Still having a blast playing Baldur’s Gate 3! I just made it to Act 3 and there have been some very unexpected events (don’t know how to do spoiler tags) ha ha! It’s been quite an adventure so far; I’m already planning another playthrough!
Also thinking of doing another run of Fire Emblem: Three Houses to complete the house I haven’t aligned with yet.
The combat is really satisfying! People keep telling me I should prefer doing Baal runs over and over in Diablo 2 but I just can’t relate to that. Yeah, the game gets boring around level 70, but it’s fun up until that point, plus I am only on my third character because I’ve done once each season. I know there’s a mentality out there that a Diablo game is a failure unless it’s the only game you ever want to play for the rest of your life, (which, btw, I don’t even feel that about Diablo 2), but it’s ok to take breaks and play different games and come back to a game when it’s updated. I guess whatever people think Diablo 4 “should” be isn’t the game for me.
I think I’ve just been irreversibly damaged by Path of Exile’s fast gameplay, D4’s combat felt pretty tedious to me in comparison. Or maybe I’ve just had the wrong builds so far. I’ve been meaning to give it another shot but there have been so many other good games recently so I guess it’ll have to wait.
I know there’s a mentality out there that a Diablo game is a failure unless it’s the only game you ever want to play for the rest of your life, (which, btw, I don’t even feel that about Diablo 2), but it’s ok to take breaks and play different games and come back to a game when it’s updated.
Yeah I don’t get that either. I have to skip leagues (seasons) in Path of Exile both because I wouldn’t have enough time to play other games if I didn’t and also because I tend to play it so much that I get tired of it and need a break afterwards.
Lies of P! I just killed the second-to-last boss, and oh boy was it tough. That game is absolutely amazing, and has surpassed pretty much every expectation I had of it.
I’ve also been playing a fair bit of Deep Rock Galactic, which is always a delight!
Ohhh yeah! I forgot to say ive been playing that too! It’s really good. I feel a bit at a loss what to do when I have all the cards unlocked, but dang if it isn’t a super satisfying game
I started a second (and third) run of Baldur’s Gate 3 (4 and 3 Player group respectively), one as a barbarian and on as a bard. It’s definitely my favorite game in recent memory, it might even be one of my favorite games or single most favorite game ever.
Besides that, Mario Wonder has also been great, although I didn’t play a lot of it yet. I did finally get a (used) Switch for that game though, so I’m definitely intending to play through this game at least once.
It’s definitely my favorite game in recent memory, it might even be one of my favorite games or single most favorite game ever.
I just began act 3 of my second playthrough, which has amounted to an obscene amount of playtime for me. I play single player games exclusively, and these days am often eagerly thinking of my next game anytime I hit the 30-hour mark of whatever I’m currently playing.
BG3 is a truly monumental achievement. Plus Karlach is indisputably one of the best characters ever created for a game.
As with every time I leave it alone for a while and come back, Cataclysm: Dark Days Ahead is like a completely different game. I booted up the latest experimental and started a new mall start character, something I do every time to get into the groove of things. Suddenly zombies are all powerful grapplers, frenzied humans listening for gunshots prowl the halls, and dodging/blocking/stunning are all a lot less reliable.
I know it won’t happen, but I keep imagining CDDA getting the “Steam” treatment ala Dwarf Fortress. Both games are amazing… Should play CDDA again myself. Always such a pain to remember HOW to play though, and by the time my muscle memory gets good enough that I can actually fluidly play the game instead of staring at keybinds, I’ve kinda run out of gas 😄
No, not at all. Games used to have demos and trial versions, like basically all games, but game studios used to have to actually finish making a game before they shipped it. Trying before you bought was the business model of the whole industry. Now so many games are shipped in such bad condition they wouldn’t dare let you try it first. Trying before you buy is just prudent, as long as you actually buy the ones you like enough to play through.
Totally depends on the game. Some games, like Ratchet and Clank Size Matters, yes for the final boss. Games like Brok The InvestiGator, no because I found the combat easy on the hardest difficulty.
I agree. I honestly hate boss battles. I love playing video games on hard mode, but for some reason boss battles have never filled my soul with joy or given me a sense of satisfaction when I’m done. They just irritate me. I definitely have games where I’m on the hardest difficulty for normal game play and then right before every boss battle I’m going into settings changing the difficulty to story mode so I can knock them down in 5 hits and move on with the game.
I think my preference would be to have the game offer to reduce the difficulty temporarily after failing or offer other forms of support to make the boss encounter easier. If I selected Hard then I probably want the challenge of Hard, but if this difficulty spike is too much, then smoothing it out could be acceptable.
This is also ideally in addition to a way to adjust the difficulty mid-game as needed, of course.
Totally solid option for some people, but not everyone. Depends on the game (some can’t be judged in two hours), your available time (can’t refund a game you bought a year ago that you only just now played), etc., and limits you to buying only from Steam. What if you’d rather buy from GOG or Humble Bundle?
I’m playing Jedi: Survivor on story mode right now and this is exactly how I feel. It’s a shame because even on story mode, boss fights in Fallen Order were still a little challenging.
In certain circumstances, I agree. I am currently playing The Outer Worlds RPG. In the game there is a companion quest which culminates in fighting a “Mantinqueen”- a giant monster space bug. There is a ton of build up to it. The monster had previously killed the companion’s entire mercenary group. The lair was spooky and atmospheric.
Problem was, mantiqueens were creatures I’d already fought in the open world. I could demolish one is about a minute with my upgraded weapons. This made the boss fight underwhelming.
I wouldn’t want the solution to be just tacking on more healthpoints, but there are other options to make the boss creature more interesting to fight and the game took none of them.
Yeah I was going to say… in many cases bosses seem to be easier than the normal fights. The bosses sort of focus on being a novel gimmick with easily telegraphed attacks, which often ends up being easier than normal fights in some games.
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