Personally I have used Mobilism for years and it is simply the best site to download apk with pay options unlocked, although sometimes there may be crashes, from my experience can I say it, but it is not the most normal.
Have you checked that the apk you are downloading is compatible with your device? For example, depending on the age of your device and the version of Android you should download apk that are armeabi-v7a (old architecture) or arm64-v8a (newer architecture), although there are also apks that bring all versions in one.
It’s not an architecture problem, as I said, I downloaded the same game from the same web and the modded one crashes while the normal one didn’t. I don’t understand…
Personally I have never used a Xiomi device to comment on whether it is a problem or not, but maybe it is, maybe it is like Windows Defender that deletes cracked .dll files when installing a pirated program or game and then the program does not start for no reason because of that.
I know that it’s been some time but I just found this. There’s an option on developer opts that allows you to see crash reports. This is what I get. I know this might not be the place to ask about this. But as it only happens with pirated / modded apks, support forms wont help me.
<span style="color:#323232;">java.lang.SecurityException: Not allowed to bind to service Intent { act=com.google.android.finsky.BIND_GET_INSTALL_REFERRER_SERVICE cmp=com.android.vending/com.google.android.finsky.externalreferrer.GetInstallReferrerService }
</span><span style="color:#323232;"> at android.app.ContextImpl.bindServiceCommon(ContextImpl.java:2050)
</span><span style="color:#323232;"> at android.app.ContextImpl.bindService(ContextImpl.java:1961)
</span><span style="color:#323232;"> at android.content.ContextWrapper.bindService(ContextWrapper.java:863)
</span><span style="color:#323232;"> at c1.b.d(Unknown Source:132)
</span><span style="color:#323232;"> at com.reactlibrary.RNInstallReferrerModule.getReferrer(Unknown Source:17)
</span><span style="color:#323232;"> at java.lang.reflect.Method.invoke(Native Method)
</span><span style="color:#323232;"> at com.facebook.react.bridge.JavaMethodWrapper.invoke(Unknown Source:148)
</span><span style="color:#323232;"> at com.facebook.react.bridge.JavaModuleWrapper.invoke(Unknown Source:147)
</span><span style="color:#323232;"> at com.facebook.jni.NativeRunnable.run(Native Method)
</span><span style="color:#323232;"> at android.os.Handler.handleCallback(Handler.java:942)
</span><span style="color:#323232;"> at android.os.Handler.dispatchMessage(Handler.java:99)
</span><span style="color:#323232;"> at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(Unknown Source:0)
</span><span style="color:#323232;"> at android.os.Looper.loopOnce(Looper.java:211)
</span><span style="color:#323232;"> at android.os.Looper.loop(Looper.java:300)
</span><span style="color:#323232;"> at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(Unknown Source:37)
</span><span style="color:#323232;"> at java.lang.Thread.run(Thread.java:1012)
</span>
I use it because it is in the Megathread of FMHY, apart from that I have never had problems but obviously you have to use common sense because anyone can upload a file as in any torrent site. My setup is a firewall (RethinkDNS in my case) that blocks internet access to the application as soon as it is installed and suspicious domains, download only from known uploaders like Balatan and do not give permissions blindly, and when in doubt there is VirusTotal.
Interesting! Thanks for letting me know. A steam deck is a consideration since its very cool but also quite expensive. Pi, I assume put in a handheld format, would be an idea as well.
It’s interesting that your experience with the ps3 is so different from other commenters. What exactly were you disappointed with?
The ps3 provides decent ui but due to stunted interest in the ps3 for homebrew there hasn’t been as much of a focus on getting emulators running well, just to get them running, so while 2d systems will run well at native res you won’t be able to push them very far with shaders, and while n64 allegedly works decently you’ll be stuck with buggy and slow performance. The real upside to the ps3 is decent ps1 and ps2 emulation because of Sonys efforts (even on non-bc consoles) which opens the door to thousands more games.
Interesting! I never thought of the ps3 marketshare/sales. Makes a ton of sense. I will keep an eye out for sources so I can make an informed decision. :)
Palia. I saw a reference to this multiplayer online game on a news site. I’m an older player and enjoy the calm, combat-free experience. There’s a lot of grinding, though. On a different note, has anyone who is playing Starfield also played Space Engineers or Empyrion Galactic Survival? I’ve played both and wonder how it compares to them.
You should be able to, ahem, find some convinent ROM collections on most torrent indexers. A standard NES game is only ~128kb, so the whole library of games is only like 750mb. It scales exponentially with every generation as data storage improved, so the SNES library is 2gb, the N64’s is 5gb, and the PS3’s is 20tb. I find that I really don’t need the full library of a consoles releases available, so I usually only choose maybe a hundred or two that I’m interested in, there’s only so much time in the day. If you don’t need a handheld device I can recommend modding your ps3, it can emulate most anything, the hombrew scene is active and there’s been a lot of support for it, plus for the majority of consoles it’s a full custom firmware solution, so it’s a pretty seemless experience once you set it up. Plus with the internal hdd there’s plenty of space for stuff. Pretty much everything up to last gen is easily pirateable, so have fun with it, it’s easy once you get the hang of it.
Loving my Ayn Odin. With little effort it will handle up to PS2 and will even handle some Wii and 3DS games. Form factor is comfortable. I’m really happy with the retro experience on it.
No problem, check out RetroGameCorp on YouTube for reviews of handhelds, as well as guides. There was also a (hate to say the r word) reddit thread that had some great sources for roms too.
Whatever alternative you’re offered, I don’t think it’s worth spending more than $50 on an emulator console. (This is the maximum make sense price for any hardware that can emulate old consoles up to PS3).
If you want a handheld, Anbernic makes some good stuff. anbernic.com They do tend to load the SD card up with games beforehand, but the card is cheap & likely to fail, and the games are sorted & titled strangely (and may be otherwise dodgy). So you probably want to replace it with your own card with games you sourced yourself.
I have an RG353V. I got that one for the aesthetic (looks like an old gameboy), and I do like it, but I can see why people generally suggest a model with a horizontal form factor instead, since the vertical (gameboy shaped) is not very ergonomic. I mainly stick to 8 or 16-bit games. but it should be able to handle 5th gen consoles (saturn, ps, n64) just fine, but 6th gen (dc, ps2, gamecube) will depend on what game you’re running and may require tweaking the settings. ps3 is right out, I’m afraid.
Like I said, I mainly run older stuff, so double check what I’m saying if 5th and 6th gen games are important to you. I don’t really mess with those.
“Emulators & ROMs” part of megathread. Think it’s not worth to buy something for the roms when you can donwload them. Why not get something modern like a steamdeck or ayaneo for a true handheld experience?
The main reason is because I dont have 400 bucks (much less 1000) to burn on something nice to have atm. I could absolutely use one of my two beefy computers if need be but I figured I‘d ask what other people do.
Currently nothing. Finished Metro 2033 Redux yesterday. Most likely will read witcher the last wish some more today and maybe this week will start with metro last light or stalker 1
Unless it’s an MMO, or something like an online aRPG, the tag “live-service” immediately means that you’re fully expecting to release an unfinished game, collect your preorder money, get backlash for the game being unfinished garbage, and then release a few patches as a “Sorry we got caught” excuse.
The days when you’d buy something, and you would know that is the final version of your software, have been over for a long time
Even MMOs tend to be terrible live service games. This mode necessitates a good cadence of content (actual content, not stuff to buy) that most studios seem incapable of doing.
The point is that when you printed something on a disk, and had 0 capability of pushing patches down the road, you were forced to finish your product. Now it’s not the case, evidently
I’ve been playing a bunch of old NES and SNES games, and they all could use a few patches. Many are buggy as hell.
They were still cranking out unfinished trash back then because the cover art and box description was all we had to go by. No refunds on opened games, your money was gone and you had no hope of it ever getting better.
Not necessarily, they can block stuff if they want and some don’t like torrenting. Typically they just limit your speeds and send ineffective letters rather than block the site though, so it would still be weird.
I’m trying this and it seems to be running. If I run curl 127.0.0.1:9091 I get a 403 which is expected but if I try to access the same from another computer on the network then the connection times out, any idea what could be the cause?
bin.pol.social
Najnowsze