bin.pol.social

TryingToEscapeTarkov, do games w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'

Madcatz “Nooooooooooo!!!”

brunofin, do gaming w Weekly “What are you playing” Thread || Week of October 29th

I came back to using Linux after a few years break this week, tested a bunch of different distros, and for some reason the game I picked to load on all of them to test gaming was No Man’s Sky.

Needless to say, after I finished setting up my final distro of choice (which was Ubuntu 23.10), I’ve put many more hours into this game since.

dhtseany, do games w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'

All of the selfish things I’m learning from the comments in this thread about what Microsoft has been doing with their console such as banning aftermarket tech like controllers or generic SSDs is why I finally quit buying consoles entirely years ago and why I stopped paying for Xbox live. Enshitification is a real thing, my dudes.

haui_lemmy,

I‘m very happy with the steam tv link app. It works great and you have a lot more games to choose from afaik.

Nibodhika,

The majority of PCs are Windows, which is only marginally better.

dhtseany,

Well luckily for me I’m running Arch Linux so no concern there

gerryflap, do gaming w Weekly “What are you playing” Thread || Week of October 29th
@gerryflap@feddit.nl avatar

I bought Cities Skylines 2 under the premise that I’d refund it if it ran like shit. On my PC it runs about the same as the first game. Which isn’t great, around 30-60 fps, but also not unplayable. I haven’t played a lot yet, but so far I’m enjoying it. I did get into a fight with the UI thingy that lets you designate an area for landfills/farmland/etc. It feels very counterintuitive when you build the respective building and then try to mark the area. But when you finish the building and then edit the area again it suddenly works a lot better. Maybe my brain is just weird

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bellnahida, do games w New icon and banner for c/Games wanted!
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Alfik, do zapytajszmer w Revolut - ma ktoś? Spoko? Warto?

Nigdy nie miałem tam konta, ale kiedyś słyszałem, że komornik nie może zająć Ci kasy na koncie revolut. Ostatnio usłyszałem, że ma się to zmienić. Czy ktoś może to potwierdzić i ma jakieś źródła? Czy macie do polecenia bank, którego dalej nie może zająć komornik?

zeshi,

To nie prawda że nie może. Może jeśli sie dowie. Te konta nie były w magicznym spisie komorników więc nie wiedzieli gdzie szukać ale ma się to zmienić podobno. Revolut działa na trochę innych zasadach niż typowy bank “stacjonarny” więc pewnie stąd różnica.

Nie znam się ale Chyba każdy bank zgodzi się na zajęcie przez komornika jeśli jest to zgodne z prawem więc nie pokładał bym nadziei w żadnym banku w UE.

narc0tic_bird, do gaming w Weekly “What are you playing” Thread || Week of October 29th

I started a second (and third) run of Baldur’s Gate 3 (4 and 3 Player group respectively), one as a barbarian and on as a bard. It’s definitely my favorite game in recent memory, it might even be one of my favorite games or single most favorite game ever.

Besides that, Mario Wonder has also been great, although I didn’t play a lot of it yet. I did finally get a (used) Switch for that game though, so I’m definitely intending to play through this game at least once.

ConstableJelly,

It’s definitely my favorite game in recent memory, it might even be one of my favorite games or single most favorite game ever.

I just began act 3 of my second playthrough, which has amounted to an obscene amount of playtime for me. I play single player games exclusively, and these days am often eagerly thinking of my next game anytime I hit the 30-hour mark of whatever I’m currently playing.

BG3 is a truly monumental achievement. Plus Karlach is indisputably one of the best characters ever created for a game.

rustyriffs, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Yeah that’s relatable.

ArmoredCavalry,
@ArmoredCavalry@lemmy.world avatar

Right? When I was a kid I would specifically enjoy the “challenge” of trying to beat something over and over. Nowadays though… I just like playing a game for the experience. I still like feeling “progression”, so things go from difficult to easy as my character advances. But having to repeat something multiple times? Eh… just not my jam anymore.

SaltySalamander,
@SaltySalamander@kbin.social avatar

As a kid I enjoyed the cheats. As an adult? I way way prefer the challenge.

SpaceNoodle,

Same, but I also already have a job, and I don’t want a game to just be more work.

SkyeStarfall,

In the end, it’s personal preference, and so both play styles should ideally be supported.

I love a challenge, it’s how I relax. If something isn’t challenging for me I quickly get bored and stop playing. I basically need my brain to be stimulated and thinking and trying to properly relax. Which is why I often trend towards “hardcore” or difficult/brutal games.

SpaceNoodle,

There’s a difference between a challenge and a slog.

SkyeStarfall,

Again, personal preference. What I consider a fun challenge you would 100% consider a slog.

Cybersteel,
@Cybersteel@lemmy.ml avatar

Not really. There’s a quote a big line between a good old fun and being a fuckin masochist

rustyriffs,

I used to feel like I didn’t get my money’s worth until I beat a game. That quickly fell out. I just measure a game’s worth by my enjoyment of it now.

Quentinp, do gaming w Weekly “What are you playing” Thread || Week of October 29th
@Quentinp@lemmy.ca avatar

Vintage Story, on a good server, lots of fun! Haven’t really been playing anything else lately.

LwL, do games w Would you prefer if games had a separate difficulty setting for boss fights?

I have the opposite issue, so yes. I don’t particularly enjoy having to constantly pay attention to every enemy, but I enjoy learning a boss fight for an hour or two. I’ve also played a few games where dealing with random enemies felt harder than dealing with bosses due to sheer numbers, and it would help with that too.

So I don’t think it’s really a design problem. If you know exactly what you want your game’s experience to be, then don’t add it. But I’d argue for most games it isn’t integral to the experience how the difficulty of normal mobs vs bosses compares, and people have different preferences for it.

Pxtl, do games w Would you prefer if games had a separate difficulty setting for boss fights?
@Pxtl@lemmy.ca avatar

To me this seems like solving the wrong problem. Ever since Souls, too many games get obsessed about making their boss encounters challenging but making the main level gameplay just tedious filler. AC6 missions often feel like that. Imho the correct action is to refine the gameplay and figure out your core loop, instead of having massive difficulty spikes.

This is the gameplay equivalent of the “Whisper and Explosion” problem.

GrayBackgroundMusic, do gaming w Backpack Battles: business model i haven't seen since Minecraft, and it seems to be working?

I do like demos, I’ve bought a few games from them. I bought Factorio years and years ago because of that. I liked the Next Fest on Steam and have wishlisted a few games for when they leave Early Access. I don’t buy ea games (or EA games, lol). The most recent demo game that got me was dotAGE. It’s slightly in the vein of other settler/logistics games but it’s quirk is that you unlock more options for the next game by losing, a la rogue-likes. Also has random events.

Demos work well for me, because I like games based on their minor details. UI/UX is important to me, so the original Dwarf Fortress didn’t work for me. I also like QOL features a lot, 90% of my mods are based on QOL shortcomings, so if a game is just awful then I’ll avoid it. There were a few demos that I quit within 15 minutes because they were too unpolished. (I’m sure they’ll be fine in time, but this was too early for them.)

OrteilGenou, do games w Would you prefer if games had a separate difficulty setting for boss fights?

I did this with Ghosts of Tsushima. I played on hard mode but when I dueled against other samurai I often dropped to easy mode after getting destroyed fifteen or twenty times

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