Little Big Planet. Every level’s music track brilliantly fit both the aesthetic and tempo. The sequels never cam close to capturing that same magic as the first one.
This is a thing thats (slowly) becoming mainstream I think. Rainbow 6 siege has it (or it did when I last played at least) and Battlebit Remastered has it. In Battlebit you can actually lean left / right all the time, no matter if youre against a corner or not. You can even do it in open fields
Dual subtitles, aka polyglot mode. Doubt that it’d ever happen, probably I’m the only one who wants it. Sometimes I’d just merge 2 subtitles with python script and upload it to my Plex.
Fast forward and save states especially for classic remaster. Some have this, some don’t
I don’t think I count as a polyglot (Native English, Spanish proficient, learning Japanese and German) but what is that even useful for? I feel like it’d be really confusing to have two subtitles for the same dialogue.
I just watch, in whatever language I want to practice.
I think the term came from polyglot books, i.e. books that are written in 2 languages on each side.
Often times for me, the spoken foreign language can be quite fast or filled with colloquials, so I prefer to have subtitles in that language, and also English subtitles. Or in some cases, such as for Japanese voiced games, I’d prefer to have a Japanese subtitles to help me recognize the Kanjis, and additional English subs for translation.
I tried this method on Plex, uploaded dual subtitles for some movies, and it helped me a lot in acquiring new vocabularies. I think Netflix allows users to do the same thing too.
I could see it being a lot more useful for Japanese or other no Latin alphabet languages. Especially for the kanji. I’m too early in Japanese to watch content.
Conversation logs (for the games where they make sense). I loved having this available in Dragon Age: Origins and it helped me remember my rationale for doing specific things. Also was just fun to read back through.
Here’s a pre-release video from City Planner Plays that discusses the new roadway options. I believe even C:S1 added in snap-to-angle options eventually, which made it very easy to build roads at right angles. Unless you mean parallel roads? This is something that vanilla C:S1 did not have, but it looks like C:S2 has that on launch. The new road-building tools are one of the features that had me most hyped.
I had such a pain in the ass trying to make highway on ramp and off ramps look good while also being perpendicular to the highway and each other. Ruined the game for me because I couldn’t get past the first offramp to even start building 😓 bugged me way too much
If you compare the game on max settings to modded C:S1 (and if you ignore the leveling plot issues), I actually think it looks better than C:S1, or at least pretty close.
…which makes it pretty terrible. What did they change/improve if not the graphics? It should be so ahead that you don’t even have to think what looks better.
Sonic (just about every game in the series): even during the “dark age of Sonic” ('06 through Unleashed) and in flops like Forces, the one thing the series has consistently gotten right is the music. Jun Senoe will rarely steer you wrong.
Ace Attorney (also the whole series): has it all - some fun melodies, tracks that fit the mood whatever it might be, great character themes, and just about every Pursuit theme is an awesome hype track.
Octopath Traveler (the original): I love the instrumentation, more wonderful themes for characters as well as locations, and the Battle II music has to be my favorite battle music in any JRPG ever. I’m a sucker for good string music.
Always enjoyed Skyrim’s soundtrack, but while I love it, I still enjoy and prefer Oblivions soundtrack more.
Oblivion was my introduction to the Elder Scrolls universe and the music from that game has kinda become embedded in my mind. Just my general go to music for fantasy environments including for DND or Pathfinder sessions.
I love Morrowinds music too, but if I had played Morrowind back when it first came out, I would have ranked it’s soundtrack higher than Oblivions.
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