted6508 avatar

Does it have to specifically be semi-realistic, have old guns, be military themed and in first person? Cuz I know some fine twin-stick sci-fi co-op shooters that can fill the same “shoot everything that moves with minimal effort” itch but they aren’t realistic, military themed or first person.

Like Synthetic 1 and 2 or The Ascent. I know of a couple WW2 games also similar but they completely lack co-op (or any kind of multiplayer for that matter) except for Jagged Alliance. And those games are old (except for the F2P thing that might not even be around anymore).

SaveMotherEarthEDF,

Yeah unfortunately. We’ve tried so many things at this point but for some reason only FPS games stick with us

Lost_My_Mind, do games w Suggest me a coop game like COD World at War

Any other call of duty game.

Seriously, it’s all the same.

“Here’s a gun. Go shoot people. The end.”

pycorax,

Not all of them have a full co-op campaign…

ryathal, do games w Suggest me a coop game like COD World at War

Halo and Gears of War are both pretty good if sci Fi is ok.

Zahille7,

I got the impression they won’t like either of those based on the post. Which is a shame because they’re great. You can spend a night with a couple friends going through pretty much any of the Halo games, and with the Master Chief Collection you can turn on skulls and such and have access to all the great Halos in one.

SaveMotherEarthEDF,

Yeah, not what we’re looking for right now but we’ve played through halo games and it was a blast. GOW didn’t sit right with us, perhaps due to the third person view, but we are going to give it an another try in the future. Just now, we got the COD itch. We’ve completed world at war campaigns so many times that now we just blaze through it on full autopilot now…

nothing, do games w Suggest me a coop game like COD World at War

Try Warhammer Space Marine 2

SaveMotherEarthEDF,

Hmmm, this game looks sweet, maybe a good option for future once military fever is down a notch.

Flamekebab, do games w What is your favorite Assassin's Creed game?
@Flamekebab@piefed.social avatar

The Ezio trilogy, I reckon. I was very invested in Desmond's story and the series felt like it was building towards a conclusion.

Will we ever get the present day AC game?

gamermanh, do games w how is final fantasy XVI

Gameplay: watered-dowm DMC + watered-down FFXIV. You’ll be spamming a base combo and using “rotations” as they pop. It can be a little more.complicated than that but even normal raid tiers in FFXIV require more thought than any fight in FFXVI

Story: couldn’t tell ya, gameplay was so shit I sincerely regretted buying the game physically, as I was too lazy to return to the store to return it in time

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