Guild Wars for some nostalgia and Baldur’s Gate 3 (second playthrough).
I plan to start WH40k Rogue Trader when I’m done with BG3…so that could take a few weeks still :D
Obczaj sobie stronę nlnet.nl - jest tam wiele projektów FOSS do których możesz uderzyć a nawet możesz zaaplikować o granty w wysokości od 5kEuro do 50kEuro na rozwój takiego opgrogramowania z zastrzeżeniem, że pojedynczy aplikant nie może podczas trwania programu uzyskać więcej niz 500kEuro w tych grantach.
Dzięki, wiem o NGI0 i mam w planach sięgnąć po grant, ale najpierw chcę wiedzieć jaki projekt może tego potrzebować. Dotychczas dzień że na NLNet są głównie projekty już wspierane grantami, ale sprawdzę dokładniej.
Nie do końca rozumiem Wasz projekt. Jest opisany bardzo ogólnie, przez co trudno mi go sobie wyobrazić. Czy to na być platforma wspierająca współpracę i wymianę informacji?
Czy waterfall to nie wiem, ale na pierwszy rzut oka wygląda to bardzo mało konkretnie. Trochę taki kombajn podobny do hubzilli. Chyba – nie wiem tego na pewno.
Helldivers 2. After a somewhat rocky launch, the game is good and enjoyable. It’s missing a lot at the moment in terms of what the first game offered, but the third person shooting is very refreshing from the top down game it once was. I was planning to spend my whole weekend on it, but seeing how quickly I’m progressing through the ranks and knowing how the difficulty curve is, I’ve decided that taking my time and waiting for further updates is preferable.
Edit: seems I missed out on login issues yesterday from literal hundreds of thousands of people joining in.
I always loved Tekken more, because a good match between skilled players looked like something out of a choreographed kung Fu movie.
At least up to the PS2 era. It was also slower paced so you had to be more strategic. I always thought all the little character story movies were a lot of fun. SF feels very bare bones in comparison. But I stopped paying attention a while ago. MK had a distinguishing gimmick with the fatalities, but the general character design never meshed well with me.
Just bought Spider-Man Resmatered on steam. Amazing game even if we’re just talking about swinging around New York. So far I’m 20% in and loving the story
Grew up with tekken. Played MK and SF but found tekken better. Nowadays I find the ufc games to be the best fighting games. I gave up on tekken years ago after 5 or 6.
I’m almost done with it, I only have two challenges of the Maloof DLC left. Definitely the worst one, the map is so boring…
Also, to Hell with online achievements. Servers for the game are very unstable and only a handful of people still play. Two achievements are simply impossible because it’s no longer possible to upload replays, and designing a logo requires going to a website which no longer exists.
Steadily trying to 100% Bejeweled 3, but have definitely been slowed down as today I discovered the joy that is rollercoaster tycoon deluxe and played for about 6 hours in one sitting!
The original NES version of Legend of Zelda! I want to (slowly) work through the whole Zelda chronology, barring like, the CDi ones. I’ve had the NES Zelda games on my 3DS for ages but I always found them difficult to play and pretty bad at telegraphing where I was actually supposed to go.
This time around, I just bit the bullet and used a walkthrough, and collected a whole bunch of power-ups before the first dungeon. And now a couple dungeons in, I’m actually having a lot of fun with it! I even kind of like how completely open it is. I stumbled across the eighth dungeon, took one look at the four-headed bullet-spitting plant thing, and turned right around. But it’s cool that I can go there pretty much from the start!
I also played the original Zelda via emulation, but the physical game came with a map that makes the game much more feasible to get through on your own. Once I had that, I was golden.
Yup. I think this is it, but you might find better scans elsewhere. It doesn't tell you everything, but it shows you most of the map and labels the first handful of dungeons. Even knowing where the first dungeon is is such a huge help, because then you get a new checkpoint when you die, and once you beat the dungeon, you get an extra heart container.
This is really fascinating, I think it contextualises so much of how the game was meant to be played. (I’m being lazy and using the Zelda Dungeon walkthrough). It’s so interesting to me when these early games kind of offload crucial information into the manual - like with some of those items, you might never know they even exist in the game without it!
bin.pol.social
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